Player Matchup

Ymir
Ymir
Brunchbunch1969
Ymir
Level 27
God Stats
2W - 6L
1,922 SR
Queue Stats
117W - 86L
1,656 Elo+
Solo
Olorun
Olorun
CherryBomb9885
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,591 Elo+
Solo
Ullr
Ullr
The Rapture x21
Ullr
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 77L
1,540 Elo+
Solo
Amaterasu
Amaterasu
manoloGg
Amaterasu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,511 Elo+
Solo
Hercules
Hercules
tulaoscura69
Hercules
Level 18
God Stats
14W - 14L
1,403 SR
Queue Stats
87W - 62L
1,610 Elo+
Solo
Team Averages
Level 20
1,565 SR
1,581 Elo+

VS

Team Averages
Level 27
1,435 SR
1,584 Elo+
Kukulkan
Kukulkan
Ktrendingg
Kukulkan
Level 5
God Stats
1W - 2L
1,264 SR
Queue Stats
10W - 7L
1,553 Elo+
Party 1
Chiron
Chiron
NotaSmerf006
Chiron
Level 29
God Stats
98W - 68L
1,633 SR
Queue Stats
298W - 259L
1,611 Elo+
Solo
Thor
Thor
SlimeJohnsonsDad
Thor
Level 89
God Stats
1W - 2L
1,228 SR
Queue Stats
130W - 96L
1,574 Elo+
Party 1
Ymir
Ymir
UnoJJ-
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,656 Elo+
Solo
Erlang Shen
Erlang Shen
gankedgg
Erlang Shen
Level 6
God Stats
5W - 4L
1,547 SR
Queue Stats
22W - 17L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 8 / 6
12,319
456
16,287
33,990
41,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
2 / 13 / 3
11,776
436
6,947
23,901
8,278
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
2 / 6 / 2
13,957
517
5,344
20,752
8,007
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Amaterasu
manoloGg
Amaterasu
20
5 / 11 / 3
13,419
497
17,447
29,005
16,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
tulaoscura69
Hercules
20
5 / 3 / 7
14,673
543
17,547
26,498
35,562
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ktrendingg
Kukulkan
20
14 / 6 / 9
13,981
518
36,810
17,687
8,281
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
20
17 / 2 / 5
16,413
608
29,831
19,490
8,963
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 7 / 13
13,143
487
18,431
24,889
10,297
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ymir
UnoJJ-
Ymir
18
5 / 3 / 19
13,339
494
16,379
34,230
42,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
gankedgg
Erlang Shen
5
0 / 1 / 0
7,744
287
435
1,204
430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
87
19
Kills
41
41
Deaths
19
21
Assists
46
Player
Kills
Deaths
Assists
KDA
L
5
8
6
1
L
2
13
3
0.27
W
Kukulkan
Ktrendingg
Kukulkan
14
6
9
3.08
W
Chiron
17
2
5
9.75
W
5
7
13
1.64
L
2
6
2
0.5
W
Ymir
UnoJJ-
Ymir
5
3
19
4.83
W
Erlang Shen
gankedgg
Erlang Shen
0
1
0
0
L
Amaterasu
manoloGg
Amaterasu
5
11
3
0.59
L
Hercules
tulaoscura69
Hercules
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,572
Damage
101,886
134,146
Taken
97,500
110,365
Mitigated
70,219
37,029
Healing
34,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,287
3,820
0
6,235
33,990
41,552
0
15,448
18,542
41,479
0
L
6,947
4,467
661
6,034
23,901
8,278
1,673
14,276
9,625
55,937
0
W
Kukulkan
Ktrendingg
Kukulkan
36,810
3,607
0
2,721
17,687
8,281
0
7,552
9,753
119,257
0
W
Chiron
29,831
18,106
1,944
10,962
19,490
8,963
1,786
4,075
15,415
0
163,544
W
18,431
3,667
0
7,241
24,889
10,297
0
7,581
17,308
0
110,072
L
5,344
3,133
0
3,661
20,752
8,007
4,091
5,037
15,715
0
93,648
W
Ymir
UnoJJ-
Ymir
16,379
4,584
0
11,146
34,230
42,248
0
12,123
21,916
43,460
0
W
Erlang Shen
gankedgg
Erlang Shen
435
38
0
330
1,204
430
0
0
1,204
0
5,183
L
Amaterasu
manoloGg
Amaterasu
17,447
7,943
267
8,453
29,005
16,966
0
8,649
20,356
0
104,323
L
Hercules
tulaoscura69
Hercules
17,547
4,458
0
11,718
26,498
35,562
165
10,147
16,351
14,247
71,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,144
Gold Earned
64,620
592
Minions Killed
520
0
Camps Cleared
0
2,318,652
Distance Traveled
1,912,492
4
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,319
456
33
1
0
462,332
1
L
Olorun
11,776
436
95
4
0
375,158
0
W
Kukulkan
13,981
518
134
5
0
421,980
4
W
Chiron
16,413
608
208
8
0
463,848
14
W
Thor
13,143
487
130
5
0
521,437
2
L
Ullr
13,957
517
141
5
0
472,763
1
W
Ymir
13,339
494
38
1
0
460,590
2
W
Erlang Shen
7,744
287
10
0
0
44,637
0
L
Amaterasu
13,419
497
140
5
0
476,035
2
L
Hercules
14,673
543
183
7
0
532,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role