Player Matchup

Neith
Neith
DLJ1
Neith
Level 129
God Stats
79W - 47L
1,656 SR
Queue Stats
237W - 205L
1,644 Elo+
Solo
Vamana
Vamana
GodSkillzz
Vamana
Level 155
God Stats
2W - 0L
1,734 SR
Queue Stats
34W - 28L
1,733 Elo+
Solo
Cthulhu
Cthulhu
Mandredd
Cthulhu
Level 156
God Stats
43W - 10L
1,987 SR
Queue Stats
692W - 440L
1,740 Elo+
Solo
Team Averages
Level 147
1,792 SR
1,706 Elo+

VS

Team Averages
Level 94
1,525 SR
1,640 Elo+
Fenrir
Fenrir
 
Fenrir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Trizes
Neith
Level 73
God Stats
0W - 2L
1,231 SR
Queue Stats
87W - 86L
1,593 Elo+
Solo
Baron Samedi
Baron Samedi
YourLocalRatDog
Baron Samedi
Level 104
God Stats
8W - 3L
1,843 SR
Queue Stats
240W - 103L
1,826 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DLJ1
Neith
14
7 / 1 / 5
10,040
772
12,906
8,022
3,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
GodSkillzz
Vamana
13
2 / 4 / 10
9,029
695
9,543
16,335
11,415
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Mandredd
Cthulhu
14
5 / 1 / 8
9,517
732
12,708
15,035
18,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
2 / 4 / 4
8,515
655
6,072
14,750
11,897
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Trizes
Neith
12
2 / 6 / 3
8,346
642
6,824
12,443
4,118
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
YourLocalRatDog
Baron Samedi
11
2 / 4 / 3
8,232
633
9,630
11,502
4,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
14
Kills
6
6
Deaths
14
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
4
4
1
W
Neith
DLJ1
Neith
7
1
5
9.5
W
Vamana
GodSkillzz
Vamana
2
4
10
1.75
W
Cthulhu
Mandredd
Cthulhu
5
1
8
9
L
Neith
Trizes
Neith
2
6
3
0.58
L
Baron Samedi
YourLocalRatDog
Baron Samedi
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,157
Damage
22,526
39,392
Taken
38,695
33,757
Mitigated
20,292
15,779
Healing
10,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,072
1,376
75
2,450
14,750
11,897
0
3,963
9,951
0
12,166
W
Neith
DLJ1
Neith
12,906
4,808
0
3,547
8,022
3,988
1,398
2,629
5,243
0
45,507
W
Vamana
GodSkillzz
Vamana
9,543
5,436
631
4,197
16,335
11,415
384
4,280
11,825
0
29,469
W
Cthulhu
Mandredd
Cthulhu
12,708
640
947
6,457
15,035
18,354
345
3,030
11,643
28,315
0
L
Neith
Trizes
Neith
6,824
2,747
0
2,044
12,443
4,118
0
3,701
8,062
0
27,169
L
Baron Samedi
YourLocalRatDog
Baron Samedi
9,630
671
1,512
4,186
11,502
4,277
0
3,581
7,576
32,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,586
Gold Earned
25,093
146
Minions Killed
131
6
Camps Cleared
4
766,424
Distance Traveled
713,153
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,515
655
10
1
0
263,912
4
W
Neith
10,040
772
76
6
2
226,395
6
W
Vamana
9,029
695
40
3
4
262,615
2
W
Cthulhu
9,517
732
30
2
0
277,414
7
L
Neith
8,346
642
66
5
0
212,268
6
L
Baron Samedi
8,232
633
55
4
4
236,973
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role