Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Ba1a1ark
Rama
Level 26
God Stats
2W - 2L
1,471 SR
Queue Stats
134W - 120L
1,478 Elo+
Party 3
Anubis
Anubis
abreuaporta
Anubis
Level 5
God Stats
1W - 2L
1,550 SR
Queue Stats
1W - 3L
1,411 Elo+
Party 1
Sobek
Sobek
lucasabreu
Sobek
Level 87
God Stats
3W - 4L
1,519 SR
Queue Stats
111W - 95L
1,523 Elo+
Party 1
Ullr
Ullr
viityz
Ullr
Level 128
God Stats
8W - 8L
1,518 SR
Queue Stats
220W - 196L
1,481 Elo+
Party 3
Team Averages
Level 63
1,512 SR
1,479 Elo+

VS

Team Averages
Level 66
1,605 SR
1,552 Elo+
Susano
Susano
ChitoSensei
Susano
Level 8
God Stats
23W - 15L
1,786 SR
Queue Stats
69W - 42L
1,670 Elo+
Party 2
Cthulhu
Cthulhu
L3GGIT
Cthulhu
Level 127
God Stats
5W - 5L
1,526 SR
Queue Stats
386W - 402L
1,467 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Recapoo
Morgan Le Fay
Level 69
God Stats
2W - 0L
1,632 SR
Queue Stats
55W - 37L
1,565 Elo+
Party 2
Gilgamesh
Gilgamesh
Shipo0211
Gilgamesh
Level 61
God Stats
12W - 13L
1,534 SR
Queue Stats
159W - 118L
1,578 Elo+
Party 2
Izanami
Izanami
calmabeicinho
Izanami
Level 63
God Stats
69W - 78L
1,546 SR
Queue Stats
216W - 244L
1,482 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
3 / 1 / 0
9,042
532
8,793
11,270
10,988
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rama
13
1 / 6 / 1
8,020
472
4,595
11,088
3,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
12
1 / 7 / 1
7,465
439
4,407
10,991
4,504
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
12
1 / 1 / 4
7,756
456
3,982
13,915
12,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ullr
viityz
Ullr
13
2 / 5 / 2
7,958
468
5,163
13,526
4,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
18
8 / 0 / 4
10,507
618
7,908
11,826
6,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
L3GGIT
Cthulhu
13
2 / 3 / 5
7,976
469
6,149
12,329
10,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
Recapoo
Morgan Le Fay
17
6 / 0 / 7
10,258
603
11,359
5,126
1,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
Shipo0211
Gilgamesh
14
0 / 2 / 2
8,625
507
5,120
11,233
9,948
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
16
4 / 3 / 4
10,022
590
9,873
12,839
4,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
8
Kills
20
20
Deaths
8
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
1
0
3
L
Rama
1
6
1
0.25
W
Susano
8
0
4
10
W
Cthulhu
L3GGIT
Cthulhu
2
3
5
1.5
W
Morgan Le Fay
Recapoo
Morgan Le Fay
6
0
7
9.5
W
Gilgamesh
Shipo0211
Gilgamesh
0
2
2
0.5
L
Anubis
1
7
1
0.21
W
Izanami
4
3
4
2
L
Sobek
1
1
4
3
L
Ullr
viityz
Ullr
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,940
Damage
40,409
60,790
Taken
53,353
36,178
Mitigated
33,148
20,682
Healing
19,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,793
2,773
0
3,757
11,270
10,988
260
1,458
9,812
0
57,399
L
Rama
4,595
3,578
0
2,211
11,088
3,341
1,030
2,564
8,524
0
53,794
W
Susano
7,908
1,571
0
5,734
11,826
6,953
561
689
11,137
0
76,557
W
Cthulhu
L3GGIT
Cthulhu
6,149
849
171
1,686
12,329
10,384
939
2,446
9,883
39,618
0
W
Morgan Le Fay
Recapoo
Morgan Le Fay
11,359
733
29
2,439
5,126
1,692
956
2,396
2,730
70,663
0
W
Gilgamesh
Shipo0211
Gilgamesh
5,120
1,166
0
4,163
11,233
9,948
0
95
11,138
0
47,670
L
Anubis
4,407
400
0
3,442
10,991
4,504
0
6,059
4,932
34,330
0
W
Izanami
9,873
6,439
0
5,458
12,839
4,171
2,226
2,763
10,076
0
81,226
L
Sobek
3,982
490
0
7,006
13,915
12,964
0
5,111
8,804
21,666
0
L
Ullr
viityz
Ullr
5,163
1,718
0
4,266
13,526
4,381
0
2,560
10,966
0
53,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,241
Gold Earned
47,388
402
Minions Killed
595
0
Camps Cleared
0
1,580,098
Distance Traveled
1,722,324
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,042
532
109
6
0
340,837
5
L
Rama
8,020
472
90
5
0
297,166
4
W
Susano
10,507
618
135
8
0
378,457
5
W
Cthulhu
7,976
469
60
4
0
337,781
1
W
Morgan Le Fay
10,258
603
131
8
0
355,187
6
W
Gilgamesh
8,625
507
111
7
0
356,954
2
L
Anubis
7,465
439
88
5
0
264,279
3
W
Izanami
10,022
590
158
9
0
293,945
4
L
Sobek
7,756
456
21
1
0
346,888
1
L
Ullr
7,958
468
94
6
0
330,928
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role