Player Matchup

Gilgamesh
Gilgamesh
Josh_H8136
Gilgamesh
Level 121
God Stats
10W - 5L
1,658 SR
Queue Stats
57W - 57L
1,669 Elo+
Solo
Fenrir
Fenrir
TH3XS17HL0RD
Fenrir
Level 129
God Stats
3W - 2L
1,838 SR
Queue Stats
163W - 102L
1,635 Elo+
Solo
Chronos
Chronos
VeganDuck
Chronos
Level 88
God Stats
2W - 5L
1,588 SR
Queue Stats
568W - 601L
1,623 Elo+
Solo
Team Averages
Level 113
1,695 SR
1,643 Elo+

VS

Team Averages
Level 119
1,580 SR
1,620 Elo+
Sylvanus
Sylvanus
Etherish
Sylvanus
Level 129
God Stats
1W - 1L
1,627 SR
Queue Stats
77W - 45L
1,654 Elo+
Party 1
Chang'e
Chang'e
Prawlis
Chang'e
Level 85
God Stats
3W - 3L
1,428 SR
Queue Stats
47W - 51L
1,477 Elo+
Party 1
Susano
Susano
RaspyTouch
Susano
Level 144
God Stats
4W - 1L
1,684 SR
Queue Stats
115W - 70L
1,730 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Josh_H8136
Gilgamesh
16
7 / 3 / 7
12,648
703
16,232
20,572
19,354
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
16
8 / 9 / 6
12,475
693
17,695
20,997
8,051
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chronos
VeganDuck
Chronos
15
2 / 8 / 13
11,793
655
17,079
25,863
8,864
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Etherish
Sylvanus
15
3 / 7 / 12
12,159
676
20,471
24,878
20,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
Prawlis
Chang'e
16
5 / 6 / 7
11,841
658
8,748
16,505
9,797
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
RaspyTouch
Susano
18
12 / 4 / 7
13,955
775
28,858
26,906
24,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
46
17
Kills
20
20
Deaths
17
26
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Etherish
Sylvanus
3
7
12
1.29
L
Gilgamesh
Josh_H8136
Gilgamesh
7
3
7
3.5
W
Chang'e
Prawlis
Chang'e
5
6
7
1.42
W
Susano
RaspyTouch
Susano
12
4
7
3.88
L
Fenrir
8
9
6
1.22
L
Chronos
VeganDuck
Chronos
2
8
13
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,006
Damage
58,077
67,432
Taken
68,289
36,269
Mitigated
55,231
16,631
Healing
30,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Etherish
Sylvanus
20,471
4,359
3,674
9,096
24,878
20,526
973
7,417
17,461
56,455
13,601
L
Gilgamesh
Josh_H8136
Gilgamesh
16,232
5,662
0
4,127
20,572
19,354
0
10,244
9,666
0
30,026
W
Chang'e
Prawlis
Chang'e
8,748
539
4,259
5,708
16,505
9,797
656
3,414
13,091
37,137
0
W
Susano
RaspyTouch
Susano
28,858
5,611
0
8,171
26,906
24,908
485
6,881
20,025
7,935
43,889
L
Fenrir
17,695
4,263
0
3,816
20,997
8,051
0
10,120
10,045
0
39,182
L
Chronos
VeganDuck
Chronos
17,079
7,047
0
8,688
25,863
8,864
0
11,361
13,729
50,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,916
Gold Earned
37,955
166
Minions Killed
180
3
Camps Cleared
12
889,581
Distance Traveled
927,751
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,159
676
63
4
5
275,481
3
L
Gilgamesh
12,648
703
43
2
0
293,820
1
W
Chang'e
11,841
658
63
4
4
290,859
3
W
Susano
13,955
775
54
3
3
361,411
2
L
Fenrir
12,475
693
43
2
3
306,588
3
L
Chronos
11,793
655
80
4
0
289,173
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role