Player Matchup

Susano
Susano
EboyChan
Susano
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,533 Elo+
Party 1
Merlin
Merlin
ElAldoX
Merlin
Level 125
God Stats
1W - 0L
1,805 SR
Queue Stats
15W - 13L
1,584 Elo+
Party 1
Fenrir
Fenrir
TheDeadGent
Fenrir
Level 107
God Stats
2W - 1L
1,703 SR
Queue Stats
175W - 152L
1,623 Elo+
Party 1
Charybdis
Charybdis
Yurtyeet
Charybdis
Level 69
God Stats
1W - 0L
1,730 SR
Queue Stats
25W - 18L
1,644 Elo+
Party 1
Athena
Athena
lordbananadragon
Athena
Level 27
God Stats
9W - 3L
1,846 SR
Queue Stats
32W - 31L
1,502 Elo+
Party 1
Team Averages
Level 74
1,717 SR
1,578 Elo+

VS

Team Averages
Level 48
1,583 SR
1,645 Elo+
Loki
Loki
JuviaForesst
Loki
Level 47
God Stats
2W - 3L
1,242 SR
Queue Stats
123W - 57L
1,706 Elo+
Solo
Awilix
Awilix
Penguinator420
Awilix
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 95L
1,609 Elo+
Solo
Rama
Rama
SgtMcNastyy
Rama
Level 93
God Stats
1W - 1L
1,481 SR
Queue Stats
130W - 156L
1,453 Elo+
Solo
Discordia
Discordia
hideoustortilla
Discordia
Level 42
God Stats
8W - 7L
1,813 SR
Queue Stats
21W - 17L
1,643 Elo+
Party 2
Ares
Ares
zzEP1CAxFALCA0xZ
Ares
Level 22
God Stats
1W - 1L
1,880 SR
Queue Stats
19W - 6L
1,815 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
EboyChan
Susano
14
10 / 2 / 4
8,165
680
10,221
9,687
3,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
ElAldoX
Merlin
11
3 / 1 / 4
6,619
552
4,935
5,003
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
11
9 / 4 / 4
7,326
611
7,240
10,973
4,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Yurtyeet
Charybdis
10
2 / 4 / 5
6,664
555
6,862
7,399
1,840
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
1 / 3 / 7
6,591
549
4,774
7,620
4,738
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 5 / 1
7,270
606
5,504
9,643
2,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 5 / 0
6,993
583
4,689
11,503
5,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 8 / 1
6,128
511
3,004
9,835
2,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
hideoustortilla
Discordia
11
2 / 3 / 2
6,538
545
3,593
5,189
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
3 / 4 / 4
6,941
578
4,104
11,642
9,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
25
Kills
14
14
Deaths
25
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Susano
EboyChan
Susano
10
2
4
6
W
Merlin
ElAldoX
Merlin
3
1
4
5
L
6
5
1
1.3
L
3
5
0
0.6
L
0
8
1
0.06
W
Fenrir
9
4
4
2.75
W
Charybdis
Yurtyeet
Charybdis
2
4
5
1.13
L
Discordia
hideoustortilla
Discordia
2
3
2
1
W
1
3
7
1.5
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,032
Damage
20,894
40,682
Taken
47,812
15,870
Mitigated
22,492
10,164
Healing
8,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
EboyChan
Susano
10,221
3,168
0
2,580
9,687
3,332
0
1,546
7,999
0
39,585
W
Merlin
ElAldoX
Merlin
4,935
101
0
1,873
5,003
1,506
60
1,842
2,893
32,534
0
L
5,504
1,446
0
2,776
9,643
2,583
0
1,219
8,424
0
39,176
L
4,689
1,694
0
2,478
11,503
5,779
0
2,420
9,083
1,961
33,591
L
3,004
2,281
0
951
9,835
2,632
1,008
233
9,602
0
26,132
W
Fenrir
7,240
2,500
0
2,808
10,973
4,454
0
2,815
8,114
0
27,812
W
Charybdis
Yurtyeet
Charybdis
6,862
4,151
0
1,970
7,399
1,840
635
306
7,093
0
39,586
L
Discordia
hideoustortilla
Discordia
3,593
142
0
420
5,189
1,517
0
3,402
1,787
27,695
0
W
4,774
1,701
0
933
7,620
4,738
0
1,190
6,410
22,703
0
L
4,104
544
0
2,094
11,642
9,981
0
2,435
9,207
17,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,365
Gold Earned
33,870
323
Minions Killed
294
0
Camps Cleared
0
1,252,517
Distance Traveled
1,110,632
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,165
680
74
6
0
285,376
3
W
Merlin
6,619
552
72
6
0
238,192
1
L
Loki
7,270
606
75
6
0
227,327
4
L
Awilix
6,993
583
79
7
0
221,506
1
L
Rama
6,128
511
68
6
0
195,905
2
W
Fenrir
7,326
611
46
4
0
260,665
4
W
Charybdis
6,664
555
71
6
0
220,974
4
L
Discordia
6,538
545
50
4
0
233,160
4
W
Athena
6,591
549
60
5
0
247,310
2
L
Ares
6,941
578
22
2
0
232,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role