Player Matchup

Chaac
Chaac
Ctyrian
Chaac
Level 43
God Stats
1W - 0L
1,732 SR
Queue Stats
13W - 12L
1,443 Elo+
Party 1
Hachiman
Hachiman
DerKergin
Hachiman
Level 7
God Stats
3W - 4L
1,348 SR
Queue Stats
6W - 6L
1,376 Elo+
Party 1
Vulcan
Vulcan
KongTujuh
Vulcan
Level 26
God Stats
16W - 12L
1,527 SR
Queue Stats
45W - 48L
1,441 Elo+
Solo
Loki
Loki
Lilkraz3397
Loki
Level 31
God Stats
4W - 7L
1,298 SR
Queue Stats
251W - 297L
1,483 Elo+
Solo
Merlin
Merlin
NineInchBoog
Merlin
Level 17
God Stats
6W - 7L
1,325 SR
Queue Stats
86W - 94L
1,390 Elo+
Solo
Team Averages
Level 25
1,446 SR
1,427 Elo+

VS

Team Averages
Level 15
1,458 SR
1,360 Elo+
Thor
Thor
Boggaman123
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,124 Elo+
Solo
Ra
Ra
Favoredpiano
Ra
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 65L
1,362 Elo+
Solo
Anhur
Anhur
Mathervo
Anhur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 144L
1,573 Elo+
Solo
Kuzenbo
Kuzenbo
damoaust
Kuzenbo
Level 28
God Stats
9W - 10L
1,290 SR
Queue Stats
334W - 374L
1,480 Elo+
Solo
Cthulhu
Cthulhu
zst-tato
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ctyrian
Chaac
18
10 / 1 / 14
11,898
1,082
15,183
9,303
9,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
DerKergin
Hachiman
17
2 / 0 / 21
10,579
962
12,467
5,798
2,238
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Vulcan
KongTujuh
Vulcan
17
8 / 0 / 15
11,301
1,027
25,031
2,886
1,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
6 / 0 / 9
10,639
967
7,797
6,102
2,011
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
17
4 / 1 / 14
10,543
958
12,512
7,475
2,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

380

VS

Team 2 Tickets

11

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 1
8,377
762
307
10,662
3,518
15
1 / 8 / 0
9,370
852
5,804
18,855
6,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anhur
Mathervo
Anhur
15
1 / 2 / 1
9,321
847
7,322
8,787
2,653
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
damoaust
Kuzenbo
14
0 / 3 / 1
8,744
795
6,436
17,152
22,729
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
zst-tato
Cthulhu
14
0 / 9 / 0
8,475
770
3,879
21,321
9,985
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
5
30
Kills
2
2
Deaths
30
73
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
Chaac
Ctyrian
Chaac
10
1
14
17
W
Hachiman
DerKergin
Hachiman
2
0
21
12.5
L
1
8
0
0.13
W
Vulcan
KongTujuh
Vulcan
8
0
15
15.5
W
6
0
9
10.5
L
Anhur
Mathervo
Anhur
1
2
1
0.75
W
Merlin
4
1
14
11
L
Kuzenbo
damoaust
Kuzenbo
0
3
1
0.17
L
Cthulhu
zst-tato
Cthulhu
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,990
Damage
23,748
31,564
Taken
76,777
18,135
Mitigated
45,108
4,124
Healing
2,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
307
133
0
0
10,662
3,518
0
4,681
5,685
0
2,107
W
Chaac
Ctyrian
Chaac
15,183
4,216
0
2,269
9,303
9,850
0
3,350
5,953
0
27,570
W
Hachiman
DerKergin
Hachiman
12,467
7,671
0
1,175
5,798
2,238
0
3,950
1,602
0
23,255
L
5,804
504
1,203
1,273
18,855
6,223
0
9,948
8,613
23,740
0
W
Vulcan
KongTujuh
Vulcan
25,031
14,615
0
0
2,886
1,136
0
2,371
515
39,029
0
W
7,797
2,167
0
0
6,102
2,011
0
1,871
4,231
0
28,242
L
Anhur
Mathervo
Anhur
7,322
4,130
0
407
8,787
2,653
0
3,339
5,275
0
20,913
W
Merlin
12,512
1,612
0
680
7,475
2,900
0
4,577
2,898
35,139
0
L
Kuzenbo
damoaust
Kuzenbo
6,436
2,628
0
0
17,152
22,729
0
9,203
7,699
15,257
0
L
Cthulhu
zst-tato
Cthulhu
3,879
186
0
0
21,321
9,985
0
10,372
10,661
9,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,960
Gold Earned
44,287
197
Minions Killed
107
7
Camps Cleared
3
1,126,452
Distance Traveled
705,310
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,377
762
0
0
0
73,014
0
W
Chaac
11,898
1,082
35
3
1
224,352
0
W
Hachiman
10,579
962
29
3
1
213,827
3
L
Ra
9,370
852
47
4
1
181,719
0
W
Vulcan
11,301
1,027
42
4
0
246,470
0
W
Loki
10,639
967
34
3
3
238,186
0
L
Anhur
9,321
847
46
4
0
122,975
0
W
Merlin
10,543
958
57
5
2
203,617
0
L
Kuzenbo
8,744
795
6
1
1
158,021
0
L
Cthulhu
8,475
770
8
1
1
169,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role