Player Matchup

Cthulhu
Cthulhu
Axinoto
Cthulhu
Level 3
God Stats
0W - 2L
1,242 SR
Queue Stats
0W - 2L
1,122 Elo+
Party 1
Chronos
Chronos
Joep370z
Chronos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 143L
1,387 Elo+
Solo
Cernunnos
Cernunnos
Smithoholic
Cernunnos
Level 22
God Stats
10W - 15L
1,521 SR
Queue Stats
35W - 51L
1,324 Elo+
Solo
Hercules
Hercules
dinotristan1234
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 49L
1,380 Elo+
Solo
Nemesis
Nemesis
web2909
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,122 Elo+
Party 1
Team Averages
Level 14
1,453 SR
1,267 Elo+

VS

Team Averages
Level 15
1,424 SR
1,297 Elo+
Thoth
Thoth
MrGeringas
Thoth
Level 16
God Stats
9W - 13L
1,332 SR
Queue Stats
139W - 174L
1,343 Elo+
Party 2
Cernunnos
Cernunnos
RadicalWasabi
Cernunnos
Level 29
God Stats
4W - 6L
1,471 SR
Queue Stats
67W - 104L
1,309 Elo+
Solo
Pele
Pele
blaze424
Pele
Level 5
God Stats
2W - 2L
1,316 SR
Queue Stats
10W - 18L
1,053 Elo+
Solo
Odin
Odin
fedegargom
Odin
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 80L
1,316 Elo+
Party 2
Fenrir
Fenrir
lHyperCarry
Fenrir
Level 19
God Stats
7W - 5L
1,500 SR
Queue Stats
66W - 53L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Axinoto
Cthulhu
15
2 / 8 / 0
8,617
410
5,497
14,701
12,223
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chronos
Joep370z
Chronos
14
3 / 6 / 2
8,894
424
5,997
15,536
6,999
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cernunnos
Smithoholic
Cernunnos
14
1 / 13 / 3
8,636
411
8,885
18,969
4,794
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
11
0 / 2 / 1
7,825
373
3,884
14,787
9,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
web2909
Nemesis
11
2 / 13 / 2
8,099
386
5,567
18,068
4,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
15
1 / 5 / 11
10,440
497
7,767
8,640
2,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
RadicalWasabi
Cernunnos
19
13 / 0 / 7
13,173
627
20,380
13,306
5,308
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
20
17 / 5 / 8
13,171
627
16,915
17,824
7,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
3 / 1 / 10
10,996
524
7,001
10,748
6,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
18
8 / 0 / 9
12,065
575
8,960
13,466
10,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
87
8
Kills
42
42
Deaths
11
8
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Axinoto
Cthulhu
2
8
0
0.25
L
Chronos
Joep370z
Chronos
3
6
2
0.67
W
Thoth
1
5
11
1.3
W
Cernunnos
RadicalWasabi
Cernunnos
13
0
7
16.5
L
Cernunnos
Smithoholic
Cernunnos
1
13
3
0.19
W
Pele
17
5
8
4.2
L
Hercules
0
2
1
0.25
W
3
1
10
8
W
Fenrir
8
0
9
12.5
L
Nemesis
web2909
Nemesis
2
13
2
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,830
Damage
61,023
82,061
Taken
63,984
37,819
Mitigated
33,287
9,957
Healing
21,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Axinoto
Cthulhu
5,497
455
132
1,469
14,701
12,223
0
1,884
12,598
26,989
0
L
Chronos
Joep370z
Chronos
5,997
1,502
0
1,308
15,536
6,999
490
2,210
12,905
37,617
0
W
Thoth
7,767
647
0
398
8,640
2,943
1,019
4,213
4,427
49,155
0
W
Cernunnos
RadicalWasabi
Cernunnos
20,380
12,252
0
7,418
13,306
5,308
8,862
2,042
11,264
0
83,593
L
Cernunnos
Smithoholic
Cernunnos
8,885
5,197
0
1,869
18,969
4,794
351
1,528
17,235
0
45,639
W
Pele
16,915
4,848
0
6,952
17,824
7,938
1,880
3,607
14,217
0
101,869
L
Hercules
3,884
1,755
0
2,348
14,787
9,489
346
675
13,392
0
21,727
W
7,001
2,188
0
1,246
10,748
6,989
1,245
735
8,707
61
38,278
W
Fenrir
8,960
274
0
5,185
13,466
10,109
288
897
12,569
0
78,717
L
Nemesis
web2909
Nemesis
5,567
2,128
0
2,831
18,068
4,314
0
824
17,047
0
31,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,071
Gold Earned
59,845
262
Minions Killed
586
0
Camps Cleared
0
1,668,506
Distance Traveled
1,965,591
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,617
410
45
2
0
371,085
0
L
Chronos
8,894
424
54
3
0
347,860
0
W
Thoth
10,440
497
114
5
0
337,178
0
W
Cernunnos
13,173
627
144
7
0
388,671
0
L
Cernunnos
8,636
411
67
3
0
298,529
1
W
Pele
13,171
627
129
6
0
410,547
0
L
Hercules
7,825
373
41
2
0
263,368
3
W
Odin
10,996
524
90
4
0
394,006
1
W
Fenrir
12,065
575
109
5
0
435,189
6
L
Nemesis
8,099
386
55
3
0
387,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role