Player Matchup

Scylla
Scylla
Meech HD
Scylla
Level 127
God Stats
4W - 2L
1,640 SR
Queue Stats
95W - 66L
1,501 Elo+
Solo
Gilgamesh
Gilgamesh
equilibrium75
Gilgamesh
Level 134
God Stats
26W - 37L
1,371 SR
Queue Stats
105W - 157L
1,339 Elo+
Party 1
Awilix
Awilix
magav11
Awilix
Level 80
God Stats
2W - 5L
1,125 SR
Queue Stats
114W - 167L
1,295 Elo+
Party 1
Team Averages
Level 114
1,379 SR
1,378 Elo+

VS

Team Averages
Level 80
1,505 SR
1,424 Elo+
Nemesis
Nemesis
El_KnorrKnight
Nemesis
Level 156
God Stats
22W - 22L
1,583 SR
Queue Stats
1,547W - 1,524L
1,406 Elo+
Solo
Anubis
Anubis
Jack36363663
Anubis
Level 27
God Stats
19W - 17L
1,547 SR
Queue Stats
46W - 72L
1,423 Elo+
Solo
Ymir
Ymir
MoenchFlosse913
Ymir
Level 56
God Stats
3W - 9L
1,385 SR
Queue Stats
88W - 108L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Meech HD
Scylla
16
5 / 5 / 7
12,674
704
15,297
9,244
2,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
equilibrium75
Gilgamesh
16
5 / 4 / 8
13,121
729
8,131
15,357
14,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Awilix
magav11
Awilix
16
4 / 2 / 7
12,743
708
5,211
11,111
3,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 4
12,803
711
10,194
15,477
11,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
16
4 / 9 / 4
11,853
659
11,676
18,180
8,787
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 1
8,891
494
311
4,779
2,507
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
14
Kills
11
11
Deaths
14
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
7
3
4
3
L
Anubis
4
9
4
0.67
W
Scylla
Meech HD
Scylla
5
5
7
1.7
L
0
2
1
0.25
W
Gilgamesh
equilibrium75
Gilgamesh
5
4
8
2.25
W
Awilix
magav11
Awilix
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,639
Damage
22,181
35,712
Taken
38,436
21,657
Mitigated
23,110
3,536
Healing
5,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,194
3,351
0
1,672
15,477
11,816
0
4,511
10,822
0
51,989
L
Anubis
11,676
0
0
2,932
18,180
8,787
0
9,114
8,612
55,054
0
W
Scylla
Meech HD
Scylla
15,297
1,424
0
1,604
9,244
2,964
280
4,007
5,237
56,416
0
L
311
33
0
600
4,779
2,507
0
1,449
3,158
2,370
0
W
Gilgamesh
equilibrium75
Gilgamesh
8,131
1,738
0
1,172
15,357
14,874
1,064
4,068
11,289
0
25,368
W
Awilix
magav11
Awilix
5,211
2,156
0
760
11,111
3,819
2,131
4,256
6,855
0
36,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,538
Gold Earned
33,547
186
Minions Killed
171
10
Camps Cleared
5
954,664
Distance Traveled
646,820
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,803
711
83
5
4
340,593
4
L
Anubis
11,853
659
82
5
1
224,601
7
W
Scylla
12,674
704
100
6
2
251,214
2
L
Ymir
8,891
494
6
0
0
81,626
0
W
Gilgamesh
13,121
729
34
2
4
335,742
1
W
Awilix
12,743
708
52
3
4
367,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role