Player Matchup

Nemesis
Nemesis
Bogertt
Nemesis
Level 23
God Stats
3W - 4L
1,448 SR
Queue Stats
92W - 63L
1,552 Elo+
Solo
Athena
Athena
Flam3B0w
Athena
Level 22
God Stats
3W - 4L
1,753 SR
Queue Stats
121W - 124L
1,415 Elo+
Party 2
Sol
Sol
IndirectComet43
Sol
Level 29
God Stats
7W - 4L
1,694 SR
Queue Stats
40W - 36L
1,592 Elo+
Solo
Cupid
Cupid
Kodykins
Cupid
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 150L
1,386 Elo+
Party 2
Ullr
Ullr
Rejektion
Ullr
Level 69
God Stats
1W - 4L
1,548 SR
Queue Stats
138W - 95L
1,652 Elo+
Party 2
Team Averages
Level 32
1,589 SR
1,519 Elo+

VS

Team Averages
Level 36
1,517 SR
1,484 Elo+
Erlang Shen
Erlang Shen
ChordKingII
Erlang Shen
Level 25
God Stats
5W - 3L
1,584 SR
Queue Stats
74W - 62L
1,543 Elo+
Solo
Ganesha
Ganesha
Hipsterix
Ganesha
Level 122
God Stats
1W - 1L
1,340 SR
Queue Stats
190W - 228L
1,470 Elo+
Party 1
Ra
Ra
ItzNaterz
Ra
Level 11
God Stats
3W - 3L
1,518 SR
Queue Stats
27W - 28L
1,510 Elo+
Solo
Bellona
Bellona
ViciousMythos115
Bellona
Level 13
God Stats
6W - 0L
1,812 SR
Queue Stats
23W - 21L
1,581 Elo+
Solo
Danzaburou
Danzaburou
ivito3099
Danzaburou
Level 10
God Stats
5W - 15L
1,330 SR
Queue Stats
8W - 19L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bogertt
Nemesis
17
7 / 2 / 4
10,895
519
11,540
15,966
8,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
Flam3B0w
Athena
13
2 / 3 / 10
9,290
442
8,503
17,137
17,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 8 / 6
9,028
430
12,075
13,799
3,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cupid
Kodykins
Cupid
15
3 / 5 / 3
9,670
460
7,459
13,192
5,178
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ullr
18
7 / 6 / 4
11,803
562
13,022
16,058
7,091
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ChordKingII
Erlang Shen
18
10 / 4 / 7
11,378
542
16,573
16,991
9,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
Hipsterix
Ganesha
15
1 / 3 / 12
10,122
482
8,985
19,156
13,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
7 / 4 / 3
10,854
517
11,349
12,793
5,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 5 / 5
10,980
523
13,249
15,003
14,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
ivito3099
Danzaburou
16
0 / 5 / 3
10,402
495
4,717
10,618
3,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
54
21
Kills
24
24
Deaths
21
27
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Bogertt
Nemesis
7
2
4
4.5
W
Erlang Shen
ChordKingII
Erlang Shen
10
4
7
3.38
L
Athena
Flam3B0w
Athena
2
3
10
2.33
W
Ganesha
Hipsterix
Ganesha
1
3
12
2.33
L
2
8
6
0.63
W
7
4
3
2.13
L
Cupid
Kodykins
Cupid
3
5
3
0.9
L
Ullr
7
6
4
1.5
W
6
5
5
1.7
W
Danzaburou
ivito3099
Danzaburou
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,599
Damage
54,873
76,152
Taken
74,561
42,144
Mitigated
47,034
15,025
Healing
22,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Bogertt
Nemesis
11,540
4,896
0
5,310
15,966
8,199
0
3,852
12,114
0
77,394
W
Erlang Shen
ChordKingII
Erlang Shen
16,573
7,199
0
6,302
16,991
9,939
0
4,950
12,041
0
76,781
L
Athena
Flam3B0w
Athena
8,503
2,373
0
2,547
17,137
17,685
138
8,560
8,577
30,119
0
W
Ganesha
Hipsterix
Ganesha
8,985
1,064
494
8,907
19,156
13,650
69
6,912
12,244
35,635
0
L
12,075
2,031
0
2,854
13,799
3,991
76
5,144
8,655
48,901
0
W
11,349
881
705
3,455
12,793
5,415
0
3,886
8,907
72,844
0
L
Cupid
Kodykins
Cupid
7,459
3,688
654
3,011
13,192
5,178
864
2,736
10,456
0
52,895
L
Ullr
13,022
6,688
0
649
16,058
7,091
275
2,633
13,425
0
86,039
W
13,249
2,620
0
2,844
15,003
14,281
96
3,260
11,743
9,996
47,300
W
Danzaburou
ivito3099
Danzaburou
4,717
1,911
0
178
10,618
3,749
1,631
1,648
8,970
0
64,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,686
Gold Earned
53,736
468
Minions Killed
481
0
Camps Cleared
0
1,902,511
Distance Traveled
1,975,183
9
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,895
519
99
5
0
434,402
1
W
Erlang Shen
11,378
542
96
5
0
410,444
8
L
Athena
9,290
442
36
2
0
396,753
2
W
Ganesha
10,122
482
16
1
0
398,463
3
L
Sol
9,028
430
87
4
0
349,014
5
W
Ra
10,854
517
128
6
0
388,758
11
L
Cupid
9,670
460
101
5
0
364,406
0
L
Ullr
11,803
562
145
7
0
357,936
1
W
Bellona
10,980
523
100
5
0
432,008
4
W
Danzaburou
10,402
495
141
7
0
345,510
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role