Player Matchup

Bastet
Bastet
 
Bastet
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Kenji777
Pele
Level 80
God Stats
1W - 1L
1,303 SR
Queue Stats
95W - 83L
1,470 Elo+
Party 2
Kuzenbo
Kuzenbo
NIKESHOT22
Kuzenbo
Level 111
God Stats
2W - 0L
1,711 SR
Queue Stats
215W - 232L
1,495 Elo+
Party 1
Bellona
Bellona
Tiyus
Bellona
Level 85
God Stats
3W - 6L
1,567 SR
Queue Stats
394W - 380L
1,496 Elo+
Solo
Scylla
Scylla
cjr61
Scylla
Level 129
God Stats
1W - 0L
1,453 SR
Queue Stats
2W - 8L
1,289 Elo+
Party 1
Team Averages
Level 112
1,507 SR
1,450 Elo+

VS

Team Averages
Level 95
1,500 SR
1,538 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
FuggMuffin
Hera
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 47L
1,502 Elo+
Party 3
Hades
Hades
Magmakarp
Hades
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 11L
1,724 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Tvman265
Ah Muzen Cab
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 16L
1,483 Elo+
Party 3
Anubis
Anubis
osaladino
Anubis
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 57L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
19
10 / 6 / 14
12,816
801
31,293
17,553
7,780
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
16
2 / 9 / 12
10,598
662
5,405
15,855
6,042
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
NIKESHOT22
Kuzenbo
19
1 / 4 / 19
11,145
697
11,319
28,688
44,907
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bellona
Tiyus
Bellona
19
7 / 4 / 12
11,738
734
13,634
17,383
19,083
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
cjr61
Scylla
20
10 / 2 / 14
14,090
881
24,622
11,823
5,284
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
3 / 9 / 18
10,908
682
14,731
20,484
9,617
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 6 / 14
10,195
637
10,402
16,394
20,368
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
Magmakarp
Hades
18
2 / 5 / 19
10,424
652
6,588
21,553
19,283
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ah Muzen Cab
Tvman265
Ah Muzen Cab
20
13 / 4 / 10
13,317
832
33,940
18,878
8,710
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
osaladino
Anubis
18
5 / 6 / 11
10,935
683
9,726
14,155
6,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
97
30
Kills
25
25
Deaths
30
71
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
10
6
14
2.83
L
Heimdallr
 
Heimdallr
3
9
18
1.33
L
2
6
14
1.5
W
Pele
2
9
12
0.89
L
Hades
Magmakarp
Hades
2
5
19
2.3
W
Kuzenbo
NIKESHOT22
Kuzenbo
1
4
19
2.63
W
Bellona
Tiyus
Bellona
7
4
12
3.25
L
Ah Muzen Cab
Tvman265
Ah Muzen Cab
13
4
10
4.5
W
Scylla
cjr61
Scylla
10
2
14
8.5
L
Anubis
osaladino
Anubis
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,273
Damage
75,387
91,302
Taken
91,464
83,096
Mitigated
64,760
31,618
Healing
27,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
31,293
6,167
3,015
2,132
17,553
7,780
1,165
4,093
13,460
0
44,316
L
Heimdallr
 
Heimdallr
14,731
7,484
338
3,456
20,484
9,617
799
8,044
12,440
0
33,895
L
10,402
2,452
1,558
848
16,394
20,368
145
6,401
9,993
16,537
0
W
Pele
5,405
1,700
1,668
1,792
15,855
6,042
159
7,572
8,283
0
19,715
L
Hades
Magmakarp
Hades
6,588
2,260
2,516
3,961
21,553
19,283
405
11,155
10,398
15,843
0
W
Kuzenbo
NIKESHOT22
Kuzenbo
11,319
3,715
2,678
6,443
28,688
44,907
772
7,402
21,286
23,962
0
W
Bellona
Tiyus
Bellona
13,634
3,881
4,161
2,664
17,383
19,083
1,627
4,276
13,107
0
26,176
L
Ah Muzen Cab
Tvman265
Ah Muzen Cab
33,940
18,297
2,312
8,587
18,878
8,710
302
5,593
13,285
0
59,157
W
Scylla
cjr61
Scylla
24,622
1,961
3,719
3,346
11,823
5,284
3,105
3,373
8,450
62,043
0
L
Anubis
osaladino
Anubis
9,726
349
1,786
1,678
14,155
6,782
0
4,748
9,407
27,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,387
Gold Earned
55,779
188
Minions Killed
226
0
Camps Cleared
0
1,624,440
Distance Traveled
1,240,169
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,816
801
36
2
0
330,927
3
L
Heimdallr
10,908
682
59
4
0
233,934
3
L
Hera
10,195
637
25
2
0
245,757
0
W
Pele
10,598
662
24
2
0
261,619
0
L
Hades
10,424
652
31
2
0
246,261
1
W
Kuzenbo
11,145
697
26
2
0
360,556
0
W
Bellona
11,738
734
23
1
0
374,461
3
L
Ah Muzen Cab
13,317
832
70
4
0
284,009
0
W
Scylla
14,090
881
79
5
0
296,877
1
L
Anubis
10,935
683
41
3
0
230,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role