Player Matchup

Cupid
Cupid
JPerky
Cupid
Level 116
God Stats
2W - 1L
1,521 SR
Queue Stats
6W - 7L
1,513 Elo+
Solo
Cthulhu
Cthulhu
SilverChain07
Cthulhu
Level 78
God Stats
3W - 1L
1,523 SR
Queue Stats
42W - 39L
1,534 Elo+
Party 1
Hercules
Hercules
TheMetalDNA
Hercules
Level 28
God Stats
15W - 9L
1,594 SR
Queue Stats
39W - 29L
1,532 Elo+
Party 1
Discordia
Discordia
hideoustortilla
Discordia
Level 42
God Stats
22W - 8L
1,779 SR
Queue Stats
66W - 25L
1,848 Elo+
Party 3
Sylvanus
Sylvanus
zzEP1CAxFALCA0xZ
Sylvanus
Level 22
God Stats
6W - 2L
1,990 SR
Queue Stats
54W - 19L
1,808 Elo+
Party 3
Team Averages
Level 57
1,681 SR
1,647 Elo+

VS

Team Averages
Level 85
1,448 SR
1,599 Elo+
Cthulhu
Cthulhu
NotLmao
Cthulhu
Level 43
God Stats
39W - 39L
1,590 SR
Queue Stats
194W - 181L
1,536 Elo+
Party 4
King Arthur
King Arthur
OneLegW0nder
King Arthur
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 36L
1,652 Elo+
Party 2
Set
Set
SHAQ_POSTER_84
Set
Level 123
God Stats
0W - 5L
1,051 SR
Queue Stats
274W - 214L
1,610 Elo+
Party 4
Discordia
Discordia
Skillz912
Discordia
Level 129
God Stats
6W - 6L
1,612 SR
Queue Stats
188W - 160L
1,552 Elo+
Solo
Danzaburou
Danzaburou
illLogiic
Danzaburou
Level 95
God Stats
4W - 6L
1,487 SR
Queue Stats
117W - 80L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
JPerky
Cupid
19
7 / 0 / 18
12,478
1,040
16,149
11,081
4,336
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
19
3 / 3 / 20
11,115
926
16,995
27,595
22,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hercules
TheMetalDNA
Hercules
19
3 / 1 / 20
11,243
937
11,424
23,156
19,739
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
hideoustortilla
Discordia
18
5 / 1 / 21
11,854
988
21,869
7,461
2,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
16 / 4 / 13
14,282
1,190
26,423
26,751
22,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

218

VS

Team 2 Tickets

60

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NotLmao
Cthulhu
17
1 / 5 / 8
10,779
898
17,439
21,839
28,834
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
OneLegW0nder
King Arthur
17
0 / 8 / 4
10,111
843
10,853
29,807
17,304
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 10 / 3
11,179
932
13,262
19,759
6,755
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
Skillz912
Discordia
17
2 / 6 / 4
11,165
930
26,868
10,173
2,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
illLogiic
Danzaburou
17
2 / 5 / 4
10,876
906
20,267
16,904
4,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
32
34
Kills
9
9
Deaths
34
92
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cupid
JPerky
Cupid
7
0
18
16
L
Cthulhu
NotLmao
Cthulhu
1
5
8
1
L
King Arthur
OneLegW0nder
King Arthur
0
8
4
0.25
L
4
10
3
0.55
W
Cthulhu
3
3
20
4.33
L
Discordia
Skillz912
Discordia
2
6
4
0.67
W
Hercules
TheMetalDNA
Hercules
3
1
20
13
W
Discordia
hideoustortilla
Discordia
5
1
21
15.5
L
Danzaburou
illLogiic
Danzaburou
2
5
4
0.8
W
16
4
13
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,860
Damage
88,689
96,044
Taken
98,482
72,031
Mitigated
60,834
38,328
Healing
8,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
JPerky
Cupid
16,149
8,004
1,485
2,331
11,081
4,336
0
4,680
6,234
0
41,497
L
Cthulhu
NotLmao
Cthulhu
17,439
1,675
1,184
0
21,839
28,834
0
13,667
7,550
39,789
0
L
King Arthur
OneLegW0nder
King Arthur
10,853
52
0
3,738
29,807
17,304
0
18,366
10,704
46
23,408
L
13,262
4,416
0
380
19,759
6,755
0
13,562
5,904
0
31,406
W
Cthulhu
16,995
1,211
2,242
8,962
27,595
22,749
0
11,624
15,589
37,896
0
L
Discordia
Skillz912
Discordia
26,868
932
0
520
10,173
2,961
0
6,557
3,478
52,870
0
W
Hercules
TheMetalDNA
Hercules
11,424
3,554
0
7,770
23,156
19,739
0
11,302
11,579
138
20,216
W
Discordia
hideoustortilla
Discordia
21,869
1,747
387
565
7,461
2,660
0
3,493
3,892
46,439
0
L
Danzaburou
illLogiic
Danzaburou
20,267
10,726
0
2,975
16,904
4,980
0
11,335
5,427
0
41,976
W
26,423
7,019
4,457
10,129
26,751
22,547
0
11,880
14,397
38,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,972
Gold Earned
54,110
238
Minions Killed
228
5
Camps Cleared
5
1,157,412
Distance Traveled
1,144,202
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,478
1,040
81
7
0
222,830
1
L
Cthulhu
10,779
898
45
4
0
246,597
0
L
King Arthur
10,111
843
35
3
1
231,908
0
L
Set
11,179
932
34
3
2
226,166
0
W
Cthulhu
11,115
926
48
4
2
256,143
1
L
Discordia
11,165
930
64
5
0
231,839
3
W
Hercules
11,243
937
19
2
0
245,635
0
W
Discordia
11,854
988
54
5
0
229,865
1
L
Danzaburou
10,876
906
50
4
2
207,692
0
W
Sylvanus
14,282
1,190
36
3
3
202,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role