Player Matchup

Pele
Pele
 
Pele
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
CRIPBABY420
Agni
Level 41
God Stats
2W - 9L
1,446 SR
Queue Stats
113W - 118L
1,455 Elo+
Party 3
Geb
Geb
OG_Harsh_000
Geb
Level 48
God Stats
12W - 8L
1,584 SR
Queue Stats
103W - 102L
1,480 Elo+
Party 3
Hachiman
Hachiman
PlaygDoktor
Hachiman
Level 32
God Stats
5W - 4L
1,553 SR
Queue Stats
13W - 17L
1,518 Elo+
Party 1
Erlang Shen
Erlang Shen
TheKrogerMan
Erlang Shen
Level 117
God Stats
15W - 14L
1,571 SR
Queue Stats
276W - 269L
1,551 Elo+
Party 1
Team Averages
Level 55
1,531 SR
1,501 Elo+

VS

Team Averages
Level 63
1,537 SR
1,458 Elo+
Tiamat
Tiamat
CS_Sauce
Tiamat
Level 84
God Stats
12W - 12L
1,387 SR
Queue Stats
374W - 333L
1,500 Elo+
Party 4
Horus
Horus
Dibadgyal2
Horus
Level 116
God Stats
5W - 3L
1,691 SR
Queue Stats
190W - 183L
1,473 Elo+
Party 2
Charybdis
Charybdis
SquackCuh
Charybdis
Level 32
God Stats
20W - 17L
1,474 SR
Queue Stats
131W - 145L
1,398 Elo+
Solo
Pele
Pele
tinawina
Pele
Level 46
God Stats
29W - 21L
1,536 SR
Queue Stats
139W - 140L
1,510 Elo+
Party 4
Zeus
Zeus
xAutumnReign
Zeus
Level 37
God Stats
47W - 49L
1,596 SR
Queue Stats
120W - 139L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
2 / 6 / 1
6,922
461
6,128
9,896
3,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 5 / 2
7,948
530
4,766
10,191
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 5 / 4
6,525
435
4,098
11,150
7,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
PlaygDoktor
Hachiman
10
1 / 5 / 3
6,108
407
1,524
8,825
1,949
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
TheKrogerMan
Erlang Shen
11
0 / 3 / 1
6,653
444
4,952
13,642
3,697
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CS_Sauce
Tiamat
12
3 / 3 / 6
7,882
525
5,659
6,627
3,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Horus
13
2 / 2 / 4
7,986
532
9,044
8,842
7,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Charybdis
SquackCuh
Charybdis
14
7 / 3 / 1
8,632
575
6,883
8,071
2,868
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
14
11 / 0 / 3
8,899
593
9,894
7,782
3,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 0 / 11
7,316
488
7,495
3,658
1,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
8
Kills
24
24
Deaths
8
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
6
1
0.42
L
3
5
2
0.8
W
Tiamat
CS_Sauce
Tiamat
3
3
6
2
W
Horus
2
2
4
2
L
2
5
4
0.8
L
Hachiman
PlaygDoktor
Hachiman
1
5
3
0.5
W
Charybdis
SquackCuh
Charybdis
7
3
1
2.5
L
Erlang Shen
TheKrogerMan
Erlang Shen
0
3
1
0.17
W
Pele
11
0
3
12.5
W
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,468
Damage
38,975
53,704
Taken
34,980
18,942
Mitigated
19,070
13,569
Healing
8,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
6,128
2,381
0
1,981
9,896
3,366
0
2,299
7,451
0
36,909
L
4,766
371
344
3,699
10,191
2,735
0
3,130
6,664
46,928
0
W
Tiamat
CS_Sauce
Tiamat
5,659
950
0
1,427
6,627
3,697
1,061
1,776
4,851
34,001
0
W
Horus
9,044
4,359
92
3,174
8,842
7,938
0
731
8,111
0
39,123
L
4,098
423
0
245
11,150
7,195
0
2,557
8,314
20,640
2,418
L
Hachiman
PlaygDoktor
Hachiman
1,524
978
0
1,443
8,825
1,949
0
1,976
6,635
0
22,176
W
Charybdis
SquackCuh
Charybdis
6,883
4,365
0
2,276
8,071
2,868
1,025
4,326
3,745
0
54,971
L
Erlang Shen
TheKrogerMan
Erlang Shen
4,952
3,057
0
5,857
13,642
3,697
0
2,057
10,769
0
34,670
W
Pele
9,894
2,303
0
1,788
7,782
3,394
0
685
7,097
0
54,052
W
7,495
604
0
0
3,658
1,173
128
1,225
2,433
29,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,156
Gold Earned
40,715
312
Minions Killed
393
0
Camps Cleared
0
1,389,777
Distance Traveled
1,401,750
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,922
461
61
4
0
256,240
5
L
Agni
7,948
530
91
6
0
283,968
3
W
Tiamat
7,882
525
62
4
0
266,621
1
W
Horus
7,986
532
80
5
0
258,891
0
L
Geb
6,525
435
36
2
0
290,948
0
L
Hachiman
6,108
407
43
3
0
263,994
2
W
Charybdis
8,632
575
109
7
0
241,206
0
L
Erlang Shen
6,653
444
81
5
0
294,627
2
W
Pele
8,899
593
89
6
0
335,703
4
W
Zeus
7,316
488
53
4
0
299,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role