Player Matchup

Danzaburou
Danzaburou
ElSalsas
Danzaburou
Level 12
God Stats
4W - 0L
1,727 SR
Queue Stats
25W - 32L
1,433 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
EmpreesP
Morgan Le Fay
Level 21
God Stats
8W - 9L
1,421 SR
Queue Stats
14W - 13L
1,519 Elo+
Solo
Loki
Loki
Persefone_Player
Loki
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 15L
1,599 Elo+
Solo
Izanami
Izanami
iCRISTHIAN
Izanami
Level 29
God Stats
66W - 42L
1,712 SR
Queue Stats
110W - 89L
1,557 Elo+
Solo
Ymir
Ymir
soldadoJGpampu12
Ymir
Level 17
God Stats
5W - 5L
1,727 SR
Queue Stats
25W - 34L
1,382 Elo+
Solo
Team Averages
Level 19
1,618 SR
1,498 Elo+

VS

Team Averages
Level 16
1,487 SR
1,485 Elo+
Tyr
Tyr
Destruidor18
Tyr
Level 3
God Stats
3W - 3L
1,688 SR
Queue Stats
3W - 5L
1,402 Elo+
Solo
Set
Set
Kelssier
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 12L
1,607 Elo+
Solo
Anhur
Anhur
MaxiDorre22
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Arachne
Arachne
nucl3oGG
Arachne
Level 28
God Stats
19W - 21L
1,456 SR
Queue Stats
115W - 167L
1,399 Elo+
Solo
Ymir
Ymir
sakentros
Ymir
Level 29
God Stats
0W - 1L
1,290 SR
Queue Stats
106W - 98L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ElSalsas
Danzaburou
9
2 / 5 / 2
6,221
566
2,622
7,853
1,930
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
EmpreesP
Morgan Le Fay
9
1 / 2 / 4
5,787
526
3,976
5,963
1,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 4 / 0
6,413
583
4,792
8,053
2,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
iCRISTHIAN
Izanami
15
8 / 1 / 1
8,822
802
8,879
7,077
2,359
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
2 / 4 / 2
5,642
513
2,735
5,344
4,119
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 5 / 2
4,975
452
1,636
5,250
2,525
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
6 / 1 / 3
7,025
639
9,775
7,736
2,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
0 / 4 / 6
4,685
426
821
4,700
1,024
Arachne
nucl3oGG
Arachne
8
2 / 5 / 7
6,027
548
3,862
7,231
2,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
9
6 / 2 / 3
6,603
600
6,092
8,589
6,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
37
16
Kills
16
16
Deaths
17
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Danzaburou
ElSalsas
Danzaburou
2
5
2
0.6
W
Morgan Le Fay
EmpreesP
Morgan Le Fay
1
2
4
1.5
L
6
1
3
7.5
L
0
4
6
0.75
W
3
4
0
0.75
W
Izanami
iCRISTHIAN
Izanami
8
1
1
8.5
L
Arachne
nucl3oGG
Arachne
2
5
7
1.1
L
Ymir
6
2
3
3.75
W
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,004
Damage
22,186
34,290
Taken
33,506
12,233
Mitigated
15,149
8,927
Healing
4,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,636
232
0
49
5,250
2,525
0
785
4,465
0
8,505
W
Danzaburou
ElSalsas
Danzaburou
2,622
1,366
0
1,187
7,853
1,930
0
1,855
5,998
0
26,568
W
Morgan Le Fay
EmpreesP
Morgan Le Fay
3,976
821
0
1,383
5,963
1,531
0
823
5,140
20,017
0
L
9,775
3,595
0
1,688
7,736
2,692
0
1,317
6,419
0
45,230
L
821
735
0
0
4,700
1,024
0
1,217
3,418
0
3,814
W
4,792
977
0
2,828
8,053
2,294
0
399
7,654
0
37,485
W
Izanami
iCRISTHIAN
Izanami
8,879
6,788
0
3,529
7,077
2,359
3,824
1,154
5,923
0
71,019
L
Arachne
nucl3oGG
Arachne
3,862
2,815
0
895
7,231
2,476
0
1,198
6,033
0
18,339
L
Ymir
6,092
1,838
0
1,870
8,589
6,432
64
2,052
6,460
22,100
0
W
2,735
1,388
0
0
5,344
4,119
462
1,925
3,419
9,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,885
Gold Earned
29,315
340
Minions Killed
158
0
Camps Cleared
0
1,047,824
Distance Traveled
1,050,223
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,975
452
14
1
0
235,392
0
W
Danzaburou
6,221
566
50
5
0
191,701
2
W
Morgan Le Fay
5,787
526
32
3
0
216,540
0
L
Set
7,025
639
80
7
0
235,325
2
L
Anhur
4,685
426
6
1
0
174,623
0
W
Loki
6,413
583
90
8
0
231,544
2
W
Izanami
8,822
802
151
14
0
201,294
0
L
Arachne
6,027
548
26
2
0
213,531
1
L
Ymir
6,603
600
32
3
0
191,352
0
W
Ymir
5,642
513
17
2
0
206,745
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role