Player Matchup

Kukulkan
Kukulkan
BuzzingRapier86
Kukulkan
Level 2
God Stats
13W - 6L
1,718 SR
Queue Stats
25W - 15L
1,703 Elo+
Solo
Freya
Freya
Chrono GG
Freya
Level 26
God Stats
50W - 14L
1,763 SR
Queue Stats
155W - 76L
1,722 Elo+
Solo
Athena
Athena
EmptyArtist9429
Athena
Level 26
God Stats
2W - 0L
1,735 SR
Queue Stats
32W - 28L
1,610 Elo+
Solo
Ra
Ra
My boi u hi
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,611 Elo+
Solo
Thanatos
Thanatos
op smite god
Thanatos
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
13W - 13L
1,577 Elo+
Solo
Team Averages
Level 15
1,643 SR
1,644 Elo+

VS

Team Averages
Level 16
1,400 SR
1,568 Elo+
Bastet
Bastet
CharmCityBoh
Bastet
Level 27
God Stats
2W - 4L
1,332 SR
Queue Stats
132W - 98L
1,655 Elo+
Solo
Cthulhu
Cthulhu
Marrello72
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,481 Elo+
Party 1
Artemis
Artemis
MrFriedSpam
Artemis
Level 29
God Stats
17W - 18L
1,578 SR
Queue Stats
85W - 72L
1,621 Elo+
Solo
Bacchus
Bacchus
ThreeNutCurt
Bacchus
Level 13
God Stats
0W - 1L
1,093 SR
Queue Stats
4W - 3L
1,557 Elo+
Party 1
Kuzenbo
Kuzenbo
xDBxJoyner
Kuzenbo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 61L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
2 / 5 / 4
8,907
524
5,997
9,313
3,239
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Freya
Chrono GG
Freya
18
11 / 1 / 4
11,532
678
17,747
14,345
9,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 2 / 11
9,779
575
4,605
13,171
9,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
5 / 2 / 0
10,916
642
11,059
13,970
7,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
op smite god
Thanatos
15
8 / 3 / 1
9,870
581
10,259
16,745
6,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
12 / 3 / 1
10,360
609
24,197
11,817
3,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Marrello72
Cthulhu
11
0 / 10 / 1
6,782
399
2,736
20,680
9,256
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
MrFriedSpam
Artemis
14
1 / 4 / 6
8,321
489
8,113
12,843
3,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
ThreeNutCurt
Bacchus
9
0 / 7 / 0
6,411
377
2,112
10,724
7,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
xDBxJoyner
Kuzenbo
14
0 / 3 / 4
7,885
464
7,005
17,879
19,067
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
27
Kills
13
13
Deaths
27
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
2
5
4
0.8
L
Bastet
12
3
1
4.17
W
Freya
Chrono GG
Freya
11
1
4
13
W
1
2
11
3.25
L
Cthulhu
Marrello72
Cthulhu
0
10
1
0.05
L
Artemis
MrFriedSpam
Artemis
1
4
6
1
W
5
2
0
2.5
L
Bacchus
ThreeNutCurt
Bacchus
0
7
0
0
W
Thanatos
op smite god
Thanatos
8
3
1
2.83
L
Kuzenbo
xDBxJoyner
Kuzenbo
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,667
Damage
44,163
67,544
Taken
73,943
35,174
Mitigated
43,565
39,283
Healing
18,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
5,997
1,805
0
686
9,313
3,239
1,616
2,455
6,858
43,788
0
L
Bastet
24,197
9,285
0
3,294
11,817
3,684
97
6,753
5,064
0
62,045
W
Freya
Chrono GG
Freya
17,747
6,252
0
7,889
14,345
9,325
1,963
2,447
11,898
92,275
0
W
4,605
1,308
2,131
2,625
13,171
9,004
76
1,136
12,035
18,419
0
L
Cthulhu
Marrello72
Cthulhu
2,736
972
0
2,449
20,680
9,256
232
8,642
12,038
30,147
0
L
Artemis
MrFriedSpam
Artemis
8,113
2,855
0
5,359
12,843
3,618
0
7,212
5,631
0
51,335
W
11,059
2,236
482
8,813
13,970
7,462
235
4,913
9,057
87,238
0
L
Bacchus
ThreeNutCurt
Bacchus
2,112
213
0
696
10,724
7,940
196
6,623
4,101
18,012
0
W
Thanatos
op smite god
Thanatos
10,259
3,934
0
16,657
16,745
6,144
0
959
15,786
0
66,665
L
Kuzenbo
xDBxJoyner
Kuzenbo
7,005
1,895
0
6,371
17,879
19,067
36
10,336
7,543
52,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,004
Gold Earned
39,759
555
Minions Killed
336
0
Camps Cleared
0
1,517,438
Distance Traveled
1,556,644
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,907
524
89
5
0
275,892
5
L
Bastet
10,360
609
95
6
0
351,000
1
W
Freya
11,532
678
143
8
0
303,776
2
W
Athena
9,779
575
25
1
0
342,492
2
L
Cthulhu
6,782
399
46
3
0
291,245
0
L
Artemis
8,321
489
80
5
0
281,485
6
W
Ra
10,916
642
188
11
0
299,418
8
L
Bacchus
6,411
377
30
2
0
306,585
0
W
Thanatos
9,870
581
110
6
0
295,860
1
L
Kuzenbo
7,885
464
85
5
0
326,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role