Player Matchup

Neith
Neith
AlexKusanagi
Neith
Level 26
God Stats
17W - 16L
1,505 SR
Queue Stats
71W - 80L
1,417 Elo+
Party 1
Artio
Artio
Andamir
Artio
Level 29
God Stats
2W - 3L
1,298 SR
Queue Stats
131W - 115L
1,527 Elo+
Solo
Aphrodite
Aphrodite
Cunha_Guedes
Aphrodite
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,350 Elo+
Party 1
Pele
Pele
SiulLeirbag
Pele
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
96W - 105L
1,399 Elo+
Party 1
Hercules
Hercules
nNosbor
Hercules
Level 27
God Stats
13W - 7L
1,729 SR
Queue Stats
61W - 79L
1,401 Elo+
Party 1
Team Averages
Level 23
1,506 SR
1,419 Elo+

VS

Team Averages
Level 14
1,523 SR
1,397 Elo+
Loki
Loki
Abortista
Loki
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Diekum
Sun Wukong
Level 9
God Stats
3W - 5L
1,453 SR
Queue Stats
13W - 17L
1,369 Elo+
Solo
Athena
Athena
FlowSlow_S2
Athena
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,283 Elo+
Solo
Thanatos
Thanatos
VASTO_ZANGETSU
Thanatos
Level 16
God Stats
9W - 21L
1,449 SR
Queue Stats
23W - 36L
1,450 Elo+
Solo
Artemis
Artemis
nrecromante
Artemis
Level 25
God Stats
2W - 1L
1,712 SR
Queue Stats
219W - 264L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
16 / 2 / 6
10,534
620
11,021
10,929
4,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
Andamir
Artio
15
6 / 2 / 8
9,993
588
8,712
14,284
11,817
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
Cunha_Guedes
Aphrodite
12
1 / 3 / 2
8,597
506
2,026
6,608
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
11 / 3 / 3
10,731
631
10,641
11,326
4,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
nNosbor
Hercules
14
6 / 1 / 16
10,424
613
7,449
15,548
16,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
2
0 / 6 / 0
4,717
277
0
4,602
839
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Diekum
Sun Wukong
10
2 / 1 / 3
7,747
456
6,625
8,679
4,916
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Athena
11
3 / 10 / 0
7,005
412
6,243
14,421
7,416
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
12
3 / 8 / 1
8,079
475
4,566
11,495
4,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Artemis
nrecromante
Artemis
9
1 / 15 / 0
6,180
364
4,307
13,322
3,449
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
13
40
Kills
9
11
Deaths
40
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Loki
0
6
0
0
W
16
2
6
9.5
W
Artio
Andamir
Artio
6
2
8
5
W
Aphrodite
Cunha_Guedes
Aphrodite
1
3
2
0.67
L
Sun Wukong
Diekum
Sun Wukong
2
1
3
3.5
L
Athena
3
10
0
0.3
W
11
3
3
4.17
L
Thanatos
3
8
1
0.44
W
Hercules
nNosbor
Hercules
6
1
16
14
L
Artemis
nrecromante
Artemis
1
15
0
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,849
Damage
21,741
58,695
Taken
52,519
39,892
Mitigated
21,211
23,781
Healing
7,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
0
0
0
0
4,602
839
0
1,028
3,574
0
476
W
11,021
7,322
0
5,674
10,929
4,471
5,505
112
10,173
0
62,562
W
Artio
Andamir
Artio
8,712
1,302
526
6,532
14,284
11,817
1,143
1,053
12,697
49,631
0
W
Aphrodite
Cunha_Guedes
Aphrodite
2,026
490
0
1,447
6,608
2,089
3,880
2,045
4,563
30,376
0
L
Sun Wukong
Diekum
Sun Wukong
6,625
545
0
1,794
8,679
4,916
0
2,779
5,900
4,020
20,454
L
Athena
6,243
1,321
0
0
14,421
7,416
0
4,044
10,377
29,839
0
W
10,641
2,742
0
3,501
11,326
4,610
3,501
2,150
8,385
0
56,235
L
Thanatos
4,566
1,511
0
5,570
11,495
4,591
139
2,417
9,078
0
33,905
W
Hercules
nNosbor
Hercules
7,449
2,680
0
6,101
15,548
16,905
1,392
2,464
13,084
0
28,810
L
Artemis
nrecromante
Artemis
4,307
1,998
0
564
13,322
3,449
0
470
12,852
0
24,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,279
Gold Earned
33,728
402
Minions Killed
188
0
Camps Cleared
0
1,547,048
Distance Traveled
1,122,051
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,717
277
1
0
0
51,705
1
W
Neith
10,534
620
96
6
0
282,323
1
W
Artio
9,993
588
99
6
0
303,805
3
W
Aphrodite
8,597
506
69
4
0
294,922
0
L
Sun Wukong
7,747
456
44
3
0
296,651
1
L
Athena
7,005
412
37
2
0
268,973
0
W
Pele
10,731
631
99
6
0
348,213
2
L
Thanatos
8,079
475
72
4
0
268,338
0
W
Hercules
10,424
613
39
2
0
317,785
2
L
Artemis
6,180
364
34
2
0
236,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role