Player Matchup

Achilles
Achilles
BananaChief
Achilles
Level 12
God Stats
5W - 1L
1,752 SR
Queue Stats
32W - 15L
1,805 Elo+
Solo
Cerberus
Cerberus
JokingJoke
Cerberus
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 60L
1,112 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
roomwithyou
Morgan Le Fay
Level 13
God Stats
2W - 3L
1,282 SR
Queue Stats
67W - 72L
1,168 Elo+
Party 1
Team Averages
Level 11
1,512 SR
1,362 Elo+

VS

Team Averages
Level 51
1,412 SR
1,360 Elo+
Ymir
Ymir
Bagsakan357
Ymir
Level 38
God Stats
14W - 12L
1,309 SR
Queue Stats
39W - 45L
1,283 Elo+
Party 2
Izanami
Izanami
MXS12
Izanami
Level 86
God Stats
6W - 7L
1,594 SR
Queue Stats
462W - 508L
1,485 Elo+
Solo
Tiamat
Tiamat
MiguelGaming
Tiamat
Level 29
God Stats
7W - 12L
1,333 SR
Queue Stats
41W - 45L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BananaChief
Achilles
17
9 / 3 / 3
13,621
717
24,404
28,502
34,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cerberus
JokingJoke
Cerberus
15
3 / 10 / 8
12,093
636
14,575
28,307
22,047
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
roomwithyou
Morgan Le Fay
14
2 / 10 / 8
11,679
615
14,080
15,499
4,988
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 17
12,968
683
9,185
22,883
12,295
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
MXS12
Izanami
17
11 / 8 / 5
14,052
740
34,021
24,338
7,350
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
16
6 / 5 / 15
12,781
673
18,453
19,468
12,255
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
59
14
Kills
22
23
Deaths
14
19
Assists
37
Player
Kills
Deaths
Assists
KDA
W
5
1
17
13.5
L
Achilles
BananaChief
Achilles
9
3
3
3.5
L
Cerberus
JokingJoke
Cerberus
3
10
8
0.7
W
Izanami
MXS12
Izanami
11
8
5
1.69
W
Tiamat
6
5
15
2.7
L
Morgan Le Fay
roomwithyou
Morgan Le Fay
2
10
8
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,059
Damage
61,659
72,308
Taken
66,689
61,940
Mitigated
31,900
11,858
Healing
9,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,185
2,820
0
0
22,883
12,295
448
13,061
9,063
18,672
0
L
Achilles
BananaChief
Achilles
24,404
6,175
0
8,696
28,502
34,905
716
11,473
17,029
11,620
47,718
L
Cerberus
JokingJoke
Cerberus
14,575
1,495
0
2,326
28,307
22,047
530
8,275
20,032
28,718
0
W
Izanami
MXS12
Izanami
34,021
20,753
0
6,450
24,338
7,350
1,810
12,235
11,540
0
81,335
W
Tiamat
18,453
1,952
24
3,072
19,468
12,255
650
8,204
10,735
48,923
0
L
Morgan Le Fay
roomwithyou
Morgan Le Fay
14,080
1,351
282
554
15,499
4,988
1,186
8,724
6,775
51,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,393
Gold Earned
39,801
219
Minions Killed
187
10
Camps Cleared
3
957,514
Distance Traveled
1,048,893
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,968
683
19
1
1
377,846
2
L
Achilles
13,621
717
90
5
7
358,354
4
L
Cerberus
12,093
636
52
3
0
291,146
2
W
Izanami
14,052
740
98
5
1
313,823
4
W
Tiamat
12,781
673
70
4
1
357,224
2
L
Morgan Le Fay
11,679
615
77
4
3
308,014
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role