Player Matchup

Bellona
Bellona
 
Bellona
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Basickkz
Hou Yi
Level 28
God Stats
4W - 3L
1,480 SR
Queue Stats
63W - 55L
1,453 Elo+
Solo
Geb
Geb
DrewS26
Geb
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,277 Elo+
Solo
Nemesis
Nemesis
SnowyySR
Nemesis
Level 8
God Stats
7W - 3L
1,704 SR
Queue Stats
13W - 8L
1,451 Elo+
Party 2
Merlin
Merlin
ma-Xi-musss
Merlin
Level 26
God Stats
6W - 3L
1,764 SR
Queue Stats
15W - 13L
1,397 Elo+
Solo
Team Averages
Level 27
1,590 SR
1,416 Elo+

VS

Team Averages
Level 30
1,402 SR
1,361 Elo+
Chang'e
Chang'e
 
Chang'e
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
BigMoneyCarl
Apollo
Level 15
God Stats
8W - 6L
1,402 SR
Queue Stats
28W - 36L
1,218 Elo+
Party 1
Bellona
Bellona
PFTsauce
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,540 Elo+
Party 3
Bakasura
Bakasura
TangentLake349
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 84L
1,448 Elo+
Solo
Artemis
Artemis
onthehizzy
Artemis
Level 16
God Stats
6W - 8L
1,107 SR
Queue Stats
27W - 41L
1,100 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
4 / 0 / 4
7,051
705
4,206
5,411
2,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
Basickkz
Hou Yi
11
7 / 2 / 4
6,937
694
8,377
5,823
1,971
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
9
3 / 0 / 8
6,264
626
2,585
5,426
3,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
SnowyySR
Nemesis
12
9 / 0 / 5
7,353
735
3,145
4,715
1,582
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Merlin
10
1 / 1 / 3
6,256
626
1,741
4,611
1,558
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
0 / 3 / 1
5,435
544
2,877
7,026
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
8
2 / 5 / 1
5,565
557
3,004
6,524
764
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
PFTsauce
Bellona
8
0 / 6 / 0
4,869
487
3,090
8,051
6,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
8
1 / 5 / 1
5,242
524
843
6,784
2,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
onthehizzy
Artemis
6
0 / 5 / 1
4,349
435
742
4,388
978
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
24
Kills
3
3
Deaths
24
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
0
4
6
L
Chang'e
 
Chang'e
0
3
1
0.17
W
Hou Yi
Basickkz
Hou Yi
7
2
4
4.5
L
Apollo
2
5
1
0.5
W
Geb
3
0
8
7
L
Bellona
PFTsauce
Bellona
0
6
0
0
W
Nemesis
SnowyySR
Nemesis
9
0
5
11.5
L
Bakasura
1
5
1
0.3
W
Merlin
1
1
3
2.5
L
Artemis
onthehizzy
Artemis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,054
Damage
10,556
25,986
Taken
32,773
11,146
Mitigated
11,931
11,717
Healing
5,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,206
972
0
3,140
5,411
2,877
0
295
5,106
0
32,936
L
Chang'e
 
Chang'e
2,877
85
0
2,073
7,026
1,710
571
1,330
5,696
26,991
0
W
Hou Yi
Basickkz
Hou Yi
8,377
3,971
0
1,476
5,823
1,971
1,442
666
5,157
0
38,498
L
Apollo
3,004
1,836
0
863
6,524
764
0
775
5,749
0
13,273
W
Geb
2,585
484
0
1,818
5,426
3,158
773
334
5,092
10,858
0
L
Bellona
PFTsauce
Bellona
3,090
683
0
591
8,051
6,376
0
612
7,439
5,063
14,359
W
Nemesis
SnowyySR
Nemesis
3,145
1,249
0
2,998
4,715
1,582
173
275
4,340
0
28,658
L
Bakasura
843
431
0
1,398
6,784
2,103
0
699
6,085
0
16,831
W
Merlin
1,741
162
0
2,285
4,611
1,558
1,164
1,851
2,760
31,378
0
L
Artemis
onthehizzy
Artemis
742
362
0
262
4,388
978
37
910
3,478
0
6,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,861
Gold Earned
25,460
293
Minions Killed
172
0
Camps Cleared
0
1,034,325
Distance Traveled
938,285
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,051
705
78
8
0
224,123
4
L
Chang'e
5,435
544
43
4
0
190,731
0
W
Hou Yi
6,937
694
80
8
0
187,705
2
L
Apollo
5,565
557
24
2
0
170,184
0
W
Geb
6,264
626
10
1
0
205,847
2
L
Bellona
4,869
487
43
4
0
199,217
4
W
Nemesis
7,353
735
64
6
0
243,776
2
L
Bakasura
5,242
524
43
4
0
226,515
0
W
Merlin
6,256
626
61
6
0
172,874
0
L
Artemis
4,349
435
19
2
0
151,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role