Player Matchup

King Arthur
King Arthur
D-Nice1022
King Arthur
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 110L
1,300 Elo+
Party 1
Loki
Loki
Jenasen16
Loki
Level 10
God Stats
25W - 28L
1,274 SR
Queue Stats
36W - 59L
1,136 Elo+
Party 1
Zeus
Zeus
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Zeus
Level 84
God Stats
8W - 8L
1,474 SR
Queue Stats
280W - 399L
1,221 Elo+
Party 1
Team Averages
Level 46
1,416 SR
1,219 Elo+

VS

Team Averages
Level 58
1,278 SR
1,250 Elo+
Medusa
Medusa
Akali707
Medusa
Level 28
God Stats
0W - 2L
1,200 SR
Queue Stats
2W - 7L
1,125 Elo+
Party 2
Baron Samedi
Baron Samedi
Bigredbunter
Baron Samedi
Level 63
God Stats
94W - 168L
1,376 SR
Queue Stats
240W - 408L
1,170 Elo+
Solo
Sun Wukong
Sun Wukong
X-_Daboy_-X
Sun Wukong
Level 84
God Stats
1W - 2L
1,258 SR
Queue Stats
70W - 80L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
D-Nice1022
King Arthur
15
7 / 3 / 8
12,283
682
14,457
16,794
17,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Loki
14
2 / 5 / 11
10,988
610
6,453
10,745
4,899
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

18
12 / 5 / 8
13,598
755
25,667
12,935
4,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Akali707
Medusa
13
6 / 7 / 5
11,338
630
9,995
20,976
10,080
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baron Samedi
Bigredbunter
Baron Samedi
12
0 / 10 / 7
9,872
548
9,321
16,893
7,644
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
X-_Daboy_-X
Sun Wukong
15
6 / 4 / 6
11,944
664
12,709
15,568
16,133
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
30
21
Kills
12
13
Deaths
21
27
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Medusa
Akali707
Medusa
6
7
5
1.21
L
Baron Samedi
Bigredbunter
Baron Samedi
0
10
7
0.35
W
King Arthur
D-Nice1022
King Arthur
7
3
8
3.67
W
Loki
2
5
11
1.5
L
Sun Wukong
X-_Daboy_-X
Sun Wukong
6
4
6
2.25
W
12
5
8
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,577
Damage
32,025
40,474
Taken
53,437
26,679
Mitigated
33,857
6,309
Healing
10,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Akali707
Medusa
9,995
3,879
422
4,215
20,976
10,080
0
12,240
7,536
0
25,005
L
Baron Samedi
Bigredbunter
Baron Samedi
9,321
2,339
516
2,673
16,893
7,644
308
7,135
9,038
34,785
0
W
King Arthur
D-Nice1022
King Arthur
14,457
1,615
702
2,965
16,794
17,594
104
4,421
12,373
47
29,621
W
Loki
6,453
1,579
0
502
10,745
4,899
0
1,889
8,856
0
14,032
L
Sun Wukong
X-_Daboy_-X
Sun Wukong
12,709
3,588
416
1,930
15,568
16,133
0
5,441
9,178
0
39,721
W
25,667
1,539
813
1,327
12,935
4,186
687
3,380
9,555
69,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,869
Gold Earned
33,154
177
Minions Killed
158
6
Camps Cleared
6
904,251
Distance Traveled
851,173
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,338
630
54
3
1
275,958
0
L
Baron Samedi
9,872
548
62
3
3
248,639
1
W
King Arthur
12,283
682
35
2
0
281,508
0
W
Loki
10,988
610
20
1
1
325,001
3
L
Sun Wukong
11,944
664
42
2
2
326,576
4
W
Zeus
13,598
755
122
7
5
297,742
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role