Player Matchup

Danzaburou
Danzaburou
Gold IV
HellcatStaxx
Danzaburou
Gold IV
Level 63
God Stats
15W - 8L
1,744 SR
Queue Stats
276W - 270L
1,497 MMR
Solo
Terra
Terra
Gold II
JJCD_83
Terra
Gold II
Level 158
God Stats
13W - 23L
1,424 SR
Queue Stats
634W - 641L
1,497 MMR
Solo
Awilix
Awilix
Gold II
LaStackz
Awilix
Gold II
Level 160
God Stats
7W - 11L
1,551 SR
Queue Stats
846W - 858L
1,497 MMR
Solo
Tiamat
Tiamat
Gold I
Yagoo_GamerBR
Tiamat
Gold I
Level 158
God Stats
4W - 5L
1,558 SR
Queue Stats
544W - 549L
1,524 MMR
Solo
Arachne
Arachne
Gold III
Yokaii420
Arachne
Gold III
Level 127
God Stats
3W - 1L
1,647 SR
Queue Stats
290W - 309L
1,500 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 133
1,585 SR
1,503 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,542 SR
1,501 MMR
Anhur
Anhur
Bronze III
KingOf TheDevil
Anhur
Bronze III
Level 127
God Stats
0W - 1L
1,599 SR
Queue Stats
2W - 1L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Silver II
Miercoles69
Sylvanus
Silver II
Level 156
God Stats
1W - 4L
1,515 SR
Queue Stats
5W - 9L
1,450 MMR
Solo
Cabrakan
Cabrakan
Silver I
NiceStack8549
Cabrakan
Silver I
Level 145
God Stats
0W - 1L
1,543 SR
Queue Stats
25W - 28L
1,525 MMR
Party 1
Hun Batz
Hun Batz
Bronze III
W Is For Weaboo
Hun Batz
Bronze III
Level 34
God Stats
0W - 3L
1,482 SR
Queue Stats
13W - 22L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold III
x2MnYSeLoUtz
Nu Wa
Gold III
Level 148
God Stats
41W - 30L
1,573 SR
Queue Stats
400W - 425L
1,530 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HellcatStaxx
Danzaburou
20
14 / 3 / 7
15,211
634
25,478
19,466
6,816
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Terra
JJCD_83
Terra
17
1 / 4 / 13
11,982
499
5,120
24,809
23,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
LaStackz
Awilix
20
13 / 4 / 5
14,240
593
19,639
22,707
11,568
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
3 / 6 / 6
13,132
547
14,256
19,171
11,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Yokaii420
Arachne
19
3 / 3 / 3
11,965
499
7,382
27,474
14,046
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
Morgan Le FayAthena

VS

Bans
GilgameshGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 1
11,842
493
10,840
16,869
5,360
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Miercoles69
Sylvanus
18
5 / 3 / 3
12,471
520
15,632
17,129
28,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cabrakan
NiceStack8549
Cabrakan
15
0 / 10 / 4
9,323
388
9,715
23,673
26,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
20
6 / 10 / 3
13,267
553
13,420
23,966
9,760
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 6 / 5
11,978
499
25,223
12,430
3,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
36
34
Kills
20
20
Deaths
34
34
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
HellcatStaxx
Danzaburou
14
3
7
5.83
W
Terra
JJCD_83
Terra
1
4
13
1.88
L
6
5
1
1.3
W
Awilix
LaStackz
Awilix
13
4
5
3.88
L
Sylvanus
Miercoles69
Sylvanus
5
3
3
2.17
L
Cabrakan
NiceStack8549
Cabrakan
0
10
4
0.2
L
Hun Batz
6
10
3
0.75
W
3
6
6
1
W
Arachne
Yokaii420
Arachne
3
3
3
1.5
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,875
Damage
74,830
113,627
Taken
94,067
67,295
Mitigated
74,519
41,986
Healing
20,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
HellcatStaxx
Danzaburou
25,478
9,395
0
8,011
19,466
6,816
5,941
7,685
11,417
0
123,704
W
Terra
JJCD_83
Terra
5,120
416
3,221
7,440
24,809
23,450
0
11,510
12,373
55,321
0
L
10,840
4,303
0
3,524
16,869
5,360
818
2,871
13,941
0
101,028
W
Awilix
LaStackz
Awilix
19,639
8,006
0
6,324
22,707
11,568
0
8,653
13,797
0
118,107
L
Sylvanus
Miercoles69
Sylvanus
15,632
3,254
754
5,815
17,129
28,814
170
3,826
13,167
67,374
11,861
L
Cabrakan
NiceStack8549
Cabrakan
9,715
918
0
5,076
23,673
26,752
0
5,300
18,252
36,247
0
L
Hun Batz
13,420
5,557
0
5,360
23,966
9,760
0
1,956
21,882
0
118,047
W
14,256
1,738
176
6,913
19,171
11,415
1,243
10,306
8,798
102,664
0
W
Arachne
Yokaii420
Arachne
7,382
4,912
0
9,901
27,474
14,046
0
12,577
14,897
0
78,182
L
25,223
8,398
0
48
12,430
3,833
196
4,824
7,264
97,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,530
Gold Earned
58,881
709
Minions Killed
702
0
Camps Cleared
0
2,329,815
Distance Traveled
1,982,130
26
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,211
634
145
6
0
446,110
2
W
Terra
11,982
499
96
4
0
486,230
16
L
Anhur
11,842
493
148
6
0
411,245
4
W
Awilix
14,240
593
153
6
0
509,639
0
L
Sylvanus
12,471
520
160
7
0
349,875
7
L
Cabrakan
9,323
388
65
3
0
398,514
5
L
Hun Batz
13,267
553
174
7
0
414,843
5
W
Tiamat
13,132
547
175
7
0
416,132
6
W
Arachne
11,965
499
140
6
0
471,704
2
L
Nu Wa
11,978
499
155
6
0
407,653
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role