Player Matchup

Ne Zha
Ne Zha
Blue2th
Ne Zha
Level 7
God Stats
6W - 11L
1,316 SR
Queue Stats
10W - 13L
1,275 Elo+
Solo
Hercules
Hercules
Djjuschilln
Hercules
Level 18
God Stats
12W - 21L
1,278 SR
Queue Stats
20W - 28L
1,227 Elo+
Solo
Achilles
Achilles
Twinning28
Achilles
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 39L
1,200 Elo+
Solo
Fenrir
Fenrir
bbk1jhtjgky
Fenrir
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 38L
1,224 Elo+
Solo
Athena
Athena
raza-flow
Athena
Level 16
God Stats
2W - 4L
1,233 SR
Queue Stats
84W - 93L
1,331 Elo+
Solo
Team Averages
Level 12
1,366 SR
1,252 Elo+

VS

Team Averages
Level 16
1,446 SR
1,356 Elo+
Yemoja
Yemoja
HateMeSenpai
Yemoja
Level 11
God Stats
51W - 50L
1,145 SR
Queue Stats
58W - 56L
1,145 Elo+
Solo
Heimdallr
Heimdallr
PumpkinRocket6
Heimdallr
Level 12
God Stats
2W - 1L
1,388 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
akaashik
Baron Samedi
Level 24
God Stats
13W - 15L
1,399 SR
Queue Stats
112W - 119L
1,359 Elo+
Solo
Guan Yu
Guan Yu
jpablo1215
Guan Yu
Level 16
God Stats
18W - 20L
1,448 SR
Queue Stats
60W - 74L
1,325 Elo+
Solo
Chernobog
Chernobog
zStazi
Chernobog
Level 16
God Stats
7W - 2L
1,848 SR
Queue Stats
13W - 8L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Blue2th
Ne Zha
16
0 / 10 / 3
10,374
798
5,746
20,814
6,065
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Djjuschilln
Hercules
17
1 / 2 / 3
10,893
838
10,675
27,039
28,399
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
Twinning28
Achilles
16
0 / 5 / 2
9,999
769
4,093
14,335
18,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
16
3 / 9 / 0
10,738
826
6,217
21,082
7,153
Athena
raza-flow
Athena
16
0 / 2 / 3
10,527
810
9,278
28,427
36,498
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

323

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
19
1 / 3 / 14
11,774
906
4,113
9,235
10,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
PumpkinRocket6
Heimdallr
20
9 / 0 / 15
14,317
1,101
50,053
12,869
6,873
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
akaashik
Baron Samedi
19
5 / 0 / 11
11,974
921
15,591
7,422
3,581
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
jpablo1215
Guan Yu
19
5 / 3 / 12
13,009
1,001
12,929
14,783
20,777
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chernobog
zStazi
Chernobog
18
8 / 0 / 8
12,804
985
16,254
7,106
3,382
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
88
4
Kills
28
28
Deaths
6
11
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Blue2th
Ne Zha
0
10
3
0.15
L
Hercules
Djjuschilln
Hercules
1
2
3
1.25
W
Yemoja
1
3
14
2.67
W
Heimdallr
PumpkinRocket6
Heimdallr
9
0
15
16.5
L
Achilles
Twinning28
Achilles
0
5
2
0.2
W
Baron Samedi
akaashik
Baron Samedi
5
0
11
10.5
L
Fenrir
3
9
0
0.33
W
Guan Yu
jpablo1215
Guan Yu
5
3
12
3.67
L
Athena
raza-flow
Athena
0
2
3
0.75
W
Chernobog
zStazi
Chernobog
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,009
Damage
98,940
111,697
Taken
51,415
96,386
Mitigated
45,291
9,939
Healing
23,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Blue2th
Ne Zha
5,746
1,247
0
961
20,814
6,065
0
2,626
18,188
0
18,751
L
Hercules
Djjuschilln
Hercules
10,675
2,855
0
8,119
27,039
28,399
0
4,158
22,881
0
35,398
W
Yemoja
4,113
1,018
1,049
935
9,235
10,678
0
119
8,880
8,477
0
W
Heimdallr
PumpkinRocket6
Heimdallr
50,053
29,667
29
6,878
12,869
6,873
0
3,426
9,345
0
100,937
L
Achilles
Twinning28
Achilles
4,093
1,775
0
612
14,335
18,271
0
1,797
12,538
0
9,755
W
Baron Samedi
akaashik
Baron Samedi
15,591
5,627
1,864
2,184
7,422
3,581
0
1,695
5,575
21,487
0
L
Fenrir
6,217
1,062
0
167
21,082
7,153
0
6,317
14,765
0
18,770
W
Guan Yu
jpablo1215
Guan Yu
12,929
2,533
1,933
5,273
14,783
20,777
0
2,795
10,604
0
30,097
L
Athena
raza-flow
Athena
9,278
2,145
0
80
28,427
36,498
0
4,806
23,621
24,020
0
W
Chernobog
zStazi
Chernobog
16,254
9,128
0
3,030
7,106
3,382
0
1,243
5,674
0
31,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,531
Gold Earned
63,878
137
Minions Killed
220
4
Camps Cleared
10
975,962
Distance Traveled
1,029,423
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,374
798
25
2
1
168,596
2
L
Hercules
10,893
838
51
4
1
240,917
0
W
Yemoja
11,774
906
7
1
1
169,053
0
W
Heimdallr
14,317
1,101
125
10
4
214,121
0
L
Achilles
9,999
769
13
1
0
166,035
0
W
Baron Samedi
11,974
921
11
1
1
195,879
0
L
Fenrir
10,738
826
18
1
1
178,950
0
W
Guan Yu
13,009
1,001
46
4
0
247,808
3
L
Athena
10,527
810
30
2
1
221,464
0
W
Chernobog
12,804
985
31
2
4
202,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role