Player Matchup

Bakasura
Bakasura
EarthboundForte
Bakasura
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 57L
1,449 Elo+
Solo
Nemesis
Nemesis
Iamthestorm86
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,488 Elo+
Solo
Cupid
Cupid
MERLYNMERLYN
Cupid
Level 8
God Stats
3W - 4L
1,454 SR
Queue Stats
18W - 10L
1,668 Elo+
Solo
Cthulhu
Cthulhu
MystfyHD
Cthulhu
Level 27
God Stats
2W - 6L
1,550 SR
Queue Stats
9W - 12L
1,403 Elo+
Party 1
Nu Wa
Nu Wa
TWisted02
Nu Wa
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,209 Elo+
Party 1
Team Averages
Level 14
1,501 SR
1,443 Elo+

VS

Team Averages
Level 20
1,518 SR
1,479 Elo+
Fafnir
Fafnir
Gooseblep
Fafnir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 112L
1,531 Elo+
Solo
Merlin
Merlin
IlMaikyYTIl
Merlin
Level 16
God Stats
7W - 9L
1,480 SR
Queue Stats
46W - 31L
1,526 Elo+
Solo
Bakasura
Bakasura
KJE013
Bakasura
Level 15
God Stats
1W - 1L
1,213 SR
Queue Stats
29W - 37L
1,257 Elo+
Solo
Nemesis
Nemesis
Rosespirit48
Nemesis
Level 21
God Stats
11W - 7L
1,822 SR
Queue Stats
94W - 104L
1,406 Elo+
Solo
Medusa
Medusa
hackerman420
Medusa
Level 29
God Stats
1W - 2L
1,572 SR
Queue Stats
232W - 130L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
2 / 10 / 9
11,067
922
8,288
24,999
11,115
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
17
1 / 8 / 9
10,588
882
5,773
21,324
8,710
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

17
7 / 4 / 4
12,122
1,010
18,981
20,604
7,865
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
MystfyHD
Cthulhu
18
3 / 11 / 8
11,476
956
25,707
41,453
32,348
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
TWisted02
Nu Wa
17
0 / 10 / 5
9,643
804
3,822
18,972
6,905
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Gooseblep
Fafnir
19
0 / 1 / 29
12,017
1,001
6,365
13,064
9,704
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
20
7 / 0 / 30
14,245
1,187
44,337
9,174
3,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
KJE013
Bakasura
18
2 / 7 / 18
10,804
900
4,432
12,962
5,786
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Rosespirit48
Nemesis
18
3 / 4 / 19
11,332
944
6,189
10,865
5,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
20
31 / 1 / 10
17,789
1,482
60,749
21,314
8,665
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
149
13
Kills
43
43
Deaths
13
35
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Bakasura
2
10
9
0.65
W
Fafnir
Gooseblep
Fafnir
0
1
29
14.5
L
Nemesis
1
8
9
0.69
W
Merlin
7
0
30
22
W
Bakasura
KJE013
Bakasura
2
7
18
1.57
L
7
4
4
2.25
L
Cthulhu
MystfyHD
Cthulhu
3
11
8
0.64
W
Nemesis
Rosespirit48
Nemesis
3
4
19
3.13
L
Nu Wa
TWisted02
Nu Wa
0
10
5
0.25
W
Medusa
31
1
10
36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,571
Damage
122,072
127,352
Taken
67,379
66,943
Mitigated
33,170
8,003
Healing
20,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
8,288
4,685
0
473
24,999
11,115
0
8,759
15,522
0
16,034
W
Fafnir
Gooseblep
Fafnir
6,365
1,902
567
2,863
13,064
9,704
0
6,913
5,656
15,635
0
L
Nemesis
5,773
1,938
0
1,494
21,324
8,710
0
7,871
13,010
0
16,967
W
Merlin
44,337
1,490
1,069
3,462
9,174
3,568
0
5,992
3,182
82,801
0
W
Bakasura
KJE013
Bakasura
4,432
3,173
0
205
12,962
5,786
0
3,687
9,180
0
9,011
L
18,981
10,601
535
271
20,604
7,865
0
7,089
13,062
0
58,455
L
Cthulhu
MystfyHD
Cthulhu
25,707
778
277
4,748
41,453
32,348
0
17,688
22,430
57,789
0
W
Nemesis
Rosespirit48
Nemesis
6,189
3,800
0
731
10,865
5,447
0
3,259
7,431
0
12,117
L
Nu Wa
TWisted02
Nu Wa
3,822
2,346
0
205
18,972
6,905
0
7,475
11,178
9,175
0
W
Medusa
60,749
44,949
0
12,093
21,314
8,665
0
9,678
10,964
0
110,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,896
Gold Earned
66,187
203
Minions Killed
261
3
Camps Cleared
13
1,005,626
Distance Traveled
1,147,471
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,067
922
23
2
1
212,157
1
W
Fafnir
12,017
1,001
23
2
1
236,560
4
L
Nemesis
10,588
882
23
2
0
209,931
1
W
Merlin
14,245
1,187
87
7
3
239,745
3
W
Bakasura
10,804
900
8
1
2
209,356
0
L
Cupid
12,122
1,010
91
8
1
217,026
1
L
Cthulhu
11,476
956
55
5
1
220,049
0
W
Nemesis
11,332
944
10
1
5
229,651
0
L
Nu Wa
9,643
804
11
1
0
146,463
0
W
Medusa
17,789
1,482
133
11
2
232,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role