Player Matchup

Set
Set
McRustii
Set
Level 100
God Stats
2W - 1L
1,400 SR
Queue Stats
179W - 151L
1,536 Elo+
Party 1
Chaac
Chaac
asscramps-jr
Chaac
Level 27
God Stats
11W - 12L
1,404 SR
Queue Stats
88W - 63L
1,502 Elo+
Party 1
The Morrigan
The Morrigan
xDarkLung
The Morrigan
Level 126
God Stats
4W - 4L
1,225 SR
Queue Stats
233W - 202L
1,540 Elo+
Party 1
Ymir
Ymir
xSlipz--
Ymir
Level 47
God Stats
4W - 0L
1,523 SR
Queue Stats
102W - 76L
1,548 Elo+
Party 1
Izanami
Izanami
yRYANq
Izanami
Level 109
God Stats
2W - 1L
1,593 SR
Queue Stats
153W - 156L
1,561 Elo+
Party 1
Team Averages
Level 82
1,429 SR
1,537 Elo+

VS

Team Averages
Level 50
1,585 SR
1,396 Elo+
Neith
Neith
ImWixy
Neith
Level 12
God Stats
2W - 2L
1,866 SR
Queue Stats
14W - 24L
1,421 Elo+
Party 3
Merlin
Merlin
Redcrayon1
Merlin
Level 52
God Stats
3W - 4L
1,540 SR
Queue Stats
243W - 289L
1,453 Elo+
Party 2
Guan Yu
Guan Yu
SpicyMemeKing-jr
Guan Yu
Level 67
God Stats
2W - 7L
1,206 SR
Queue Stats
274W - 337L
1,365 Elo+
Party 2
Yemoja
Yemoja
babybackribs04
Yemoja
Level 43
God Stats
17W - 18L
1,413 SR
Queue Stats
148W - 213L
1,284 Elo+
Party 2
Mercury
Mercury
xxNoct
Mercury
Level 74
God Stats
1W - 1L
1,898 SR
Queue Stats
35W - 48L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 4 / 4
12,669
528
17,692
18,348
8,827
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
0 / 6 / 2
10,273
428
10,173
20,059
16,038
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
xDarkLung
The Morrigan
20
8 / 3 / 7
13,372
557
18,061
9,508
5,178
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
17
3 / 2 / 14
12,081
503
5,027
22,428
30,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
yRYANq
Izanami
20
9 / 6 / 3
13,139
547
19,730
18,555
8,810
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ImWixy
Neith
14
0 / 7 / 1
8,652
361
3,342
12,868
3,664
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Redcrayon1
Merlin
20
5 / 4 / 6
12,787
533
19,015
12,684
5,261
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 4 / 0
12,931
539
11,063
27,851
23,448
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
3 / 8 / 4
10,848
452
8,850
23,529
20,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
xxNoct
Mercury
19
6 / 7 / 6
12,235
510
16,933
21,282
6,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
37
30
Kills
20
21
Deaths
30
30
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
ImWixy
Neith
0
7
1
0.07
W
10
4
4
3
L
Merlin
Redcrayon1
Merlin
5
4
6
2
L
6
4
0
1.5
W
0
6
2
0.17
L
3
8
4
0.63
W
The Morrigan
xDarkLung
The Morrigan
8
3
7
3.83
W
Ymir
3
2
14
5
L
Mercury
xxNoct
Mercury
6
7
6
1.29
W
Izanami
yRYANq
Izanami
9
6
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,683
Damage
59,203
88,898
Taken
98,214
69,578
Mitigated
59,349
27,366
Healing
21,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ImWixy
Neith
3,342
2,403
0
1,171
12,868
3,664
173
2,314
10,554
0
44,548
W
17,692
7,108
0
4,625
18,348
8,827
1,833
5,812
12,128
0
87,123
L
Merlin
Redcrayon1
Merlin
19,015
830
0
3,717
12,684
5,261
146
1,811
10,873
91,372
0
L
11,063
897
1,394
8,117
27,851
23,448
0
4,851
23,000
0
93,429
W
10,173
1,228
0
5,739
20,059
16,038
908
5,245
14,644
0
64,659
L
8,850
2,262
903
1,701
23,529
20,039
274
4,798
18,731
42,040
0
W
The Morrigan
xDarkLung
The Morrigan
18,061
2,143
22
5,181
9,508
5,178
315
1,101
8,072
92,377
16,986
W
Ymir
5,027
471
1,623
5,352
22,428
30,725
336
9,363
12,665
19,194
0
L
Mercury
xxNoct
Mercury
16,933
7,791
0
4,562
21,282
6,937
1,175
4,977
16,305
0
87,713
W
Izanami
yRYANq
Izanami
19,730
15,518
0
4,824
18,555
8,810
6,099
5,466
12,950
0
121,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,534
Gold Earned
57,453
636
Minions Killed
545
0
Camps Cleared
0
2,110,292
Distance Traveled
1,997,641
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,652
361
90
4
0
393,004
1
W
Set
12,669
528
131
5
0
470,030
7
L
Merlin
12,787
533
134
6
0
348,671
1
L
Guan Yu
12,931
539
159
7
0
431,041
0
W
Chaac
10,273
428
122
5
0
406,937
0
L
Yemoja
10,848
452
47
2
0
346,403
3
W
The Morrigan
13,372
557
150
6
0
439,484
4
W
Ymir
12,081
503
19
1
0
425,211
5
L
Mercury
12,235
510
115
5
0
478,522
10
W
Izanami
13,139
547
214
9
0
368,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role