Player Matchup

Chaac
Chaac
 
Chaac
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
EDM4L
Janus
Level 102
God Stats
0W - 2L
1,239 SR
Queue Stats
150W - 154L
1,507 Elo+
Party 2
Cerberus
Cerberus
Flyingmexicans
Cerberus
Level 127
God Stats
8W - 5L
1,572 SR
Queue Stats
127W - 130L
1,503 Elo+
Solo
Artemis
Artemis
Ktownkronic
Artemis
Level 145
God Stats
140W - 110L
1,571 SR
Queue Stats
484W - 508L
1,413 Elo+
Solo
Poseidon
Poseidon
MrStealYourKiIIz
Poseidon
Level 107
God Stats
1W - 4L
1,496 SR
Queue Stats
294W - 264L
1,505 Elo+
Party 2
Team Averages
Level 114
1,476 SR
1,485 Elo+

VS

Team Averages
Level 112
1,528 SR
1,477 Elo+
Hades
Hades
 
Hades
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Artagorn
Bastet
Level 160
God Stats
49W - 38L
1,388 SR
Queue Stats
996W - 906L
1,436 Elo+
Solo
Izanami
Izanami
Quazimoto96
Izanami
Level 79
God Stats
3W - 2L
1,404 SR
Queue Stats
16W - 14L
1,427 Elo+
Party 1
Olorun
Olorun
Spectre_Of_Sin
Olorun
Level 97
God Stats
6W - 3L
1,731 SR
Queue Stats
62W - 57L
1,434 Elo+
Party 1
Horus
Horus
argonauti
Horus
Level 81
God Stats
13W - 14L
1,615 SR
Queue Stats
613W - 498L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
6
0 / 3 / 0
3,570
510
2,719
4,985
2,299
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
EDM4L
Janus
7
1 / 2 / 2
4,060
580
2,680
3,770
714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
6
0 / 2 / 1
3,686
527
1,851
6,379
2,434
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Ktownkronic
Artemis
6
0 / 2 / 0
3,679
526
1,393
2,546
754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

7
2 / 4 / 0
4,107
587
2,765
4,641
827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
9
3 / 0 / 1
5,262
752
2,804
3,585
1,537
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
Artagorn
Bastet
9
3 / 0 / 2
5,195
742
3,252
3,629
1,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Quazimoto96
Izanami
7
1 / 3 / 4
4,694
671
1,911
5,160
1,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 0 / 1
4,980
711
2,349
3,703
1,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
argonauti
Horus
8
4 / 0 / 3
5,423
775
3,865
4,944
1,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
13
13
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
0
0
W
Hades
 
Hades
3
0
1
3.5
W
Bastet
Artagorn
Bastet
3
0
2
4
L
Janus
EDM4L
Janus
1
2
2
1
L
Cerberus
0
2
1
0.25
L
Artemis
Ktownkronic
Artemis
0
2
0
0
L
2
4
0
0.5
W
Izanami
Quazimoto96
Izanami
1
3
4
1
W
2
0
1
2.5
W
Horus
argonauti
Horus
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,408
Damage
14,181
22,321
Taken
21,021
7,028
Mitigated
7,078
4,034
Healing
10,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
2,719
758
0
1,328
4,985
2,299
0
2,020
2,965
0
14,100
W
Hades
 
Hades
2,804
568
54
2,921
3,585
1,537
427
187
3,398
25,340
0
W
Bastet
Artagorn
Bastet
3,252
349
0
1,980
3,629
1,050
0
1,438
2,101
0
21,893
L
Janus
EDM4L
Janus
2,680
734
0
0
3,770
714
0
0
3,770
19,055
0
L
Cerberus
1,851
0
45
1,464
6,379
2,434
0
2,011
4,368
9,810
0
L
Artemis
Ktownkronic
Artemis
1,393
467
0
322
2,546
754
0
1,078
1,468
0
16,174
L
2,765
441
0
875
4,641
827
0
44
4,597
18,272
0
W
Izanami
Quazimoto96
Izanami
1,911
1,321
0
1,070
5,160
1,534
518
3,633
1,505
0
21,086
W
2,349
1,107
254
1,599
3,703
1,019
712
210
3,493
21,212
0
W
Horus
argonauti
Horus
3,865
2,105
844
2,154
4,944
1,938
0
1,716
3,228
0
12,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,102
Gold Earned
25,554
161
Minions Killed
212
0
Camps Cleared
0
623,934
Distance Traveled
712,297
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,570
510
25
4
0
101,350
0
W
Hades
5,262
752
51
7
0
128,775
2
W
Bastet
5,195
742
50
7
0
166,288
1
L
Janus
4,060
580
28
4
0
134,048
1
L
Cerberus
3,686
527
23
3
0
142,418
2
L
Artemis
3,679
526
42
6
0
117,395
0
L
Poseidon
4,107
587
43
6
0
128,723
1
W
Izanami
4,694
671
50
7
0
129,067
3
W
Olorun
4,980
711
39
6
0
138,369
1
W
Horus
5,423
775
22
3
0
149,798
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role