Player Matchup

Neith
Neith
C2C Kondawg
Neith
Level 95
God Stats
13W - 4L
1,865 SR
Queue Stats
166W - 169L
1,446 Elo+
Party 2
Nemesis
Nemesis
Rubendinho-
Nemesis
Level 115
God Stats
17W - 25L
1,443 SR
Queue Stats
562W - 544L
1,469 Elo+
Solo
Aphrodite
Aphrodite
ShinobiYingYang
Aphrodite
Level 106
God Stats
2W - 0L
1,807 SR
Queue Stats
316W - 321L
1,478 Elo+
Solo
Fafnir
Fafnir
Skeeter719
Fafnir
Level 106
God Stats
12W - 9L
1,658 SR
Queue Stats
286W - 275L
1,490 Elo+
Solo
Hades
Hades
Tiltedfate2767
Hades
Level 136
God Stats
53W - 31L
1,705 SR
Queue Stats
139W - 118L
1,525 Elo+
Party 2
Team Averages
Level 112
1,696 SR
1,482 Elo+

VS

Team Averages
Level 111
1,392 SR
1,434 Elo+
Danzaburou
Danzaburou
ShieldHero27
Danzaburou
Level 124
God Stats
0W - 3L
1,452 SR
Queue Stats
150W - 148L
1,397 Elo+
Party 1
Sylvanus
Sylvanus
Shock_Stallion
Sylvanus
Level 107
God Stats
38W - 42L
1,386 SR
Queue Stats
169W - 163L
1,387 Elo+
Solo
Charybdis
Charybdis
TheWinner 727
Charybdis
Level 154
God Stats
27W - 25L
1,555 SR
Queue Stats
860W - 764L
1,470 Elo+
Solo
Achilles
Achilles
WolfLordTony
Achilles
Level 96
God Stats
4W - 7L
1,418 SR
Queue Stats
149W - 146L
1,435 Elo+
Party 1
Zeus
Zeus
monkeylordtyler
Zeus
Level 73
God Stats
0W - 3L
1,151 SR
Queue Stats
59W - 46L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 6
8,871
467
8,085
15,244
4,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
Rubendinho-
Nemesis
16
11 / 3 / 8
10,504
553
19,027
16,882
8,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
ShinobiYingYang
Aphrodite
18
4 / 2 / 15
11,062
582
9,805
14,325
7,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
Skeeter719
Fafnir
15
5 / 1 / 10
9,985
526
6,671
15,279
16,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 2 / 7
10,662
561
14,005
13,493
7,278
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ShieldHero27
Danzaburou
16
1 / 6 / 3
9,948
524
8,467
17,158
5,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
12
0 / 4 / 8
8,480
446
7,255
16,124
17,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
TheWinner 727
Charybdis
15
7 / 3 / 2
10,025
528
18,466
16,118
5,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
WolfLordTony
Achilles
13
1 / 3 / 0
8,036
423
5,858
23,135
21,530
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
4 / 8 / 0
8,753
461
10,675
13,187
5,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
26
24
Kills
13
13
Deaths
24
46
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
5
6
0.8
W
Nemesis
Rubendinho-
Nemesis
11
3
8
5
L
Danzaburou
ShieldHero27
Danzaburou
1
6
3
0.42
W
Aphrodite
ShinobiYingYang
Aphrodite
4
2
15
5.75
L
Sylvanus
0
4
8
1
W
Fafnir
Skeeter719
Fafnir
5
1
10
10
L
Charybdis
TheWinner 727
Charybdis
7
3
2
2.67
W
3
2
7
3.25
L
Achilles
WolfLordTony
Achilles
1
3
0
0.33
L
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,593
Damage
50,721
75,223
Taken
85,722
44,026
Mitigated
56,080
38,983
Healing
32,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,085
4,413
367
5,785
15,244
4,391
3,483
2,033
13,211
0
60,762
W
Nemesis
Rubendinho-
Nemesis
19,027
10,055
0
3,876
16,882
8,451
0
6,452
10,430
0
66,457
L
Danzaburou
ShieldHero27
Danzaburou
8,467
3,137
0
6,058
17,158
5,867
0
6,568
10,590
0
74,003
W
Aphrodite
ShinobiYingYang
Aphrodite
9,805
1,122
5,395
11,080
14,325
7,449
1,024
4,577
9,748
80,047
0
L
Sylvanus
7,255
1,241
3,464
5,710
16,124
17,743
100
5,523
10,601
17,305
0
W
Fafnir
Skeeter719
Fafnir
6,671
1,959
0
4,842
15,279
16,457
7
2,883
12,396
17,973
0
L
Charybdis
TheWinner 727
Charybdis
18,466
10,162
0
7,578
16,118
5,624
0
4,748
11,370
0
88,547
W
14,005
1,500
1,006
6,632
13,493
7,278
1,586
2,452
11,041
69,845
0
L
Achilles
WolfLordTony
Achilles
5,858
1,130
0
7,835
23,135
21,530
81
8,741
14,394
0
49,797
L
10,675
2,022
0
1,593
13,187
5,316
333
4,901
8,286
40,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,084
Gold Earned
45,242
497
Minions Killed
418
0
Camps Cleared
0
1,764,926
Distance Traveled
1,635,908
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,871
467
101
5
0
320,417
1
W
Nemesis
10,504
553
77
4
0
399,168
4
L
Danzaburou
9,948
524
121
6
0
336,688
3
W
Aphrodite
11,062
582
162
9
0
344,993
6
L
Sylvanus
8,480
446
17
1
0
343,156
4
W
Fafnir
9,985
526
14
1
0
366,128
1
L
Charybdis
10,025
528
134
7
0
297,578
3
W
Hades
10,662
561
143
8
0
334,220
2
L
Achilles
8,036
423
73
4
0
370,084
0
L
Zeus
8,753
461
73
4
0
288,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role