Player Matchup

Vamana
Vamana
 
Vamana
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Albator015
Yemoja
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 18L
1,570 Elo+
Party 2
Anhur
Anhur
MisterObssy
Anhur
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 59L
1,506 Elo+
Party 2
Set
Set
TIIBUU
Set
Level 47
God Stats
2W - 4L
1,131 SR
Queue Stats
138W - 181L
1,356 Elo+
Party 3
Kukulkan
Kukulkan
xCris8x
Kukulkan
Level 47
God Stats
5W - 2L
1,196 SR
Queue Stats
158W - 196L
1,348 Elo+
Party 3
Team Averages
Level 58
1,366 SR
1,456 Elo+

VS

Team Averages
Level 54
1,439 SR
1,414 Elo+
Loki
Loki
 
Loki
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Zeus
Zeus
Jasonbird
Zeus
Level 23
God Stats
0W - 6L
1,155 SR
Queue Stats
63W - 70L
1,368 Elo+
Party 1
Fafnir
Fafnir
Kruglom
Fafnir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 74L
1,393 Elo+
Party 1
Chaac
Chaac
emlime
Chaac
Level 29
God Stats
7W - 10L
1,538 SR
Queue Stats
127W - 118L
1,389 Elo+
Party 4
Skadi
Skadi
osofuji
Skadi
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
19
6 / 1 / 4
12,538
597
11,154
13,685
12,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
Albator015
Yemoja
18
2 / 3 / 8
11,484
547
8,124
16,650
16,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
7 / 2 / 6
10,799
514
12,916
15,382
5,571
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Set
TIIBUU
Set
17
1 / 2 / 6
10,481
499
5,100
15,702
7,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
xCris8x
Kukulkan
19
8 / 1 / 5
11,995
571
21,098
8,732
3,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
6 / 3 / 3
10,432
497
11,410
13,287
4,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
14
2 / 5 / 1
9,322
444
5,631
14,672
4,965
Fafnir
Kruglom
Fafnir
12
1 / 4 / 3
8,895
424
5,767
17,674
20,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
emlime
Chaac
15
0 / 5 / 1
9,232
440
6,912
17,227
19,632
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
osofuji
Skadi
12
0 / 7 / 2
7,079
337
5,633
13,399
3,907
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
24
Kills
9
9
Deaths
24
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
6
1
4
8
L
Loki
 
Loki
6
3
3
2.5
W
Yemoja
Albator015
Yemoja
2
3
8
2
L
Zeus
2
5
1
0.5
L
Fafnir
Kruglom
Fafnir
1
4
3
0.63
W
7
2
6
5
W
Set
TIIBUU
Set
1
2
6
2
L
Chaac
emlime
Chaac
0
5
1
0.1
L
Skadi
osofuji
Skadi
0
7
2
0.14
W
Kukulkan
xCris8x
Kukulkan
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,392
Damage
35,353
70,151
Taken
76,259
46,281
Mitigated
53,466
26,246
Healing
17,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
11,154
4,770
0
5,120
13,685
12,847
2,057
1,702
11,983
2,090
86,365
L
Loki
 
Loki
11,410
2,497
0
4,118
13,287
4,649
1,000
3,931
9,201
0
65,977
W
Yemoja
Albator015
Yemoja
8,124
1,363
3,406
5,389
16,650
16,806
1,115
2,320
14,330
58,550
0
L
Zeus
5,631
1,018
0
2,435
14,672
4,965
592
7,203
7,261
55,577
0
L
Fafnir
Kruglom
Fafnir
5,767
1,859
0
3,658
17,674
20,313
8
8,982
8,474
16,631
0
W
12,916
7,263
0
8,829
15,382
5,571
1,802
4,205
11,177
0
61,361
W
Set
TIIBUU
Set
5,100
2,268
0
1,660
15,702
7,269
931
1,434
14,268
0
71,462
L
Chaac
emlime
Chaac
6,912
487
0
3,988
17,227
19,632
488
3,503
13,692
0
54,419
L
Skadi
osofuji
Skadi
5,633
2,642
0
2,925
13,399
3,907
196
5,529
7,858
0
36,574
W
Kukulkan
xCris8x
Kukulkan
21,098
2,967
0
1,842
8,732
3,788
1,567
1,986
6,746
99,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,297
Gold Earned
44,960
619
Minions Killed
401
0
Camps Cleared
0
2,027,938
Distance Traveled
1,811,216
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,538
597
160
8
0
424,080
8
L
Loki
10,432
497
99
5
0
423,093
4
W
Yemoja
11,484
547
95
5
0
383,915
13
L
Zeus
9,322
444
124
6
0
284,629
6
L
Fafnir
8,895
424
20
1
0
357,414
4
W
Anhur
10,799
514
93
4
0
370,254
2
W
Set
10,481
499
108
5
0
426,427
1
L
Chaac
9,232
440
105
5
0
368,025
0
L
Skadi
7,079
337
53
3
0
378,055
2
W
Kukulkan
11,995
571
163
8
0
423,262
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role