Player Matchup

Anubis
Anubis
 
Anubis
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
ReiVinni
Yemoja
Level 27
God Stats
2W - 2L
1,468 SR
Queue Stats
106W - 160L
1,312 Elo+
Solo
Agni
Agni
virdarti
Agni
Level 61
God Stats
2W - 4L
1,336 SR
Queue Stats
43W - 67L
1,379 Elo+
Solo
Team Averages
Level 45
1,435 SR
1,397 Elo+

VS

Team Averages
Level 45
1,422 SR
1,179 Elo+
Sylvanus
Sylvanus
Guttym
Sylvanus
Level 23
God Stats
0W - 2L
1,265 SR
Queue Stats
2W - 15L
1,117 Elo+
Solo
Chiron
Chiron
MrCraazyy
Chiron
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
35W - 55L
1,362 Elo+
Solo
Olorun
Olorun
OFNextzada
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 107L
1,058 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
11 / 4 / 2
12,783
752
20,378
13,239
6,424
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
ReiVinni
Yemoja
14
0 / 1 / 8
11,056
650
4,640
9,599
8,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Agni
14
2 / 6 / 6
10,750
632
11,993
13,222
4,289
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Guttym
Sylvanus
15
3 / 4 / 6
11,190
658
4,725
18,582
23,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
MrCraazyy
Chiron
11
3 / 1 / 5
9,907
583
8,735
7,771
2,278
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
OFNextzada
Olorun
14
5 / 8 / 2
11,140
655
7,201
16,825
4,612
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
13
Kills
11
11
Deaths
13
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
11
4
2
3
L
Sylvanus
Guttym
Sylvanus
3
4
6
1.5
L
Chiron
MrCraazyy
Chiron
3
1
5
5.5
L
Olorun
OFNextzada
Olorun
5
8
2
0.75
W
Yemoja
ReiVinni
Yemoja
0
1
8
4
W
Agni
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,011
Damage
20,661
36,060
Taken
43,178
19,276
Mitigated
30,209
8,603
Healing
14,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
20,378
1,802
0
5,593
13,239
6,424
1,608
4,215
9,024
56,715
0
L
Sylvanus
Guttym
Sylvanus
4,725
1,510
3,111
5,559
18,582
23,319
189
15,907
2,675
18,149
0
L
Chiron
MrCraazyy
Chiron
8,735
1,789
273
2,440
7,771
2,278
570
6,220
1,536
0
23,529
L
Olorun
OFNextzada
Olorun
7,201
3,779
1,577
1,839
16,825
4,612
817
15,190
1,635
32,133
0
W
Yemoja
ReiVinni
Yemoja
4,640
872
595
2,039
9,599
8,563
307
4,201
5,398
22,354
0
W
Agni
11,993
1,444
0
376
13,222
4,289
543
4,116
9,106
55,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,589
Gold Earned
32,237
192
Minions Killed
129
9
Camps Cleared
4
783,900
Distance Traveled
634,932
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,783
752
92
5
2
259,794
4
L
Sylvanus
11,190
658
35
2
1
247,426
4
L
Chiron
9,907
583
35
2
2
162,855
2
L
Olorun
11,140
655
59
3
1
224,651
2
W
Yemoja
11,056
650
20
1
0
247,421
1
W
Agni
10,750
632
80
5
7
276,685
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role