Player Matchup

Aphrodite
Aphrodite
AsesinoVz
Aphrodite
Level 7
God Stats
2W - 3L
1,746 SR
Queue Stats
2W - 11L
1,236 Elo+
Party 2
Amaterasu
Amaterasu
Dethbullets
Amaterasu
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 37L
1,297 Elo+
Party 2
Susano
Susano
TwitchSkiesAbove
Susano
Level 5
God Stats
1W - 1L
1,473 SR
Queue Stats
1W - 1L
1,638 Elo+
Party 1
Hachiman
Hachiman
dxmonssj
Hachiman
Level 17
God Stats
6W - 6L
1,570 SR
Queue Stats
75W - 73L
1,618 Elo+
Solo
King Arthur
King Arthur
saf_seth-_-
King Arthur
Level 5
God Stats
1W - 1L
1,473 SR
Queue Stats
1W - 1L
1,638 Elo+
Party 1
Team Averages
Level 10
1,553 SR
1,485 Elo+

VS

Team Averages
Level 21
1,556 SR
1,443 Elo+
Ymir
Ymir
Elpepe01
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,172 Elo+
Solo
Fenrir
Fenrir
SaveUS111
Fenrir
Level 28
God Stats
2W - 1L
1,825 SR
Queue Stats
102W - 95L
1,608 Elo+
Solo
Bellona
Bellona
TomaZete
Bellona
Level 24
God Stats
7W - 6L
1,419 SR
Queue Stats
41W - 44L
1,390 Elo+
Solo
Sol
Sol
thethirdgrain
Sol
Level 28
God Stats
1W - 0L
1,546 SR
Queue Stats
20W - 20L
1,537 Elo+
Solo
Rama
Rama
thiccdaddy50
Rama
Level 24
God Stats
4W - 3L
1,491 SR
Queue Stats
73W - 66L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AsesinoVz
Aphrodite
11
1 / 5 / 0
7,559
398
3,444
9,651
5,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Dethbullets
Amaterasu
14
3 / 8 / 0
8,999
474
8,692
18,697
15,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
4 / 8 / 0
8,498
447
9,030
13,451
4,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
dxmonssj
Hachiman
7
0 / 3 / 2
6,318
333
5,863
5,260
1,132
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
saf_seth-_-
King Arthur
8
0 / 8 / 1
6,379
336
1,480
15,311
7,638
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
4 / 1 / 14
10,558
556
6,780
14,894
18,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
SaveUS111
Fenrir
18
8 / 2 / 11
11,425
601
11,776
16,245
8,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
TomaZete
Bellona
16
6 / 3 / 2
11,301
595
9,890
14,161
15,682
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

17
9 / 0 / 7
11,346
597
10,038
10,102
4,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
5 / 2 / 5
11,148
587
7,837
10,962
3,975
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
71
8
Kills
32
32
Deaths
8
3
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AsesinoVz
Aphrodite
1
5
0
0.2
L
Amaterasu
Dethbullets
Amaterasu
3
8
0
0.38
W
Ymir
4
1
14
11
W
Fenrir
SaveUS111
Fenrir
8
2
11
6.75
W
Bellona
TomaZete
Bellona
6
3
2
2.33
L
4
8
0
0.5
L
Hachiman
dxmonssj
Hachiman
0
3
2
0.33
L
King Arthur
saf_seth-_-
King Arthur
0
8
1
0.06
W
9
0
7
12.5
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,509
Damage
46,321
62,370
Taken
66,364
34,495
Mitigated
51,045
9,754
Healing
21,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AsesinoVz
Aphrodite
3,444
713
1,209
2,962
9,651
5,404
0
2,277
7,364
22,950
0
L
Amaterasu
Dethbullets
Amaterasu
8,692
3,990
0
4,174
18,697
15,791
0
5,133
13,516
0
51,552
W
Ymir
6,780
958
46
1,308
14,894
18,163
151
1,405
13,489
30,026
0
W
Fenrir
SaveUS111
Fenrir
11,776
5,139
0
8,197
16,245
8,888
3,250
306
15,939
0
90,740
W
Bellona
TomaZete
Bellona
9,890
2,967
0
2,526
14,161
15,682
2,712
1,061
13,100
13,450
42,071
L
9,030
1,697
0
217
13,451
4,530
0
5,742
7,487
0
30,580
L
Hachiman
dxmonssj
Hachiman
5,863
3,339
0
1,192
5,260
1,132
0
567
4,667
0
25,738
L
King Arthur
saf_seth-_-
King Arthur
1,480
366
0
0
15,311
7,638
0
5,683
9,524
0
19,785
W
10,038
2,536
542
5,976
10,102
4,337
2,344
404
9,698
75,315
0
W
7,837
6,196
0
3,281
10,962
3,975
5,069
268
10,694
0
82,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,753
Gold Earned
55,778
272
Minions Killed
516
0
Camps Cleared
0
1,482,909
Distance Traveled
1,904,628
5
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,559
398
55
3
0
312,847
0
L
Amaterasu
8,999
474
102
5
0
321,353
2
W
Ymir
10,558
556
38
2
0
387,565
4
W
Fenrir
11,425
601
128
7
0
413,609
2
W
Bellona
11,301
595
99
5
0
390,195
9
L
Susano
8,498
447
47
2
0
335,521
0
L
Hachiman
6,318
333
36
2
0
175,587
3
L
King Arthur
6,379
336
32
2
0
337,601
0
W
Sol
11,346
597
125
7
0
383,797
11
W
Rama
11,148
587
126
7
0
329,462
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role