Player Matchup

Tiamat
Tiamat
Elucidator200
Tiamat
Level 23
God Stats
8W - 2L
1,739 SR
Queue Stats
164W - 172L
1,400 Elo+
Solo
Nike
Nike
Holameng
Nike
Level 29
God Stats
14W - 17L
1,492 SR
Queue Stats
132W - 134L
1,297 Elo+
Solo
Scylla
Scylla
Kawabb420
Scylla
Level 8
God Stats
3W - 6L
1,275 SR
Queue Stats
10W - 20L
1,293 Elo+
Solo
Thor
Thor
UseableArtist32
Thor
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Chang'e
Chang'e
elmo 557
Chang'e
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,379 Elo+
Solo
Team Averages
Level 17
1,501 SR
1,374 Elo+

VS

Team Averages
Level 13
1,327 SR
1,368 Elo+
Olorun
Olorun
Bluewolf2618
Olorun
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Da Ji
Da Ji
Icecat684
Da Ji
Level 22
God Stats
1W - 5L
1,036 SR
Queue Stats
50W - 40L
1,389 Elo+
Solo
Vulcan
Vulcan
RomzinhoZL10
Vulcan
Level 11
God Stats
4W - 9L
1,343 SR
Queue Stats
30W - 33L
1,235 Elo+
Solo
Rama
Rama
XOnlyfansX
Rama
Level 21
God Stats
1W - 2L
1,254 SR
Queue Stats
135W - 104L
1,397 Elo+
Solo
Cthulhu
Cthulhu
YOUNGCHUCK100
Cthulhu
Level 8
God Stats
3W - 7L
1,503 SR
Queue Stats
3W - 8L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 10
15,141
1,009
24,647
19,967
14,032
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nike
20
9 / 4 / 9
16,207
1,080
22,128
19,482
24,712
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Scylla
Kawabb420
Scylla
20
3 / 9 / 10
13,591
906
13,287
17,193
6,500
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
1 / 4 / 4
11,555
770
4,752
7,088
2,191
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
elmo 557
Chang'e
20
8 / 4 / 10
14,920
995
18,577
20,100
17,947
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

139

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
0 / 1 / 0
10,670
711
0
685
193
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
Icecat684
Da Ji
20
22 / 6 / 5
19,469
1,298
40,353
31,744
11,653
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
20
4 / 8 / 16
15,693
1,046
16,698
22,450
11,031
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 5 / 14
14,267
951
18,353
26,009
8,146
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
17
0 / 7 / 4
11,400
760
364
10,144
3,422

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
68
27
Kills
29
29
Deaths
27
43
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
1
0
0
W
6
8
10
1.38
W
Nike
9
4
9
3.38
L
Da Ji
Icecat684
Da Ji
22
6
5
4.08
W
Scylla
Kawabb420
Scylla
3
9
10
0.89
L
Vulcan
4
8
16
1.5
W
1
4
4
0.75
L
3
5
14
2
L
Cthulhu
0
7
4
0.29
W
Chang'e
elmo 557
Chang'e
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,391
Damage
75,768
83,830
Taken
91,032
65,382
Mitigated
34,445
13,756
Healing
6,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
0
0
0
0
685
193
0
87
598
0
0
W
24,647
1,947
0
3,842
19,967
14,032
0
2,550
17,417
58,555
0
W
Nike
22,128
3,876
0
2,819
19,482
24,712
0
5,318
14,164
0
57,612
L
Da Ji
Icecat684
Da Ji
40,353
19,239
0
4,672
31,744
11,653
0
18,826
12,918
0
61,053
W
Scylla
Kawabb420
Scylla
13,287
4,102
0
275
17,193
6,500
0
4,028
13,165
33,225
0
L
Vulcan
16,698
6,156
0
102
22,450
11,031
0
14,248
8,202
47,769
0
W
4,752
1,822
0
0
7,088
2,191
0
2,968
4,120
0
5,248
L
18,353
11,601
0
1,416
26,009
8,146
0
15,840
10,169
0
53,305
L
Cthulhu
364
184
0
0
10,144
3,422
0
7,510
2,579
992
0
W
Chang'e
elmo 557
Chang'e
18,577
1,778
1,579
5,241
20,100
17,947
0
2,198
17,902
45,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,414
Gold Earned
71,499
264
Minions Killed
198
5
Camps Cleared
2
1,058,452
Distance Traveled
913,771
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,670
711
0
0
0
11,269
0
W
Tiamat
15,141
1,009
78
5
3
237,672
1
W
Nike
16,207
1,080
81
5
1
276,800
0
L
Da Ji
19,469
1,298
53
4
2
275,279
0
W
Scylla
13,591
906
57
4
0
199,004
12
L
Vulcan
15,693
1,046
71
5
0
283,444
0
W
Thor
11,555
770
0
0
0
114,434
1
L
Rama
14,267
951
65
4
0
265,982
0
L
Cthulhu
11,400
760
9
1
0
77,797
0
W
Chang'e
14,920
995
48
3
1
230,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role