Player Matchup

Gilgamesh
Gilgamesh
Humidosprey340
Gilgamesh
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 164L
1,307 Elo+
Party 1
Guan Yu
Guan Yu
Maskaraid
Guan Yu
Level 16
God Stats
0W - 1L
1,746 SR
Queue Stats
22W - 35L
1,374 Elo+
Party 1
King Arthur
King Arthur
grover2003
King Arthur
Level 104
God Stats
4W - 8L
1,371 SR
Queue Stats
182W - 281L
1,394 Elo+
Party 1
Team Averages
Level 61
1,539 SR
1,358 Elo+

VS

Team Averages
Level 38
1,579 SR
1,234 Elo+
Eset
Eset
BuckstonWater
Eset
Level 34
God Stats
2W - 2L
1,480 SR
Queue Stats
24W - 52L
1,248 Elo+
Party 2
Ganesha
Ganesha
Redjuan
Ganesha
Level 52
God Stats
2W - 4L
1,571 SR
Queue Stats
25W - 55L
1,238 Elo+
Party 2
Cupid
Cupid
SonOHadesBro
Cupid
Level 28
God Stats
3W - 1L
1,686 SR
Queue Stats
13W - 23L
1,215 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Humidosprey340
Gilgamesh
16
3 / 4 / 8
13,994
583
21,039
44,099
21,151
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Guan Yu
Maskaraid
Guan Yu
15
1 / 7 / 8
13,096
546
5,678
28,402
30,890
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
grover2003
King Arthur
18
9 / 8 / 3
15,745
656
24,349
36,900
36,657
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 6 / 5
16,169
674
25,360
16,726
10,111
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Redjuan
Ganesha
17
1 / 2 / 17
15,379
641
24,067
29,357
60,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
5 / 5 / 11
14,701
613
39,519
21,735
13,684
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
52
13
Kills
19
19
Deaths
13
19
Assists
33
Player
Kills
Deaths
Assists
KDA
W
13
6
5
2.58
L
Gilgamesh
Humidosprey340
Gilgamesh
3
4
8
1.75
L
Guan Yu
Maskaraid
Guan Yu
1
7
8
0.71
W
Ganesha
Redjuan
Ganesha
1
2
17
4.75
W
5
5
11
2.1
L
King Arthur
grover2003
King Arthur
9
8
3
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,066
Damage
88,946
109,401
Taken
67,818
88,698
Mitigated
84,709
25,525
Healing
21,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,360
2,225
3,288
3,853
16,726
10,111
324
465
16,261
46,463
0
L
Gilgamesh
Humidosprey340
Gilgamesh
21,039
5,552
0
10,090
44,099
21,151
50
21,161
22,531
0
44,758
L
Guan Yu
Maskaraid
Guan Yu
5,678
970
5,127
8,355
28,402
30,890
0
14,048
13,974
0
23,821
W
Ganesha
Redjuan
Ganesha
24,067
3,364
0
7,862
29,357
60,914
827
1,174
28,183
50,923
0
W
39,519
16,126
1,023
5,948
21,735
13,684
1,736
0
21,735
0
90,809
L
King Arthur
grover2003
King Arthur
24,349
3,248
0
1,953
36,900
36,657
375
15,708
20,575
0
74,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,835
Gold Earned
46,249
172
Minions Killed
171
8
Camps Cleared
5
1,281,402
Distance Traveled
1,215,812
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
16,169
674
55
2
1
390,674
1
L
Gilgamesh
13,994
583
37
2
1
469,609
2
L
Guan Yu
13,096
546
29
1
2
401,559
1
W
Ganesha
15,379
641
3
0
0
436,121
5
W
Cupid
14,701
613
113
5
4
389,017
1
L
King Arthur
15,745
656
106
4
5
410,234
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role