Player Matchup

Jormungandr
Jormungandr
Bowman01PMC
Jormungandr
Level 8
God Stats
2W - 6L
1,300 SR
Queue Stats
3W - 9L
1,471 Elo+
Party 1
Charybdis
Charybdis
Mewely
Charybdis
Level 20
God Stats
15W - 18L
1,391 SR
Queue Stats
119W - 143L
1,364 Elo+
Party 1
Loki
Loki
Shiirukaa
Loki
Level 27
God Stats
9W - 7L
1,681 SR
Queue Stats
190W - 148L
1,520 Elo+
Solo
Kukulkan
Kukulkan
aragon94
Kukulkan
Level 2
God Stats
1W - 1L
1,727 SR
Queue Stats
1W - 2L
1,457 Elo+
Solo
Tyr
Tyr
juansolito
Tyr
Level 16
God Stats
2W - 1L
1,818 SR
Queue Stats
14W - 14L
1,583 Elo+
Solo
Team Averages
Level 15
1,583 SR
1,479 Elo+

VS

Team Averages
Level 16
1,622 SR
1,548 Elo+
Hades
Hades
DubiousFluids
Hades
Level 6
God Stats
2W - 0L
1,597 SR
Queue Stats
13W - 6L
1,651 Elo+
Party 2
Cthulhu
Cthulhu
MXLTHAEL
Cthulhu
Level 27
God Stats
35W - 19L
1,797 SR
Queue Stats
491W - 524L
1,458 Elo+
Solo
Bellona
Bellona
RealDeinGott
Bellona
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,504 Elo+
Solo
Rama
Rama
VanillaVb
Rama
Level 26
God Stats
6W - 5L
1,719 SR
Queue Stats
43W - 46L
1,475 Elo+
Solo
Thanatos
Thanatos
WholesomeFather
Thanatos
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,651 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bowman01PMC
Jormungandr
11
0 / 5 / 8
7,740
430
6,275
12,274
6,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
Mewely
Charybdis
11
0 / 7 / 3
7,295
405
5,527
10,320
2,613
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
13
5 / 6 / 3
8,765
487
9,000
13,378
3,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
aragon94
Kukulkan
10
2 / 7 / 3
7,713
429
4,266
6,989
1,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
8 / 5 / 2
10,677
593
13,134
17,037
13,600
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 6
8,681
482
7,687
12,368
5,713
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
MXLTHAEL
Cthulhu
15
2 / 2 / 10
9,985
555
6,926
15,534
18,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
RealDeinGott
Bellona
14
0 / 4 / 6
8,519
473
3,456
12,453
10,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Rama
14
4 / 4 / 5
9,235
513
4,692
10,896
3,731
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
20
22 / 1 / 4
13,266
737
23,484
16,913
7,255
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
61
15
Kills
30
30
Deaths
17
19
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Bowman01PMC
Jormungandr
0
5
8
0.8
W
2
6
6
0.83
W
Cthulhu
MXLTHAEL
Cthulhu
2
2
10
3.5
L
Charybdis
Mewely
Charybdis
0
7
3
0.21
W
Bellona
RealDeinGott
Bellona
0
4
6
0.75
L
Loki
5
6
3
1.08
W
Rama
4
4
5
1.63
W
Thanatos
22
1
4
24
L
Kukulkan
aragon94
Kukulkan
2
7
3
0.5
L
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,202
Damage
46,245
59,998
Taken
68,164
27,608
Mitigated
45,482
10,755
Healing
37,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Bowman01PMC
Jormungandr
6,275
1,241
23
1,039
12,274
6,891
90
3,667
8,607
20,337
0
W
7,687
1,055
321
2,801
12,368
5,713
2,197
2,564
9,696
34,362
0
W
Cthulhu
MXLTHAEL
Cthulhu
6,926
323
0
3,342
15,534
18,039
292
3,017
12,417
31,615
0
L
Charybdis
Mewely
Charybdis
5,527
3,265
0
1,264
10,320
2,613
1,464
2,461
7,859
0
42,866
W
Bellona
RealDeinGott
Bellona
3,456
1,015
0
2,447
12,453
10,744
539
1,472
10,909
0
29,780
L
Loki
9,000
2,889
0
2,947
13,378
3,327
0
5,103
8,275
0
40,879
W
Rama
4,692
3,575
0
4,265
10,896
3,731
2,802
1,143
9,753
0
65,932
W
Thanatos
23,484
9,699
0
24,326
16,913
7,255
1,036
2,120
14,679
0
120,779
L
Kukulkan
aragon94
Kukulkan
4,266
156
0
544
6,989
1,177
0
890
6,099
22,331
0
L
13,134
929
0
4,938
17,037
13,600
452
2,492
14,545
0
59,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,190
Gold Earned
49,686
354
Minions Killed
480
0
Camps Cleared
0
1,515,120
Distance Traveled
1,728,004
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,740
430
25
1
0
279,137
4
W
Hades
8,681
482
77
4
0
303,736
0
W
Cthulhu
9,985
555
48
3
0
342,588
10
L
Charybdis
7,295
405
71
4
0
306,533
1
W
Bellona
8,519
473
63
4
0
325,648
1
L
Loki
8,765
487
68
4
0
321,267
1
W
Rama
9,235
513
109
6
0
300,896
1
W
Thanatos
13,266
737
183
10
0
455,136
7
L
Kukulkan
7,713
429
56
3
0
251,700
1
L
Tyr
10,677
593
134
7
0
356,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role