Player Matchup

Yemoja
Yemoja
Alleg0rie
Yemoja
Level 4
God Stats
1W - 3L
1,208 SR
Queue Stats
5W - 10L
1,262 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Awakeninng
Morgan Le Fay
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 11L
1,327 Elo+
Party 1
Kukulkan
Kukulkan
Deathbacks
Kukulkan
Level 22
God Stats
3W - 0L
1,731 SR
Queue Stats
13W - 13L
1,366 Elo+
Party 1
Danzaburou
Danzaburou
TDeathK
Danzaburou
Level 19
God Stats
6W - 2L
1,623 SR
Queue Stats
7W - 6L
1,438 Elo+
Party 1
Set
Set
vortex456
Set
Level 30
God Stats
9W - 11L
1,333 SR
Queue Stats
150W - 162L
1,450 Elo+
Solo
Team Averages
Level 21
1,479 SR
1,369 Elo+

VS

Team Averages
Level 19
1,430 SR
1,359 Elo+
Merlin
Merlin
GloryFiore
Merlin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,297 Elo+
Solo
Ra
Ra
HirumaYAHA
Ra
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 51L
1,412 Elo+
Party 2
Izanami
Izanami
Ramatornado
Izanami
Level 26
God Stats
43W - 24L
1,550 SR
Queue Stats
80W - 58L
1,445 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SubsZer0
Tsukuyomi
Level 22
God Stats
6W - 6L
1,100 SR
Queue Stats
83W - 59L
1,287 Elo+
Party 2
Zeus
Zeus
TaKeo21
Zeus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 67L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Alleg0rie
Yemoja
20
0 / 7 / 20
13,019
1,001
5,624
19,901
22,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
Awakeninng
Morgan Le Fay
20
7 / 4 / 20
14,083
1,083
19,237
15,384
5,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Deathbacks
Kukulkan
20
11 / 4 / 16
15,058
1,158
26,953
13,412
5,241
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
TDeathK
Danzaburou
20
5 / 3 / 17
13,864
1,066
13,104
17,288
6,362
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
19 / 10 / 10
16,416
1,263
24,131
22,313
9,773
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

82

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GloryFiore
Merlin
20
5 / 8 / 10
13,443
1,034
17,719
17,559
5,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 5 / 11
14,865
1,143
14,851
15,867
5,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Ramatornado
Izanami
20
7 / 5 / 6
12,687
976
15,481
14,709
4,456
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
SubsZer0
Tsukuyomi
20
7 / 9 / 12
14,179
1,091
17,185
20,498
8,022
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
TaKeo21
Zeus
20
2 / 15 / 16
13,038
1,003
20,063
24,264
7,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
83
42
Kills
28
28
Deaths
42
83
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Alleg0rie
Yemoja
0
7
20
1.43
W
Morgan Le Fay
Awakeninng
Morgan Le Fay
7
4
20
4.25
W
Kukulkan
Deathbacks
Kukulkan
11
4
16
4.75
L
Merlin
GloryFiore
Merlin
5
8
10
1.25
L
7
5
11
2.5
L
Izanami
Ramatornado
Izanami
7
5
6
2
L
Tsukuyomi
SubsZer0
Tsukuyomi
7
9
12
1.44
W
Danzaburou
TDeathK
Danzaburou
5
3
17
4.5
L
Zeus
TaKeo21
Zeus
2
15
16
0.67
W
19
10
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,049
Damage
85,299
88,298
Taken
92,897
49,503
Mitigated
31,732
6,874
Healing
8,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Alleg0rie
Yemoja
5,624
1,111
651
1,021
19,901
22,247
0
13,255
6,646
18,192
0
W
Morgan Le Fay
Awakeninng
Morgan Le Fay
19,237
4,308
106
927
15,384
5,880
0
8,756
6,628
30,233
0
W
Kukulkan
Deathbacks
Kukulkan
26,953
2,092
0
1,166
13,412
5,241
0
7,992
5,420
72,436
0
L
Merlin
GloryFiore
Merlin
17,719
1,043
264
1,301
17,559
5,832
0
9,926
7,633
37,699
0
L
14,851
1,006
2,482
1,703
15,867
5,488
0
8,207
7,660
64,805
0
L
Izanami
Ramatornado
Izanami
15,481
10,876
0
1,459
14,709
4,456
0
10,012
4,697
0
29,009
L
Tsukuyomi
SubsZer0
Tsukuyomi
17,185
5,773
0
392
20,498
8,022
0
11,164
9,334
0
36,573
W
Danzaburou
TDeathK
Danzaburou
13,104
5,915
0
2,030
17,288
6,362
0
10,717
6,571
0
43,074
L
Zeus
TaKeo21
Zeus
20,063
2,870
313
758
24,264
7,934
0
12,505
11,759
45,379
0
W
24,131
8,805
0
973
22,313
9,773
0
11,913
10,400
0
46,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,440
Gold Earned
68,212
267
Minions Killed
280
6
Camps Cleared
12
1,271,314
Distance Traveled
1,225,518
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,019
1,001
23
2
0
211,976
2
W
Morgan Le Fay
14,083
1,083
27
2
0
248,471
0
W
Kukulkan
15,058
1,158
122
9
0
283,229
2
L
Merlin
13,443
1,034
36
3
0
247,554
0
L
Ra
14,865
1,143
139
11
3
280,794
1
L
Izanami
12,687
976
30
2
1
241,018
1
L
Tsukuyomi
14,179
1,091
37
3
2
263,158
3
W
Danzaburou
13,864
1,066
53
4
0
280,990
0
L
Zeus
13,038
1,003
38
3
6
192,994
0
W
Set
16,416
1,263
42
3
6
246,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role