Player Matchup

Fenrir
Fenrir
JustRuf
Fenrir
Level 69
God Stats
2W - 5L
1,560 SR
Queue Stats
170W - 179L
1,683 Elo+
Solo
Mercury
Mercury
Leeenk
Mercury
Level 87
God Stats
65W - 62L
1,685 SR
Queue Stats
71W - 75L
1,569 Elo+
Solo
Charybdis
Charybdis
ProfessorNero69
Charybdis
Level 149
God Stats
3W - 2L
1,774 SR
Queue Stats
608W - 496L
1,635 Elo+
Solo
Sobek
Sobek
SoCooled
Sobek
Level 135
God Stats
7W - 12L
1,297 SR
Queue Stats
219W - 188L
1,634 Elo+
Solo
Nu Wa
Nu Wa
WKeyDiff
Nu Wa
Level 108
God Stats
2W - 4L
1,447 SR
Queue Stats
590W - 535L
1,566 Elo+
Solo
Team Averages
Level 110
1,553 SR
1,617 Elo+

VS

Team Averages
Level 147
1,555 SR
1,629 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
FairySIayer
Danzaburou
Level 160
God Stats
12W - 5L
1,689 SR
Queue Stats
127W - 65L
1,712 Elo+
Party 2
Sylvanus
Sylvanus
Shɑwarma
Sylvanus
Level 142
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 6L
1,500 Elo+
Party 2
Bellona
Bellona
Xedrow
Bellona
Level 129
God Stats
1W - 0L
1,385 SR
Queue Stats
155W - 126L
1,714 Elo+
Party 1
Nox
Nox
YeXίu
Nox
Level 158
God Stats
1W - 1L
1,699 SR
Queue Stats
92W - 41L
1,718 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JustRuf
Fenrir
10
1 / 2 / 1
5,973
543
3,475
8,005
5,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
Leeenk
Mercury
10
2 / 1 / 0
5,899
536
2,588
7,651
1,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
ProfessorNero69
Charybdis
7
0 / 3 / 0
4,528
412
2,713
4,830
518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sobek
SoCooled
Sobek
7
0 / 1 / 0
4,642
422
1,627
7,979
3,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
WKeyDiff
Nu Wa
10
0 / 4 / 1
5,367
488
4,047
5,266
1,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
2 / 0 / 1
6,377
580
4,901
7,804
2,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
FairySIayer
Danzaburou
11
2 / 0 / 2
6,325
575
6,460
5,689
1,684
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Shɑwarma
Sylvanus
10
2 / 0 / 2
5,608
510
3,600
6,403
2,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Xedrow
Bellona
12
4 / 0 / 0
6,546
595
3,585
6,390
3,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nox
YeXίu
Nox
9
1 / 3 / 0
5,577
507
2,188
5,529
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
11
11
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
0
1
2.5
W
Danzaburou
FairySIayer
Danzaburou
2
0
2
3
L
Fenrir
JustRuf
Fenrir
1
2
1
0.75
L
Mercury
Leeenk
Mercury
2
1
0
2
L
Charybdis
ProfessorNero69
Charybdis
0
3
0
0
W
Sylvanus
Shɑwarma
Sylvanus
2
0
2
3
L
Sobek
SoCooled
Sobek
0
1
0
0
L
Nu Wa
WKeyDiff
Nu Wa
0
4
1
0.13
W
Bellona
Xedrow
Bellona
4
0
0
4
W
Nox
YeXίu
Nox
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,450
Damage
20,734
33,731
Taken
31,815
12,059
Mitigated
12,864
11,119
Healing
13,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,901
1,331
0
3,288
7,804
2,870
82
971
6,697
0
45,122
W
Danzaburou
FairySIayer
Danzaburou
6,460
2,989
0
3,563
5,689
1,684
574
1,176
4,421
0
40,906
L
Fenrir
JustRuf
Fenrir
3,475
896
0
3,490
8,005
5,211
0
2,188
5,817
0
24,298
L
Mercury
Leeenk
Mercury
2,588
868
0
2,712
7,651
1,824
0
251
7,400
0
31,315
L
Charybdis
ProfessorNero69
Charybdis
2,713
1,219
0
660
4,830
518
0
1,067
3,763
0
18,900
W
Sylvanus
Shɑwarma
Sylvanus
3,600
1,391
429
3,033
6,403
2,621
520
1,577
4,734
20,516
8,968
L
Sobek
SoCooled
Sobek
1,627
158
282
3,298
7,979
3,164
0
1,770
6,209
7,986
0
L
Nu Wa
WKeyDiff
Nu Wa
4,047
1,783
0
677
5,266
1,342
0
0
5,266
30,204
0
W
Bellona
Xedrow
Bellona
3,585
1,082
0
2,026
6,390
3,951
0
1,817
4,435
0
42,151
W
Nox
YeXίu
Nox
2,188
129
0
880
5,529
1,738
0
304
4,697
20,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,409
Gold Earned
30,433
267
Minions Killed
356
0
Camps Cleared
0
1,069,430
Distance Traveled
1,056,903
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,377
580
95
9
0
233,243
4
W
Danzaburou
6,325
575
82
7
0
183,022
3
L
Fenrir
5,973
543
63
6
0
200,089
1
L
Mercury
5,899
536
74
7
0
270,678
3
L
Charybdis
4,528
412
38
3
0
180,515
2
W
Sylvanus
5,608
510
48
4
0
190,096
3
L
Sobek
4,642
422
18
2
0
224,320
2
L
Nu Wa
5,367
488
74
7
0
193,828
1
W
Bellona
6,546
595
85
8
0
240,847
2
W
Nox
5,577
507
46
4
0
209,695
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role