Player Matchup

Osiris
Osiris
 
Osiris
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Novatius
Hercules
Level 100
God Stats
0W - 1L
1,595 SR
Queue Stats
27W - 19L
1,618 Elo+
Party 2
Eset
Eset
Noxxc13
Eset
Level 61
God Stats
13W - 14L
1,504 SR
Queue Stats
227W - 213L
1,528 Elo+
Party 1
Ymir
Ymir
Nuruba
Ymir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,680 Elo+
Party 2
Ratatoskr
Ratatoskr
spark_zx
Ratatoskr
Level 58
God Stats
8W - 3L
1,665 SR
Queue Stats
116W - 125L
1,496 Elo+
Party 1
Team Averages
Level 87
1,553 SR
1,564 Elo+

VS

Team Averages
Level 119
1,577 SR
1,530 Elo+
Gilgamesh
Gilgamesh
Backbark
Gilgamesh
Level 156
God Stats
4W - 4L
1,704 SR
Queue Stats
103W - 117L
1,505 Elo+
Party 3
Hera
Hera
CurtDumbway
Hera
Level 109
God Stats
17W - 12L
1,546 SR
Queue Stats
481W - 452L
1,503 Elo+
Solo
Athena
Athena
Neosapiens
Athena
Level 123
God Stats
9W - 7L
1,605 SR
Queue Stats
68W - 59L
1,567 Elo+
Solo
Neith
Neith
TRSK Crow
Neith
Level 84
God Stats
4W - 2L
1,563 SR
Queue Stats
16W - 15L
1,551 Elo+
Party 3
Susano
Susano
Thunderdog115
Susano
Level 125
God Stats
8W - 6L
1,469 SR
Queue Stats
1,111W - 1,123L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
2 / 5 / 2
8,270
486
7,130
11,155
9,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
Novatius
Hercules
12
3 / 2 / 2
8,531
502
9,020
14,040
10,933
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Eset
Noxxc13
Eset
14
7 / 6 / 2
9,516
560
9,604
14,370
5,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ymir
Nuruba
Ymir
12
0 / 6 / 4
7,255
427
7,067
14,713
6,365
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ratatoskr
spark_zx
Ratatoskr
14
4 / 2 / 6
9,372
551
5,695
12,022
5,413
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Backbark
Gilgamesh
15
6 / 4 / 9
9,543
561
10,573
12,513
6,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 4 / 8
9,191
541
12,768
6,523
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Neosapiens
Athena
14
5 / 1 / 10
9,099
535
9,578
14,834
12,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
TRSK Crow
Neith
13
3 / 3 / 6
7,918
466
6,864
7,272
2,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 4 / 8
8,965
527
9,011
14,878
7,851
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
62
16
Kills
21
21
Deaths
16
16
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
5
2
0.6
W
Gilgamesh
Backbark
Gilgamesh
6
4
9
2.63
W
3
4
8
1.75
W
Athena
Neosapiens
Athena
5
1
10
10
L
Hercules
Novatius
Hercules
3
2
2
2
L
Eset
Noxxc13
Eset
7
6
2
1.33
L
Ymir
Nuruba
Ymir
0
6
4
0.33
W
Neith
TRSK Crow
Neith
3
3
6
2
W
4
4
8
2
L
Ratatoskr
spark_zx
Ratatoskr
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,516
Damage
48,794
66,300
Taken
56,020
37,718
Mitigated
32,450
17,026
Healing
9,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
7,130
2,500
0
1,861
11,155
9,178
284
1,374
9,737
0
45,350
W
Gilgamesh
Backbark
Gilgamesh
10,573
2,357
0
1,768
12,513
6,476
1,274
3,292
9,221
0
56,778
W
12,768
3,743
0
515
6,523
2,283
28
3,425
3,098
59,036
0
W
Athena
Neosapiens
Athena
9,578
1,203
0
3,318
14,834
12,929
337
4,801
10,033
34,424
0
L
Hercules
Novatius
Hercules
9,020
2,409
1,673
4,734
14,040
10,933
0
3,178
10,760
0
27,355
L
Eset
Noxxc13
Eset
9,604
1,058
835
3,419
14,370
5,829
0
7,608
6,502
55,399
0
L
Ymir
Nuruba
Ymir
7,067
1,619
0
3,012
14,713
6,365
0
7,378
7,255
39,764
0
W
Neith
TRSK Crow
Neith
6,864
2,713
0
1,049
7,272
2,911
879
1,821
5,451
0
38,950
W
9,011
1,176
0
3,004
14,878
7,851
658
3,332
11,546
0
45,101
L
Ratatoskr
spark_zx
Ratatoskr
5,695
678
0
1,492
12,022
5,413
0
2,469
9,477
0
60,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,944
Gold Earned
44,716
371
Minions Killed
386
0
Camps Cleared
0
1,606,290
Distance Traveled
1,690,327
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,270
486
85
5
0
284,738
2
W
Gilgamesh
9,543
561
84
5
0
334,389
1
W
Hera
9,191
541
112
7
0
338,038
4
W
Athena
9,099
535
40
2
0
366,735
0
L
Hercules
8,531
502
28
2
0
350,775
8
L
Eset
9,516
560
91
5
0
297,914
6
L
Ymir
7,255
427
70
4
0
291,284
1
W
Neith
7,918
466
62
4
0
285,226
4
W
Susano
8,965
527
88
5
0
365,939
0
L
Ratatoskr
9,372
551
97
6
0
381,579
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role