Player Matchup

Sun Wukong
Sun Wukong
Black_666_Vanity
Sun Wukong
Level 69
God Stats
20W - 33L
1,375 SR
Queue Stats
303W - 430L
1,370 Elo+
Party 2
Heimdallr
Heimdallr
Moderateninja66
Heimdallr
Level 79
God Stats
14W - 23L
1,495 SR
Queue Stats
391W - 489L
1,341 Elo+
Party 2
Janus
Janus
WinterBison1015
Janus
Level 98
God Stats
2W - 1L
1,524 SR
Queue Stats
35W - 31L
1,466 Elo+
Solo
Team Averages
Level 82
1,465 SR
1,392 Elo+

VS

Team Averages
Level 58
1,486 SR
1,415 Elo+
Mulan
Mulan
ChampagneKpapi
Mulan
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 19L
1,285 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jair1920
Morgan Le Fay
Level 84
God Stats
4W - 2L
1,500 SR
Queue Stats
273W - 304L
1,501 Elo+
Party 1
Hou Yi
Hou Yi
vitmer7
Hou Yi
Level 21
God Stats
5W - 2L
1,458 SR
Queue Stats
36W - 35L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Black_666_Vanity
Sun Wukong
13
6 / 8 / 4
11,851
741
14,666
25,054
15,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Moderateninja66
Heimdallr
12
1 / 8 / 5
10,072
630
12,962
16,696
5,240
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 12 / 4
10,686
668
13,301
17,429
5,659
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 16
11,992
750
12,191
22,873
27,111
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
jair1920
Morgan Le Fay
17
15 / 2 / 10
13,465
842
28,493
15,219
6,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
vitmer7
Hou Yi
15
10 / 2 / 12
12,311
769
11,112
13,761
5,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
66
10
Kills
28
28
Deaths
10
13
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Black_666_Vanity
Sun Wukong
6
8
4
1
W
3
6
16
1.83
L
Heimdallr
Moderateninja66
Heimdallr
1
8
5
0.44
L
3
12
4
0.42
W
Morgan Le Fay
jair1920
Morgan Le Fay
15
2
10
10
W
Hou Yi
vitmer7
Hou Yi
10
2
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,929
Damage
51,796
59,179
Taken
51,853
26,603
Mitigated
39,446
6,724
Healing
13,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Black_666_Vanity
Sun Wukong
14,666
3,133
73
3,245
25,054
15,704
1,053
10,470
13,935
0
30,393
W
12,191
1,487
0
4,454
22,873
27,111
406
5,862
16,273
0
28,980
L
Heimdallr
Moderateninja66
Heimdallr
12,962
5,524
0
2,001
16,696
5,240
0
8,615
7,645
0
34,401
L
13,301
716
0
1,405
17,429
5,659
0
8,412
8,547
39,701
0
W
Morgan Le Fay
jair1920
Morgan Le Fay
28,493
4,726
391
6,203
15,219
6,871
1,513
3,959
11,003
62,699
0
W
Hou Yi
vitmer7
Hou Yi
11,112
6,114
0
2,521
13,761
5,464
1,161
3,785
9,598
0
36,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,609
Gold Earned
37,768
158
Minions Killed
167
6
Camps Cleared
5
781,017
Distance Traveled
964,570
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,851
741
26
2
1
253,773
1
W
Mulan
11,992
750
40
3
1
350,996
0
L
Heimdallr
10,072
630
60
4
5
284,972
0
L
Janus
10,686
668
72
5
0
242,272
0
W
Morgan Le Fay
13,465
842
80
5
2
311,432
3
W
Hou Yi
12,311
769
47
3
2
302,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role