Player Matchup

Chaac
Chaac
Big54
Chaac
Level 22
God Stats
3W - 5L
1,468 SR
Queue Stats
37W - 46L
1,353 Elo+
Solo
Ra
Ra
JAleandro
Ra
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 2
Medusa
Medusa
REYY-74
Medusa
Level 6
God Stats
1W - 4L
1,213 SR
Queue Stats
5W - 12L
1,336 Elo+
Party 2
Team Averages
Level 11
1,394 SR
1,396 Elo+

VS

Team Averages
Level 39
1,516 SR
1,454 Elo+
Heimdallr
Heimdallr
CinemaXcL1ps
Heimdallr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 104L
1,330 Elo+
Party 1
Sol
Sol
DankGramLord
Sol
Level 21
God Stats
9W - 3L
1,750 SR
Queue Stats
33W - 27L
1,692 Elo+
Solo
Achilles
Achilles
M32J
Achilles
Level 73
God Stats
1W - 2L
1,297 SR
Queue Stats
483W - 575L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Big54
Chaac
12
1 / 8 / 7
9,421
589
13,224
20,988
14,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 11 / 8
9,967
623
6,429
12,787
2,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
REYY-74
Medusa
14
9 / 9 / 1
11,906
744
10,775
14,828
4,048
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CinemaXcL1ps
Heimdallr
14
5 / 6 / 13
11,860
741
10,042
11,159
3,868
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
19 / 4 / 7
14,616
914
25,103
19,510
6,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
M32J
Achilles
14
4 / 1 / 15
11,700
731
8,324
13,421
14,601
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
63
11
Kills
28
28
Deaths
11
16
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Chaac
Big54
Chaac
1
8
7
0.56
W
Heimdallr
CinemaXcL1ps
Heimdallr
5
6
13
1.92
W
19
4
7
5.63
L
1
11
8
0.45
W
Achilles
M32J
Achilles
4
1
15
11.5
L
Medusa
REYY-74
Medusa
9
9
1
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,428
Damage
43,469
48,603
Taken
44,090
20,978
Mitigated
24,799
7,544
Healing
14,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Big54
Chaac
13,224
2,456
147
5,478
20,988
14,102
0
7,312
13,378
146
29,804
W
Heimdallr
CinemaXcL1ps
Heimdallr
10,042
4,894
0
1,872
11,159
3,868
144
1,793
8,826
0
28,194
W
25,103
5,879
0
9,696
19,510
6,330
3,932
2,900
15,905
70,458
0
L
6,429
235
560
237
12,787
2,828
0
8,004
4,349
25,470
0
W
Achilles
M32J
Achilles
8,324
3,994
375
2,076
13,421
14,601
86
1,873
10,784
0
30,876
L
Medusa
REYY-74
Medusa
10,775
6,046
0
1,122
14,828
4,048
0
9,075
5,421
0
41,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,294
Gold Earned
38,176
145
Minions Killed
166
3
Camps Cleared
10
846,662
Distance Traveled
776,046
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,421
589
28
2
0
339,827
1
W
Heimdallr
11,860
741
33
2
2
237,862
0
W
Sol
14,616
914
89
6
5
264,559
2
L
Ra
9,967
623
40
3
1
244,787
0
W
Achilles
11,700
731
44
3
3
273,625
0
L
Medusa
11,906
744
77
5
2
262,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role