Player Matchup

Cthulhu
Cthulhu
EdgarGM3
Cthulhu
Level 15
God Stats
10W - 6L
1,504 SR
Queue Stats
14W - 13L
1,368 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sefar20
Cu Chulainn
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 105L
1,442 Elo+
Solo
Anubis
Anubis
Toddmcinnis86
Anubis
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
134W - 142L
1,300 Elo+
Party 2
Rama
Rama
d_dingus
Rama
Level 21
God Stats
24W - 25L
1,489 SR
Queue Stats
149W - 161L
1,433 Elo+
Solo
Thanatos
Thanatos
thormusashi
Thanatos
Level 13
God Stats
15W - 13L
1,526 SR
Queue Stats
58W - 74L
1,326 Elo+
Party 2
Team Averages
Level 20
1,504 SR
1,374 Elo+

VS

Team Averages
Level 16
1,481 SR
1,366 Elo+
Thanatos
Thanatos
AliCatx33
Thanatos
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 96L
1,354 Elo+
Party 1
Bakasura
Bakasura
BenderBKB2001
Bakasura
Level 18
God Stats
21W - 14L
1,536 SR
Queue Stats
62W - 47L
1,388 Elo+
Solo
Bellona
Bellona
SilverMagic3534
Bellona
Level 10
God Stats
12W - 12L
1,423 SR
Queue Stats
30W - 42L
1,383 Elo+
Solo
Kukulkan
Kukulkan
Tauroling223
Kukulkan
Level 25
God Stats
0W - 1L
1,447 SR
Queue Stats
11W - 11L
1,350 Elo+
Solo
Yemoja
Yemoja
XrivetheadX
Yemoja
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 96L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EdgarGM3
Cthulhu
13
2 / 0 / 9
8,529
449
3,706
7,330
3,014
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Sefar20
Cu Chulainn
17
13 / 0 / 5
11,610
611
12,673
12,936
12,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
3 / 2 / 1
9,760
514
4,639
9,843
4,382
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rama
17
14 / 0 / 4
11,075
583
13,604
6,731
2,727
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
thormusashi
Thanatos
14
7 / 6 / 7
9,590
505
11,430
17,328
6,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AliCatx33
Thanatos
11
1 / 9 / 1
7,490
394
2,596
10,747
4,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bakasura
BenderBKB2001
Bakasura
15
2 / 5 / 4
8,839
465
8,336
16,725
5,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
0 / 15 / 1
6,596
347
2,748
14,610
7,682
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Tauroling223
Kukulkan
15
4 / 4 / 2
9,059
477
9,233
7,159
2,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
10
0 / 7 / 3
7,226
380
3,615
12,908
8,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
18
39
Kills
7
8
Deaths
40
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AliCatx33
Thanatos
1
9
1
0.17
L
Bakasura
BenderBKB2001
Bakasura
2
5
4
0.8
W
Cthulhu
EdgarGM3
Cthulhu
2
0
9
6.5
W
Cu Chulainn
Sefar20
Cu Chulainn
13
0
5
15.5
L
0
15
1
0.03
L
Kukulkan
Tauroling223
Kukulkan
4
4
2
1.25
W
3
2
1
1.75
L
Yemoja
0
7
3
0.21
W
Rama
14
0
4
16
W
Thanatos
thormusashi
Thanatos
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,052
Damage
26,528
54,168
Taken
62,149
28,293
Mitigated
29,199
27,597
Healing
13,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AliCatx33
Thanatos
2,596
784
0
3,475
10,747
4,326
832
1,166
9,581
0
27,607
L
Bakasura
BenderBKB2001
Bakasura
8,336
5,615
0
6,675
16,725
5,702
0
1,407
14,992
0
49,763
W
Cthulhu
EdgarGM3
Cthulhu
3,706
205
246
1,952
7,330
3,014
0
3,665
3,599
31,501
0
W
Cu Chulainn
Sefar20
Cu Chulainn
12,673
3,639
210
4,404
12,936
12,048
1,987
2,052
10,112
0
62,682
L
2,748
1,200
0
162
14,610
7,682
324
0
14,000
0
16,301
L
Kukulkan
Tauroling223
Kukulkan
9,233
1,080
0
886
7,159
2,650
572
1,933
5,085
49,066
0
W
4,639
40
111
5,260
9,843
4,382
1,000
2,170
7,153
60,802
0
L
Yemoja
3,615
281
705
1,412
12,908
8,839
0
4,093
8,675
22,280
0
W
Rama
13,604
11,220
0
3,840
6,731
2,727
2,522
1,743
4,882
0
66,942
W
Thanatos
thormusashi
Thanatos
11,430
3,555
0
11,574
17,328
6,122
0
2,698
13,776
0
54,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,564
Gold Earned
39,210
455
Minions Killed
324
0
Camps Cleared
0
1,803,782
Distance Traveled
1,630,909
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,490
394
61
3
0
333,105
0
L
Bakasura
8,839
465
102
5
0
370,446
3
W
Cthulhu
8,529
449
50
3
0
359,724
8
W
Cu Chulainn
11,610
611
117
6
0
350,278
4
L
Bellona
6,596
347
30
2
0
260,411
1
L
Kukulkan
9,059
477
100
5
0
360,751
0
W
Anubis
9,760
514
103
5
0
346,468
1
L
Yemoja
7,226
380
31
2
0
306,196
0
W
Rama
11,075
583
111
6
0
378,613
4
W
Thanatos
9,590
505
74
4
0
368,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role