Player Matchup

Ra
Ra
J_Cezar01
Ra
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 27L
1,287 Elo+
Party 1
Nemesis
Nemesis
Lucasdelima321
Nemesis
Level 18
God Stats
5W - 4L
1,570 SR
Queue Stats
26W - 30L
1,302 Elo+
Party 1
Guan Yu
Guan Yu
iJayy 2k
Guan Yu
Level 27
God Stats
2W - 3L
1,619 SR
Queue Stats
47W - 45L
1,415 Elo+
Solo
Anhur
Anhur
st331gh02t1213
Anhur
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 63L
1,310 Elo+
Solo
Sun Wukong
Sun Wukong
victorfaa15-Vict
Sun Wukong
Level 28
God Stats
2W - 1L
1,265 SR
Queue Stats
9W - 22L
1,123 Elo+
Solo
Team Averages
Level 23
1,491 SR
1,287 Elo+

VS

Team Averages
Level 10
1,491 SR
1,408 Elo+
Susano
Susano
KingSTARBrook
Susano
Level 20
God Stats
1W - 2L
1,619 SR
Queue Stats
20W - 40L
1,240 Elo+
Solo
Anhur
Anhur
Vector_447
Anhur
Level 14
God Stats
1W - 6L
1,338 SR
Queue Stats
15W - 21L
1,301 Elo+
Solo
Nemesis
Nemesis
brpurojp
Nemesis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 94L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
carlosmoises294
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 67L
1,500 Elo+
Party 2
Fenrir
Fenrir
therealddinero
Fenrir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 4 / 14
13,386
558
24,668
19,147
7,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
13 / 2 / 10
14,809
617
11,533
19,012
12,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
iJayy 2k
Guan Yu
20
22 / 0 / 9
14,419
601
22,672
16,043
21,347
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 7 / 8
12,334
514
11,299
18,535
5,952
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
victorfaa15-Vict
Sun Wukong
16
6 / 7 / 11
11,795
491
11,255
17,028
8,821
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 12 / 3
9,780
408
8,711
20,955
8,125
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Anhur
16
7 / 10 / 3
10,772
449
13,277
22,920
4,162
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
brpurojp
Nemesis
16
6 / 8 / 5
10,914
455
12,778
20,699
7,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
carlosmoises294
Sun Wukong
13
1 / 15 / 4
9,030
376
7,061
24,231
8,242
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 12 / 3
9,499
396
5,314
17,166
8,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
37
57
Kills
19
20
Deaths
57
52
Assists
18
Player
Kills
Deaths
Assists
KDA
W
13
4
14
5
L
2
12
3
0.29
W
13
2
10
9
L
Anhur
7
10
3
0.85
L
Nemesis
brpurojp
Nemesis
6
8
5
1.06
L
Sun Wukong
carlosmoises294
Sun Wukong
1
15
4
0.2
W
Guan Yu
iJayy 2k
Guan Yu
22
0
9
26.5
W
3
7
8
1
L
3
12
3
0.38
W
Sun Wukong
victorfaa15-Vict
Sun Wukong
6
7
11
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,427
Damage
47,141
89,765
Taken
105,971
56,355
Mitigated
36,675
31,748
Healing
14,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,668
4,648
1,654
8,354
19,147
7,436
1,689
0
19,099
72,056
0
L
8,711
1,730
0
132
20,955
8,125
217
5,091
15,456
0
42,314
W
11,533
5,743
0
8,966
19,012
12,799
5,025
0
19,012
0
125,530
L
Anhur
13,277
4,885
0
5,535
22,920
4,162
261
2,077
20,687
286
55,135
L
Nemesis
brpurojp
Nemesis
12,778
3,711
0
3,632
20,699
7,509
0
5,368
15,047
0
52,325
L
Sun Wukong
carlosmoises294
Sun Wukong
7,061
2,472
0
4,820
24,231
8,242
643
5,928
17,913
0
46,120
W
Guan Yu
iJayy 2k
Guan Yu
22,672
3,828
831
2,672
16,043
21,347
1,119
0
15,947
0
89,443
W
11,299
8,247
0
7,632
18,535
5,952
7,360
226
18,309
0
63,737
L
5,314
1,631
0
867
17,166
8,637
510
4,596
12,200
0
25,258
W
Sun Wukong
victorfaa15-Vict
Sun Wukong
11,255
2,840
0
1,639
17,028
8,821
2,210
0
16,932
0
39,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,743
Gold Earned
49,995
546
Minions Killed
308
0
Camps Cleared
0
2,226,212
Distance Traveled
2,122,214
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,386
558
95
4
0
435,185
0
L
Susano
9,780
408
61
3
0
391,054
1
W
Nemesis
14,809
617
169
7
0
491,339
2
L
Anhur
10,772
449
70
3
0
386,408
3
L
Nemesis
10,914
455
67
3
0
499,481
1
L
Sun Wukong
9,030
376
69
3
0
377,473
0
W
Guan Yu
14,419
601
122
5
0
523,545
5
W
Anhur
12,334
514
105
4
0
350,818
11
L
Fenrir
9,499
396
41
2
0
467,798
6
W
Sun Wukong
11,795
491
55
2
0
425,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role