Player Matchup

Ah Puch
Ah Puch
Chuchulaine
Ah Puch
Level 107
God Stats
10W - 5L
1,626 SR
Queue Stats
99W - 94L
1,416 Elo+
Party 1
Artemis
Artemis
Europa55
Artemis
Level 124
God Stats
12W - 8L
1,700 SR
Queue Stats
123W - 116L
1,425 Elo+
Party 1
Cthulhu
Cthulhu
Zala_007
Cthulhu
Level 126
God Stats
14W - 13L
1,676 SR
Queue Stats
134W - 122L
1,448 Elo+
Party 1
Danzaburou
Danzaburou
grunnkillers
Danzaburou
Level 65
God Stats
2W - 4L
1,958 SR
Queue Stats
114W - 104L
1,434 Elo+
Party 1
Merlin
Merlin
snorrie007
Merlin
Level 113
God Stats
3W - 0L
1,853 SR
Queue Stats
87W - 92L
1,428 Elo+
Party 1
Team Averages
Level 107
1,763 SR
1,430 Elo+

VS

Team Averages
Level 84
1,429 SR
1,420 Elo+
Neith
Neith
 
Neith
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
GiℓdσяCαяпεsiя
Baron Samedi
Level 149
God Stats
0W - 1L
1,308 SR
Queue Stats
51W - 72L
1,413 Elo+
Party 2
Loki
Loki
TireTonBedo
Loki
Level 20
God Stats
0W - 2L
1,432 SR
Queue Stats
0W - 2L
1,211 Elo+
Solo
Ra
Ra
dopelcat
Ra
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,589 Elo+
Solo
Bellona
Bellona
inyourfaceno1
Bellona
Level 95
God Stats
0W - 2L
1,405 SR
Queue Stats
43W - 74L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Chuchulaine
Ah Puch
16
5 / 3 / 15
10,376
943
13,716
8,086
3,065
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Europa55
Artemis
14
1 / 6 / 13
8,680
789
7,088
10,533
5,698
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Zala_007
Cthulhu
17
11 / 1 / 17
11,915
1,083
12,366
11,326
9,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
grunnkillers
Danzaburou
16
10 / 3 / 8
11,200
1,018
8,631
8,279
3,243
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
snorrie007
Merlin
17
10 / 0 / 10
11,321
1,029
14,031
8,865
3,464
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 5 / 5
8,768
797
9,165
12,732
4,420
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
5 / 3 / 3
9,320
847
11,514
9,502
3,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 10 / 5
7,306
664
3,626
11,798
4,003
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 11 / 4
8,063
733
6,243
14,135
4,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
13
2 / 8 / 1
7,611
692
5,568
14,951
9,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
31
37
Kills
13
13
Deaths
37
63
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
5
5
0.9
W
Ah Puch
Chuchulaine
Ah Puch
5
3
15
4.17
W
Artemis
Europa55
Artemis
1
6
13
1.25
L
5
3
3
2.17
L
0
10
5
0.25
W
Cthulhu
Zala_007
Cthulhu
11
1
17
19.5
L
4
11
4
0.55
W
Danzaburou
grunnkillers
Danzaburou
10
3
8
4.67
L
Bellona
2
8
1
0.31
W
Merlin
snorrie007
Merlin
10
0
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,832
Damage
36,116
47,089
Taken
63,118
24,953
Mitigated
26,536
8,423
Healing
10,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,165
5,674
0
3,623
12,732
4,420
0
7,677
4,909
0
35,576
W
Ah Puch
Chuchulaine
Ah Puch
13,716
763
0
1,287
8,086
3,065
1,148
2,771
4,934
38,091
0
W
Artemis
Europa55
Artemis
7,088
2,991
0
1,635
10,533
5,698
2,604
5,188
5,064
0
26,646
L
11,514
600
677
2,705
9,502
3,686
1
5,972
3,305
32,348
0
L
3,626
395
0
532
11,798
4,003
0
6,270
5,385
0
10,642
W
Cthulhu
Zala_007
Cthulhu
12,366
544
306
2,980
11,326
9,483
25
3,404
7,323
28,341
0
L
6,243
458
1,073
1,144
14,135
4,590
122
9,389
4,612
13,583
0
W
Danzaburou
grunnkillers
Danzaburou
8,631
3,131
0
1,715
8,279
3,243
1,761
2,892
4,857
0
24,895
L
Bellona
5,568
1,393
0
1,218
14,951
9,837
0
9,937
4,794
390
13,582
W
Merlin
snorrie007
Merlin
14,031
408
0
500
8,865
3,464
145
2,744
5,815
36,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,492
Gold Earned
41,068
275
Minions Killed
223
11
Camps Cleared
5
1,044,951
Distance Traveled
893,069
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,768
797
86
8
0
184,515
2
W
Ah Puch
10,376
943
72
7
2
198,331
3
W
Artemis
8,680
789
54
5
4
173,143
3
L
Baron Samedi
9,320
847
62
6
3
189,489
0
L
Loki
7,306
664
25
2
1
172,662
1
W
Cthulhu
11,915
1,083
40
4
1
230,958
2
L
Ra
8,063
733
22
2
1
168,063
2
W
Danzaburou
11,200
1,018
42
4
3
221,271
3
L
Bellona
7,611
692
28
3
0
178,340
0
W
Merlin
11,321
1,029
67
6
1
221,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role