Player Matchup

Gilgamesh
Gilgamesh
Bloodthirstred
Gilgamesh
Level 26
God Stats
8W - 8L
1,732 SR
Queue Stats
40W - 23L
1,566 Elo+
Solo
Bakasura
Bakasura
Natanagufi
Bakasura
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,392 Elo+
Solo
Raijin
Raijin
SealSquadLdr
Raijin
Level 17
God Stats
5W - 11L
1,519 SR
Queue Stats
41W - 52L
1,507 Elo+
Solo
Sylvanus
Sylvanus
WhiteChocolate15
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 56L
1,546 Elo+
Solo
Anhur
Anhur
nicolas2001ar
Anhur
Level 26
God Stats
1W - 1L
1,769 SR
Queue Stats
46W - 31L
1,702 Elo+
Solo
Team Averages
Level 22
1,604 SR
1,543 Elo+

VS

Team Averages
Level 35
1,579 SR
1,532 Elo+
Ao Kuang
Ao Kuang
Elijahc_02
Ao Kuang
Level 5
God Stats
4W - 2L
1,683 SR
Queue Stats
25W - 16L
1,629 Elo+
Solo
Artemis
Artemis
UrDadsYumSauce
Artemis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 74L
1,555 Elo+
Party 1
Ratatoskr
Ratatoskr
YouGotNothin369
Ratatoskr
Level 29
God Stats
33W - 20L
1,673 SR
Queue Stats
111W - 101L
1,567 Elo+
Solo
Guan Yu
Guan Yu
meIon doggo
Guan Yu
Level 9
God Stats
2W - 1L
1,497 SR
Queue Stats
4W - 6L
1,438 Elo+
Solo
Baron Samedi
Baron Samedi
thundarchief
Baron Samedi
Level 126
God Stats
5W - 2L
1,539 SR
Queue Stats
121W - 130L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bloodthirstred
Gilgamesh
12
1 / 4 / 0
7,327
431
8,330
11,944
12,328
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
Natanagufi
Bakasura
15
5 / 5 / 2
9,107
536
11,510
14,535
6,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
13
4 / 5 / 4
8,489
499
8,855
11,556
3,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 3 / 1
7,456
439
6,093
12,409
11,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 5 / 3
8,032
472
5,960
13,991
4,650
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Elijahc_02
Ao Kuang
18
11 / 1 / 5
10,656
627
16,933
14,955
7,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 2 / 3
8,608
506
9,710
8,311
2,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
YouGotNothin369
Ratatoskr
16
3 / 0 / 0
9,368
551
9,159
13,475
7,107
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Guan Yu
meIon doggo
Guan Yu
12
1 / 7 / 4
7,601
447
4,365
12,530
8,462
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baron Samedi
thundarchief
Baron Samedi
12
2 / 6 / 5
7,635
449
8,174
11,762
3,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
39
16
Kills
22
22
Deaths
16
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Bloodthirstred
Gilgamesh
1
4
0
0.25
W
Ao Kuang
Elijahc_02
Ao Kuang
11
1
5
13.5
L
Bakasura
Natanagufi
Bakasura
5
5
2
1.2
L
Raijin
4
5
4
1.2
W
5
2
3
3.25
L
3
3
1
1.17
W
Ratatoskr
YouGotNothin369
Ratatoskr
3
0
0
3
W
Guan Yu
meIon doggo
Guan Yu
1
7
4
0.43
L
3
5
3
0.9
W
Baron Samedi
thundarchief
Baron Samedi
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,748
Damage
48,341
64,435
Taken
61,033
38,816
Mitigated
28,317
16,936
Healing
23,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Bloodthirstred
Gilgamesh
8,330
2,791
0
969
11,944
12,328
0
2,663
9,281
0
32,791
W
Ao Kuang
Elijahc_02
Ao Kuang
16,933
5,689
0
7,229
14,955
7,164
748
3,009
11,014
76,838
0
L
Bakasura
Natanagufi
Bakasura
11,510
7,575
0
4,169
14,535
6,597
0
6,461
8,074
0
55,067
L
Raijin
8,855
1,827
0
2,760
11,556
3,354
46
5,400
6,156
43,335
0
W
9,710
3,540
0
3,043
8,311
2,326
49
1,507
6,594
0
53,342
L
6,093
1,337
1,075
4,449
12,409
11,887
58
6,474
5,935
29,033
7,672
W
Ratatoskr
YouGotNothin369
Ratatoskr
9,159
4,656
0
6,828
13,475
7,107
933
0
13,283
0
67,045
W
Guan Yu
meIon doggo
Guan Yu
4,365
792
0
1,706
12,530
8,462
353
6,919
4,738
0
28,402
L
5,960
2,177
0
3,514
13,991
4,650
1,090
4,167
9,824
0
49,430
W
Baron Samedi
thundarchief
Baron Samedi
8,174
690
621
3,841
11,762
3,258
0
3,030
8,470
48,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,411
Gold Earned
43,868
423
Minions Killed
466
0
Camps Cleared
0
1,447,047
Distance Traveled
1,616,773
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,327
431
75
4
0
306,836
1
W
Ao Kuang
10,656
627
125
7
0
361,647
0
L
Bakasura
9,107
536
115
7
0
322,524
4
L
Raijin
8,489
499
80
5
0
230,294
0
W
Artemis
8,608
506
107
6
0
303,204
3
L
Sylvanus
7,456
439
61
4
0
285,644
0
W
Ratatoskr
9,368
551
131
8
0
359,347
7
W
Guan Yu
7,601
447
35
2
0
306,304
0
L
Anhur
8,032
472
92
5
0
301,749
0
W
Baron Samedi
7,635
449
68
4
0
286,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role