Player Matchup

Khepri
Khepri
 
Khepri
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Afterain
Tsukuyomi
Level 93
God Stats
6W - 2L
1,837 SR
Queue Stats
33W - 8L
1,876 Elo+
Solo
Nox
Nox
AhGetTurtledOn
Nox
Level 121
God Stats
38W - 25L
1,699 SR
Queue Stats
204W - 173L
1,577 Elo+
Solo
Ullr
Ullr
AresCesar
Ullr
Level 120
God Stats
12W - 8L
1,744 SR
Queue Stats
246W - 239L
1,628 Elo+
Solo
Thanatos
Thanatos
merdouille44
Thanatos
Level 121
God Stats
7W - 5L
1,419 SR
Queue Stats
47W - 39L
1,609 Elo+
Solo
Team Averages
Level 122
1,640 SR
1,638 Elo+

VS

Team Averages
Level 126
1,660 SR
1,527 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
AbanDan
Rama
Level 127
God Stats
2W - 2L
1,856 SR
Queue Stats
69W - 68L
1,566 Elo+
Solo
Artio
Artio
I180I
Artio
Level 142
God Stats
13W - 2L
1,679 SR
Queue Stats
56W - 56L
1,491 Elo+
Party 1
Scylla
Scylla
Venste
Scylla
Level 100
God Stats
8W - 6L
1,698 SR
Queue Stats
286W - 257L
1,587 Elo+
Solo
Achilles
Achilles
jamestn22
Achilles
Level 128
God Stats
11W - 1L
1,568 SR
Queue Stats
40W - 39L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
0 / 5 / 1
8,909
990
4,240
14,776
14,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
Afterain
Tsukuyomi
13
0 / 0 / 0
7,510
834
1,619
1,178
431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

14
1 / 2 / 0
8,484
943
7,538
5,748
2,309
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
14
0 / 6 / 1
8,145
905
4,206
14,304
5,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
merdouille44
Thanatos
13
1 / 4 / 0
7,686
854
6,873
11,280
3,835
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

155

VS

Team 2 Tickets

345

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
4 / 0 / 11
9,606
1,067
5,749
5,030
5,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Rama
AbanDan
Rama
16
1 / 2 / 12
9,192
1,021
10,037
6,189
2,043
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artio
I180I
Artio
15
3 / 0 / 14
9,971
1,108
8,024
8,625
9,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
Venste
Scylla
16
6 / 0 / 9
9,796
1,088
11,725
3,998
1,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
jamestn22
Achilles
16
3 / 0 / 11
9,473
1,053
9,813
6,971
7,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
74
2
Kills
17
17
Deaths
2
2
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
5
1
0.1
W
Aphrodite
 
Aphrodite
4
0
11
9.5
W
Rama
AbanDan
Rama
1
2
12
3.5
L
Tsukuyomi
Afterain
Tsukuyomi
0
0
0
0
L
1
2
0
0.5
L
Ullr
0
6
1
0.08
W
Artio
I180I
Artio
3
0
14
10
W
Scylla
Venste
Scylla
6
0
9
10.5
W
Achilles
jamestn22
Achilles
3
0
11
8.5
L
Thanatos
merdouille44
Thanatos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,476
Damage
45,348
47,286
Taken
30,813
26,572
Mitigated
24,872
3,492
Healing
18,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
4,240
60
152
1,739
14,776
14,372
0
7,597
6,736
21,801
0
W
Aphrodite
 
Aphrodite
5,749
907
5,163
3,317
5,030
5,179
0
1,187
3,843
12,709
0
W
Rama
AbanDan
Rama
10,037
8,911
0
1,108
6,189
2,043
0
2,591
3,598
0
36,037
L
Tsukuyomi
Afterain
Tsukuyomi
1,619
228
0
25
1,178
431
0
612
566
0
5,466
L
7,538
790
0
0
5,748
2,309
0
2,781
2,967
22,106
0
L
Ullr
4,206
2,173
0
108
14,304
5,625
0
7,784
6,288
0
27,540
W
Artio
I180I
Artio
8,024
121
2,329
4,018
8,625
9,363
0
4,225
4,400
20,385
0
W
Scylla
Venste
Scylla
11,725
1,523
0
768
3,998
1,158
0
1,266
2,732
38,702
0
W
Achilles
jamestn22
Achilles
9,813
2,371
0
1,413
6,971
7,129
0
2,509
4,462
0
17,506
L
Thanatos
merdouille44
Thanatos
6,873
133
0
1,468
11,280
3,835
0
6,724
4,317
0
6,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,734
Gold Earned
48,038
141
Minions Killed
183
3
Camps Cleared
13
613,939
Distance Traveled
944,786
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,909
990
24
3
0
169,997
0
W
Aphrodite
9,606
1,067
14
2
0
201,674
0
W
Rama
9,192
1,021
61
7
5
159,015
3
L
Tsukuyomi
7,510
834
8
1
1
48,134
0
L
Nox
8,484
943
50
6
0
163,059
4
L
Ullr
8,145
905
57
6
2
172,046
0
W
Artio
9,971
1,108
26
3
2
205,090
1
W
Scylla
9,796
1,088
58
6
2
185,610
3
W
Achilles
9,473
1,053
24
3
4
193,397
3
L
Thanatos
7,686
854
2
0
0
60,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role