Player Matchup

Sol
Sol
Betamax1980
Sol
Level 86
God Stats
1W - 1L
1,729 SR
Queue Stats
74W - 109L
1,328 Elo+
Party 2
Geb
Geb
Deputy Ben3250
Geb
Level 94
God Stats
1W - 9L
1,183 SR
Queue Stats
136W - 191L
1,296 Elo+
Party 2
Thanatos
Thanatos
Indianspride
Thanatos
Level 80
God Stats
1W - 2L
1,724 SR
Queue Stats
59W - 57L
1,461 Elo+
Solo
Danzaburou
Danzaburou
Issah320
Danzaburou
Level 28
God Stats
4W - 5L
1,505 SR
Queue Stats
75W - 123L
1,365 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
WarriorMen
Morgan Le Fay
Level 83
God Stats
8W - 10L
1,349 SR
Queue Stats
182W - 214L
1,468 Elo+
Solo
Team Averages
Level 74
1,498 SR
1,384 Elo+

VS

Team Averages
Level 64
1,504 SR
1,448 Elo+
Izanami
Izanami
 
Izanami
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Aquamaru
Scylla
Level 126
God Stats
4W - 3L
1,351 SR
Queue Stats
64W - 59L
1,533 Elo+
Party 1
Pele
Pele
BlackIce2899
Pele
Level 69
God Stats
2W - 0L
1,537 SR
Queue Stats
82W - 85L
1,499 Elo+
Party 1
Cthulhu
Cthulhu
Gohan black9641
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,303 Elo+
Party 1
Nike
Nike
rvela30
Nike
Level 65
God Stats
6W - 5L
1,630 SR
Queue Stats
99W - 120L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,410
458
2,250
6,895
2,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 2 / 4
6,201
443
3,739
7,370
3,923
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thanatos
Indianspride
Thanatos
12
4 / 4 / 0
7,639
546
4,121
10,164
3,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Danzaburou
Issah320
Danzaburou
11
3 / 4 / 2
7,154
511
5,593
6,147
2,039
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
WarriorMen
Morgan Le Fay
10
0 / 6 / 1
6,494
464
4,469
9,517
3,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
4 / 1 / 6
7,273
520
4,776
4,999
1,417
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
Aquamaru
Scylla
14
7 / 2 / 5
8,608
615
8,984
5,308
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 4 / 10
7,757
554
6,626
9,968
2,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 2 / 6
5,865
419
1,018
5,052
2,653
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nike
rvela30
Nike
14
6 / 0 / 3
8,047
575
7,848
9,723
6,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
9
Kills
20
20
Deaths
9
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
1
6
7
W
Scylla
Aquamaru
Scylla
7
2
5
4.75
L
1
4
0
0.25
W
3
4
10
2
L
1
2
4
1.5
W
0
2
6
1.5
L
Thanatos
Indianspride
Thanatos
4
4
0
1
L
Danzaburou
Issah320
Danzaburou
3
4
2
1
L
Morgan Le Fay
WarriorMen
Morgan Le Fay
0
6
1
0.08
W
Nike
rvela30
Nike
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,172
Damage
29,252
40,093
Taken
35,050
15,406
Mitigated
15,031
11,508
Healing
6,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,776
3,254
0
925
4,999
1,417
1,005
1,021
3,978
0
42,280
W
Scylla
Aquamaru
Scylla
8,984
885
0
1,201
5,308
1,860
1,035
2,299
3,009
45,590
0
L
2,250
68
0
1,294
6,895
2,279
1,069
3,500
3,348
24,746
3,568
W
6,626
2,700
0
3,559
9,968
2,836
880
2,313
7,655
0
47,832
L
3,739
280
0
250
7,370
3,923
216
1,643
5,727
20,800
0
W
1,018
138
0
124
5,052
2,653
0
1,315
3,737
5,330
0
L
Thanatos
Indianspride
Thanatos
4,121
1,551
0
6,305
10,164
3,768
0
1,610
8,413
0
38,846
L
Danzaburou
Issah320
Danzaburou
5,593
2,027
0
1,327
6,147
2,039
523
2,520
3,627
0
30,252
L
Morgan Le Fay
WarriorMen
Morgan Le Fay
4,469
882
0
2,332
9,517
3,397
526
898
7,997
28,224
3,143
W
Nike
rvela30
Nike
7,848
1,205
0
753
9,723
6,265
802
3,146
6,577
0
38,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,898
Gold Earned
37,550
284
Minions Killed
342
0
Camps Cleared
0
1,149,980
Distance Traveled
1,308,782
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,273
520
85
6
0
263,283
1
W
Scylla
8,608
615
95
7
0
250,979
4
L
Sol
6,410
458
58
4
0
237,358
1
W
Pele
7,757
554
84
6
0
280,922
2
L
Geb
6,201
443
21
2
0
252,803
3
W
Cthulhu
5,865
419
11
1
0
240,471
0
L
Thanatos
7,639
546
69
5
0
250,934
8
L
Danzaburou
7,154
511
68
5
0
231,108
4
L
Morgan Le Fay
6,494
464
68
5
0
177,777
2
W
Nike
8,047
575
67
5
0
273,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role