Player Matchup

Medusa
Medusa
ErickTroll
Medusa
Level 77
God Stats
1W - 0L
1,325 SR
Queue Stats
21W - 9L
1,600 Elo+
Party 1
Da Ji
Da Ji
MikeS0ul
Da Ji
Level 160
God Stats
2W - 1L
1,619 SR
Queue Stats
95W - 90L
1,573 Elo+
Party 1
Xbalanque
Xbalanque
Sambath21
Xbalanque
Level 145
God Stats
3W - 4L
1,102 SR
Queue Stats
178W - 182L
1,424 Elo+
Solo
Kuzenbo
Kuzenbo
darkay360
Kuzenbo
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,508 Elo+
Party 1
Vamana
Vamana
tumiri99
Vamana
Level 24
God Stats
1W - 1L
1,246 SR
Queue Stats
5W - 2L
1,511 Elo+
Party 1
Team Averages
Level 106
1,358 SR
1,523 Elo+

VS

Team Averages
Level 84
1,594 SR
1,408 Elo+
Vulcan
Vulcan
CPTLoveboat
Vulcan
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 45L
1,401 Elo+
Party 2
Ymir
Ymir
CreepyK
Ymir
Level 121
God Stats
0W - 1L
1,626 SR
Queue Stats
53W - 56L
1,444 Elo+
Solo
Apollo
Apollo
KB24J
Apollo
Level 127
God Stats
2W - 5L
1,484 SR
Queue Stats
397W - 445L
1,421 Elo+
Solo
Hercules
Hercules
OperationSystem
Hercules
Level 27
God Stats
8W - 2L
1,860 SR
Queue Stats
320W - 314L
1,540 Elo+
Solo
Anubis
Anubis
Zhasty8
Anubis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 29L
1,234 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ErickTroll
Medusa
20
10 / 6 / 22
14,248
792
25,811
15,577
6,923
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
MikeS0ul
Da Ji
20
18 / 8 / 15
16,351
908
28,594
19,304
9,090
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
Sambath21
Xbalanque
20
11 / 7 / 19
15,017
834
28,809
23,196
9,445
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Kuzenbo
darkay360
Kuzenbo
19
3 / 6 / 30
12,801
711
14,565
27,902
45,384
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
tumiri99
Vamana
18
2 / 9 / 25
12,155
675
8,876
30,860
33,602
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
14 / 7 / 16
16,078
893
37,185
19,222
9,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
CreepyK
Ymir
18
4 / 10 / 14
12,138
674
7,390
28,033
43,259
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Apollo
KB24J
Apollo
20
9 / 11 / 9
14,207
789
16,006
22,193
11,553
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hercules
20
7 / 3 / 18
13,691
761
15,032
30,699
57,272
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anubis
Zhasty8
Anubis
18
2 / 13 / 15
12,016
668
9,164
18,100
7,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
108
44
Kills
36
36
Deaths
44
111
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Vulcan
14
7
16
3.14
L
Ymir
CreepyK
Ymir
4
10
14
1.1
W
Medusa
ErickTroll
Medusa
10
6
22
3.5
L
Apollo
KB24J
Apollo
9
11
9
1.23
W
Da Ji
MikeS0ul
Da Ji
18
8
15
3.19
L
Hercules
7
3
18
5.33
W
Xbalanque
Sambath21
Xbalanque
11
7
19
2.93
L
Anubis
Zhasty8
Anubis
2
13
15
0.73
W
Kuzenbo
darkay360
Kuzenbo
3
6
30
3
W
Vamana
tumiri99
Vamana
2
9
25
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,655
Damage
84,777
116,839
Taken
118,247
104,444
Mitigated
129,312
41,754
Healing
35,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
37,185
17,519
1,613
5,079
19,222
9,251
1,506
3,019
16,203
76,577
0
L
Ymir
CreepyK
Ymir
7,390
1,326
806
2,459
28,033
43,259
435
2,527
25,506
18,940
0
W
Medusa
ErickTroll
Medusa
25,811
8,495
2,363
2,001
15,577
6,923
2,365
7,557
8,020
0
57,916
L
Apollo
KB24J
Apollo
16,006
7,098
1,323
3,373
22,193
11,553
2,411
1,695
20,498
0
29,496
W
Da Ji
MikeS0ul
Da Ji
28,594
7,527
2,980
5,178
19,304
9,090
1,203
9,784
9,520
0
48,850
L
Hercules
15,032
3,536
3,679
17,346
30,699
57,272
519
4,087
26,612
0
27,634
W
Xbalanque
Sambath21
Xbalanque
28,809
19,934
1,429
9,854
23,196
9,445
1,700
13,463
9,733
0
59,708
L
Anubis
Zhasty8
Anubis
9,164
568
0
320
18,100
7,977
724
3,237
14,863
21,149
0
W
Kuzenbo
darkay360
Kuzenbo
14,565
3,353
1,842
7,980
27,902
45,384
26
10,395
17,507
27,273
0
W
Vamana
tumiri99
Vamana
8,876
4,787
696
7,431
30,860
33,602
394
12,540
18,320
0
18,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,572
Gold Earned
68,130
181
Minions Killed
179
0
Camps Cleared
0
1,522,211
Distance Traveled
1,352,342
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
16,078
893
82
5
0
332,318
0
L
Ymir
12,138
674
19
1
0
242,711
2
W
Medusa
14,248
792
55
3
0
328,466
1
L
Apollo
14,207
789
36
2
0
213,432
0
W
Da Ji
16,351
908
30
2
0
270,347
1
L
Hercules
13,691
761
21
1
0
346,986
1
W
Xbalanque
15,017
834
71
4
0
263,546
1
L
Anubis
12,016
668
21
1
0
216,895
0
W
Kuzenbo
12,801
711
13
1
0
363,449
0
W
Vamana
12,155
675
12
1
0
296,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role