Player Matchup

Tyr
Tyr
Azraeliz
Tyr
Level 115
God Stats
16W - 8L
1,616 SR
Queue Stats
503W - 354L
1,619 Elo+
Party 1
Eset
Eset
FeistyWaifu
Eset
Level 126
God Stats
5W - 0L
1,905 SR
Queue Stats
258W - 178L
1,650 Elo+
Party 1
Ao Kuang
Ao Kuang
JustBadNotaSmurf
Ao Kuang
Level 14
God Stats
2W - 1L
1,612 SR
Queue Stats
23W - 8L
1,662 Elo+
Party 1
Neith
Neith
XxSicixX1653
Neith
Level 22
God Stats
18W - 12L
1,615 SR
Queue Stats
32W - 37L
1,489 Elo+
Party 3
Ganesha
Ganesha
xXBOOsackNOODLE
Ganesha
Level 159
God Stats
5W - 4L
1,278 SR
Queue Stats
714W - 690L
1,485 Elo+
Party 3
Team Averages
Level 87
1,605 SR
1,581 Elo+

VS

Team Averages
Level 69
1,513 SR
1,501 Elo+
Horus
Horus
Gwenacious
Horus
Level 46
God Stats
19W - 6L
1,642 SR
Queue Stats
189W - 144L
1,528 Elo+
Solo
Eset
Eset
Kasman19
Eset
Level 29
God Stats
0W - 2L
1,250 SR
Queue Stats
61W - 69L
1,522 Elo+
Party 2
Geb
Geb
Lance Left
Geb
Level 121
God Stats
4W - 6L
1,500 SR
Queue Stats
316W - 287L
1,494 Elo+
Party 2
Rama
Rama
xXLeprechaunXx0
Rama
Level 48
God Stats
1W - 4L
1,540 SR
Queue Stats
218W - 230L
1,463 Elo+
Solo
Arachne
Arachne
xxSilverswarmxx
Arachne
Level 102
God Stats
42W - 24L
1,633 SR
Queue Stats
512W - 465L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,774
616
5,351
8,703
5,488
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
7 / 0 / 1
7,376
671
6,865
5,854
2,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 0 / 4
6,500
591
4,283
7,053
2,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
2 / 0 / 3
5,814
529
4,863
2,981
1,014
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 0 / 7
6,122
557
2,547
7,257
5,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
1 / 1 / 0
5,708
519
4,461
8,485
6,218
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Eset
8
0 / 4 / 0
5,015
456
1,878
4,830
1,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 3 / 0
4,840
440
3,160
8,100
3,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 3 / 0
4,535
412
3,697
5,701
1,367
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 3 / 1
5,411
492
3,403
9,435
3,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
14
Kills
1
1
Deaths
14
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
W
7
0
1
7.5
L
Horus
1
1
0
1
W
4
0
4
6
L
Eset
0
4
0
0
L
0
3
0
0
W
2
0
3
3.5
W
0
0
7
3.5
L
0
3
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,909
Damage
16,599
31,848
Taken
36,551
16,823
Mitigated
16,340
14,883
Healing
12,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,351
904
0
3,705
8,703
5,488
0
873
7,830
0
41,687
W
6,865
457
89
2,589
5,854
2,283
39
1,468
4,256
37,589
0
L
Horus
4,461
1,687
72
3,926
8,485
6,218
0
0
8,485
3,238
26,248
W
4,283
497
0
3,399
7,053
2,325
0
780
6,187
29,849
0
L
Eset
1,878
251
125
40
4,830
1,666
103
3,674
1,156
23,606
0
L
3,160
398
0
2,068
8,100
3,577
0
3,764
4,336
11,738
0
W
4,863
1,810
0
1,970
2,981
1,014
877
1,248
1,733
0
33,769
W
2,547
151
188
2,943
7,257
5,713
0
1,536
5,721
17,978
0
L
3,697
2,900
0
1,668
5,701
1,367
0
2,109
3,592
0
23,317
L
3,403
2,069
0
4,561
9,435
3,512
90
4,148
5,287
0
31,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,586
Gold Earned
25,509
347
Minions Killed
221
0
Camps Cleared
0
1,071,175
Distance Traveled
1,008,314
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,774
616
97
9
0
222,717
0
W
Eset
7,376
671
84
8
0
221,480
2
L
Horus
5,708
519
51
5
0
215,660
2
W
Ao Kuang
6,500
591
71
6
0
237,141
2
L
Eset
5,015
456
47
4
0
202,480
1
L
Geb
4,840
440
14
1
0
202,213
2
W
Neith
5,814
529
91
8
0
185,935
0
W
Ganesha
6,122
557
4
0
0
203,902
4
L
Rama
4,535
412
52
5
0
167,079
4
L
Arachne
5,411
492
57
5
0
220,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role