Player Matchup

Amaterasu
Amaterasu
FuggMuffin
Amaterasu
Level 48
God Stats
3W - 1L
1,499 SR
Queue Stats
60W - 47L
1,490 Elo+
Party 3
Cabrakan
Cabrakan
Madlonaut
Cabrakan
Level 86
God Stats
1W - 0L
1,249 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Sobek
Sobek
Magmakarp
Sobek
Level 67
God Stats
2W - 1L
1,740 SR
Queue Stats
25W - 11L
1,661 Elo+
Party 3
Jing Wei
Jing Wei
Tvman265
Jing Wei
Level 90
God Stats
1W - 1L
1,239 SR
Queue Stats
24W - 16L
1,465 Elo+
Party 3
Ah Puch
Ah Puch
osaladino
Ah Puch
Level 109
God Stats
5W - 2L
1,881 SR
Queue Stats
64W - 57L
1,469 Elo+
Party 3
Team Averages
Level 80
1,522 SR
1,517 Elo+

VS

Team Averages
Level 138
1,508 SR
1,475 Elo+
Zeus
Zeus
CCT-Phil
Zeus
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 65L
1,449 Elo+
Party 1
Raijin
Raijin
Eman2052
Raijin
Level 160
God Stats
21W - 17L
1,561 SR
Queue Stats
1,348W - 1,378L
1,454 Elo+
Solo
Artemis
Artemis
Katalii
Artemis
Level 128
God Stats
5W - 9L
1,338 SR
Queue Stats
313W - 297L
1,490 Elo+
Party 2
Anubis
Anubis
MrDrProfChuck
Anubis
Level 141
God Stats
6W - 3L
1,487 SR
Queue Stats
341W - 321L
1,489 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Zerovoltz
Morgan Le Fay
Level 147
God Stats
16W - 10L
1,653 SR
Queue Stats
304W - 290L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FuggMuffin
Amaterasu
20
5 / 4 / 15
12,886
678
8,472
16,703
21,912
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
Madlonaut
Cabrakan
20
6 / 4 / 11
13,308
700
6,650
35,402
27,303
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
Magmakarp
Sobek
17
1 / 7 / 11
12,104
637
2,972
23,201
31,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jing Wei
Tvman265
Jing Wei
20
11 / 2 / 10
14,831
781
14,857
16,075
6,708
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
osaladino
Ah Puch
20
2 / 3 / 16
12,802
674
16,836
11,037
3,813
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
4 / 7 / 12
12,027
633
22,550
11,770
4,900
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Raijin
Eman2052
Raijin
18
1 / 4 / 14
11,788
620
9,418
8,644
3,935
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Katalii
Artemis
19
4 / 4 / 12
11,871
625
14,703
10,274
4,678
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 7 / 11
12,137
639
17,341
11,546
6,876
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
Zerovoltz
Morgan Le Fay
20
4 / 3 / 14
12,568
661
22,776
13,179
6,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
82
25
Kills
19
20
Deaths
25
63
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Zeus
4
7
12
1.43
L
Raijin
Eman2052
Raijin
1
4
14
2
W
Amaterasu
FuggMuffin
Amaterasu
5
4
15
3.13
L
Artemis
Katalii
Artemis
4
4
12
2.5
W
Cabrakan
Madlonaut
Cabrakan
6
4
11
2.88
W
Sobek
Magmakarp
Sobek
1
7
11
0.93
L
6
7
11
1.64
W
Jing Wei
Tvman265
Jing Wei
11
2
10
8
L
Morgan Le Fay
Zerovoltz
Morgan Le Fay
4
3
14
3.67
W
Ah Puch
osaladino
Ah Puch
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,787
Damage
86,788
102,418
Taken
55,413
91,412
Mitigated
26,810
48,397
Healing
14,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
22,550
361
1,545
1,196
11,770
4,900
366
5,733
6,037
46,552
0
L
Raijin
Eman2052
Raijin
9,418
422
835
942
8,644
3,935
456
3,965
4,679
33,739
0
W
Amaterasu
FuggMuffin
Amaterasu
8,472
2,488
2,927
6,334
16,703
21,912
1,349
10,019
6,684
0
15,695
L
Artemis
Katalii
Artemis
14,703
3,617
1,951
945
10,274
4,678
2,017
4,797
5,477
0
28,225
W
Cabrakan
Madlonaut
Cabrakan
6,650
863
1,236
13,331
35,402
27,303
904
25,316
10,086
26,511
0
W
Sobek
Magmakarp
Sobek
2,972
38
3,100
6,193
23,201
31,676
203
16,919
6,282
17,851
0
L
17,341
508
653
1,198
11,546
6,876
0
4,791
6,755
36,593
0
W
Jing Wei
Tvman265
Jing Wei
14,857
9,722
2,847
6,777
16,075
6,708
3,005
11,373
4,702
0
51,812
L
Morgan Le Fay
Zerovoltz
Morgan Le Fay
22,776
397
1,300
3,571
13,179
6,421
788
7,172
6,007
38,807
0
W
Ah Puch
osaladino
Ah Puch
16,836
215
2,104
3,548
11,037
3,813
185
8,458
2,579
46,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,931
Gold Earned
60,391
227
Minions Killed
199
0
Camps Cleared
0
1,767,443
Distance Traveled
1,585,637
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,027
633
48
3
0
320,815
1
L
Raijin
11,788
620
44
2
0
325,794
4
W
Amaterasu
12,886
678
9
0
0
398,821
0
L
Artemis
11,871
625
29
2
0
300,836
0
W
Cabrakan
13,308
700
40
2
0
338,117
1
W
Sobek
12,104
637
14
1
0
309,124
1
L
Anubis
12,137
639
42
2
0
312,609
1
W
Jing Wei
14,831
781
92
5
0
370,653
0
L
Morgan Le Fay
12,568
661
36
2
0
325,583
0
W
Ah Puch
12,802
674
72
4
0
350,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role