Player Matchup

Scylla
Scylla
Gold II
Gravity-_-Blood
Scylla
Gold II
Level 84
God Stats
0W - 2L
1,318 SR
Queue Stats
73W - 65L
1,477 MMR
Party 3
Ymir
Ymir
Bronze III
ITS_YoUr_MoM__98
Ymir
Bronze III
Level 35
God Stats
0W - 1L
1,616 SR
Queue Stats
0W - 1L
1,500 MMR
Party 3
Cthulhu
Cthulhu
Gold III
MayzIII
Cthulhu
Gold III
Level 81
God Stats
11W - 10L
1,715 SR
Queue Stats
262W - 268L
1,518 MMR
Party 2
Neith
Neith
Silver II
YouAreBrade K
Neith
Silver II
Level 67
God Stats
7W - 7L
1,511 SR
Queue Stats
10W - 10L
1,588 MMR
Solo
Gilgamesh
Gilgamesh
Gold I
Zeyraa
Gilgamesh
Gold I
Level 69
God Stats
13W - 9L
1,687 SR
Queue Stats
116W - 115L
1,659 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 67
1,570 SR
1,548 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 96
1,649 SR
1,549 MMR
Artio
Artio
Gold III
Herr_RaufRagend1
Artio
Gold III
Level 64
God Stats
5W - 1L
1,756 SR
Queue Stats
101W - 100L
1,526 MMR
Solo
Ne Zha
Ne Zha
Gold IV
Rauljager
Ne Zha
Gold IV
Level 124
God Stats
2W - 3L
1,752 SR
Queue Stats
34W - 27L
1,602 MMR
Solo
Baba Yaga
Baba Yaga
Silver III
Soninho1300
Baba Yaga
Silver III
Level 43
God Stats
2W - 3L
1,474 SR
Queue Stats
46W - 40L
1,460 MMR
Solo
Izanami
Izanami
Gold IV
TheMiniKen
Izanami
Gold IV
Level 95
God Stats
4W - 2L
1,642 SR
Queue Stats
66W - 66L
1,465 MMR
Party 1
Mercury
Mercury
Gold IV
ViscidDolphin9
Mercury
Gold IV
Level 153
God Stats
11W - 2L
1,622 SR
Queue Stats
26W - 19L
1,694 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 1
9,274
442
7,732
12,600
4,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 8 / 2
8,348
398
2,439
18,894
17,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
MayzIII
Cthulhu
16
0 / 5 / 1
9,892
471
8,908
17,352
16,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

15
1 / 4 / 3
9,423
449
7,857
10,077
3,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Zeyraa
Gilgamesh
15
1 / 4 / 3
9,208
438
6,852
14,519
5,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
GebPersephoneKhepriSetAthena

VS

Bans
Morgan Le FaySerqetBellonaSolOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 8
12,311
586
5,224
17,951
16,009
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
Rauljager
Ne Zha
17
2 / 2 / 18
12,269
584
9,293
20,968
15,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
Soninho1300
Baba Yaga
19
4 / 1 / 12
12,626
601
8,795
7,251
3,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
TheMiniKen
Izanami
20
4 / 1 / 6
13,580
647
5,710
9,948
3,547
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
15 / 1 / 4
14,481
690
24,921
15,089
6,361
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
74
6
Kills
26
27
Deaths
6
10
Assists
48
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
1
1
8
5
L
2
8
2
0.38
L
Cthulhu
MayzIII
Cthulhu
0
5
1
0.1
W
Ne Zha
Rauljager
Ne Zha
2
2
18
5.5
W
Baba Yaga
Soninho1300
Baba Yaga
4
1
12
10
W
Izanami
TheMiniKen
Izanami
4
1
6
7
W
15
1
4
17
L
1
4
3
0.63
L
Gilgamesh
Zeyraa
Gilgamesh
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,788
Damage
53,943
73,442
Taken
71,207
47,692
Mitigated
44,916
12,867
Healing
30,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,732
717
0
1,786
12,600
4,294
0
2,429
10,171
67,014
0
W
5,224
839
729
9,317
17,951
16,009
128
5,464
11,145
66,737
0
L
2,439
636
106
2,063
18,894
17,108
0
4,296
14,598
16,155
0
L
Cthulhu
MayzIII
Cthulhu
8,908
1,031
0
2,698
17,352
16,710
216
4,482
12,870
66,036
0
W
Ne Zha
Rauljager
Ne Zha
9,293
1,749
2,670
5,457
20,968
15,749
589
6,047
14,611
62
39,834
W
Baba Yaga
Soninho1300
Baba Yaga
8,795
492
0
2,592
7,251
3,250
1,585
3,169
3,791
83,375
0
W
Izanami
TheMiniKen
Izanami
5,710
4,268
0
5,616
9,948
3,547
3,645
1,058
8,890
0
122,381
W
24,921
18,149
0
3,977
15,089
6,361
5,486
2,341
11,990
0
134,364
L
7,857
2,442
0
1,768
10,077
3,590
0
1,250
8,827
0
64,143
L
Gilgamesh
Zeyraa
Gilgamesh
6,852
1,141
0
4,446
14,519
5,990
0
1,624
12,895
0
74,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,145
Gold Earned
65,267
539
Minions Killed
708
0
Camps Cleared
0
1,908,131
Distance Traveled
2,312,299
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,274
442
131
6
0
368,204
4
W
Artio
12,311
586
134
6
0
436,686
2
L
Ymir
8,348
398
25
1
0
371,335
2
L
Cthulhu
9,892
471
141
7
0
363,770
2
W
Ne Zha
12,269
584
51
2
0
435,161
4
W
Baba Yaga
12,626
601
151
7
0
447,466
7
W
Izanami
13,580
647
207
10
0
440,401
3
W
Mercury
14,481
690
165
8
0
552,585
0
L
Neith
9,423
449
122
6
0
375,017
3
L
Gilgamesh
9,208
438
120
6
0
429,805
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role