Player Matchup

Bakasura
Bakasura
DogWithAHog
Bakasura
Level 9
God Stats
3W - 0L
1,500 SR
Queue Stats
37W - 17L
1,378 Elo+
Party 1
Fafnir
Fafnir
GG_Playix
Fafnir
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 6L
1,241 Elo+
Party 2
Cernunnos
Cernunnos
Leet As Sin
Cernunnos
Level 126
God Stats
1W - 1L
1,537 SR
Queue Stats
81W - 72L
1,532 Elo+
Party 1
Nu Wa
Nu Wa
Oppaionice
Nu Wa
Level 28
God Stats
6W - 2L
1,557 SR
Queue Stats
95W - 53L
1,611 Elo+
Party 1
Yemoja
Yemoja
ShiroyashaGuss
Yemoja
Level 14
God Stats
3W - 2L
1,189 SR
Queue Stats
23W - 27L
1,174 Elo+
Party 2
Team Averages
Level 39
1,457 SR
1,387 Elo+

VS

Team Averages
Level 26
1,506 SR
1,468 Elo+
Hercules
Hercules
 
Hercules
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
CypherDong
Heimdallr
Level 27
God Stats
0W - 1L
1,449 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
PoppyCoolLow
Sol
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 20L
1,395 Elo+
Solo
Tyr
Tyr
Rustylunatic51
Tyr
Level 26
God Stats
4W - 6L
1,597 SR
Queue Stats
65W - 63L
1,538 Elo+
Solo
Jormungandr
Jormungandr
iamshawngregory
Jormungandr
Level 28
God Stats
55W - 61L
1,485 SR
Queue Stats
252W - 286L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DogWithAHog
Bakasura
12
3 / 0 / 3
6,593
659
4,773
5,781
1,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
GG_Playix
Fafnir
8
0 / 0 / 0
4,911
491
729
2,011
2,030
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
Leet As Sin
Cernunnos
10
2 / 0 / 3
5,805
581
4,147
5,784
1,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
12
5 / 1 / 3
6,552
655
8,135
4,860
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
3 / 0 / 1
5,903
590
1,529
4,684
2,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
7
0 / 2 / 0
4,560
456
2,153
7,670
5,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
CypherDong
Heimdallr
5
0 / 6 / 0
4,054
405
1,747
6,489
1,479
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

9
1 / 3 / 0
5,497
550
2,258
5,366
1,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 1 / 0
5,159
516
1,705
4,678
2,756
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
iamshawngregory
Jormungandr
8
0 / 1 / 0
4,694
469
1,939
6,445
2,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
13
Kills
1
1
Deaths
13
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
2
0
0
L
Heimdallr
CypherDong
Heimdallr
0
6
0
0
W
Bakasura
DogWithAHog
Bakasura
3
0
3
4.5
W
Fafnir
GG_Playix
Fafnir
0
0
0
0
W
Cernunnos
Leet As Sin
Cernunnos
2
0
3
3.5
W
Nu Wa
5
1
3
6.5
L
1
3
0
0.33
L
0
1
0
0
W
3
0
1
3.5
L
Jormungandr
iamshawngregory
Jormungandr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,313
Damage
9,802
23,120
Taken
30,648
8,986
Mitigated
13,383
8,479
Healing
9,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,153
600
0
3,074
7,670
5,506
0
1,778
5,675
0
15,774
L
Heimdallr
CypherDong
Heimdallr
1,747
1,126
0
1,060
6,489
1,479
0
2,284
4,180
0
9,354
W
Bakasura
DogWithAHog
Bakasura
4,773
3,423
0
1,585
5,781
1,798
114
1,383
4,382
0
40,810
W
Fafnir
GG_Playix
Fafnir
729
256
0
132
2,011
2,030
253
0
2,011
10,701
0
W
Cernunnos
Leet As Sin
Cernunnos
4,147
1,919
0
3,319
5,784
1,663
564
638
5,146
0
33,898
W
Nu Wa
8,135
1,941
0
1,609
4,860
1,387
368
1,710
2,922
42,787
0
L
2,258
692
0
1,577
5,366
1,309
263
2,197
2,721
22,867
0
L
1,705
163
0
278
4,678
2,756
224
2,623
2,055
0
19,527
W
1,529
429
264
1,570
4,684
2,108
0
222
4,462
11,651
0
L
Jormungandr
iamshawngregory
Jormungandr
1,939
566
0
3,094
6,445
2,333
0
1,511
4,649
21,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,764
Gold Earned
23,964
264
Minions Killed
171
0
Camps Cleared
0
950,207
Distance Traveled
994,861
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,560
456
26
3
0
188,910
3
L
Heimdallr
4,054
405
12
1
0
175,051
1
W
Bakasura
6,593
659
101
10
0
247,217
1
W
Fafnir
4,911
491
17
2
0
150,055
0
W
Cernunnos
5,805
581
64
6
0
171,888
0
W
Nu Wa
6,552
655
63
6
0
201,289
4
L
Sol
5,497
550
47
5
0
178,122
1
L
Tyr
5,159
516
39
4
0
224,443
3
W
Yemoja
5,903
590
19
2
0
179,758
0
L
Jormungandr
4,694
469
47
5
0
228,335
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role