Player Matchup

Morgan Le Fay
Morgan Le Fay
Kropenhawer
Morgan Le Fay
Level 15
God Stats
6W - 4L
1,637 SR
Queue Stats
8W - 4L
1,531 Elo+
Party 1
Tiamat
Tiamat
MrMaster9
Tiamat
Level 138
God Stats
3W - 0L
1,619 SR
Queue Stats
11W - 6L
1,531 Elo+
Party 1
Chaac
Chaac
Reverse8
Chaac
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,656 Elo+
Party 1
Bellona
Bellona
Tekila4
Bellona
Level 5
God Stats
1W - 2L
1,240 SR
Queue Stats
75W - 106L
946 Elo+
Solo
Cthulhu
Cthulhu
cocoerrata
Cthulhu
Level 7
God Stats
7W - 3L
1,709 SR
Queue Stats
8W - 4L
1,531 Elo+
Party 1
Team Averages
Level 62
1,541 SR
1,439 Elo+

VS

Team Averages
Level 17
1,455 SR
1,278 Elo+
Morgan Le Fay
Morgan Le Fay
Jennastalyst
Morgan Le Fay
Level 28
God Stats
0W - 2L
1,356 SR
Queue Stats
19W - 16L
1,178 Elo+
Solo
Olorun
Olorun
MoonWitchy
Olorun
Level 29
God Stats
2W - 2L
1,253 SR
Queue Stats
32W - 34L
1,329 Elo+
Solo
Gilgamesh
Gilgamesh
TheLoraXD
Gilgamesh
Level 17
God Stats
1W - 1L
1,664 SR
Queue Stats
6W - 13L
1,516 Elo+
Solo
He Bo
He Bo
devb
He Bo
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 17L
1,135 Elo+
Solo
Horus
Horus
royalHuntsman826
Horus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Kropenhawer
Morgan Le Fay
18
11 / 3 / 16
12,170
1,217
19,176
11,774
6,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
MrMaster9
Tiamat
18
7 / 1 / 24
11,810
1,181
20,430
10,358
7,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
Reverse8
Chaac
19
20 / 2 / 17
14,296
1,430
36,606
18,503
10,652
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
Tekila4
Bellona
17
1 / 4 / 13
9,943
994
5,308
11,239
10,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
cocoerrata
Cthulhu
17
2 / 2 / 20
10,226
1,023
8,024
12,963
15,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

302

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Jennastalyst
Morgan Le Fay
15
2 / 5 / 7
9,408
941
14,118
14,984
5,202
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
MoonWitchy
Olorun
16
2 / 11 / 7
10,034
1,003
7,529
18,911
7,557
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
TheLoraXD
Gilgamesh
15
3 / 7 / 6
10,567
1,057
15,400
26,781
23,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

He Bo
devb
He Bo
15
5 / 6 / 5
10,080
1,008
11,940
10,350
2,684
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 12 / 5
8,925
893
4,486
25,704
28,311
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
42
41
Kills
12
12
Deaths
41
90
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Jennastalyst
Morgan Le Fay
2
5
7
1.1
W
Morgan Le Fay
Kropenhawer
Morgan Le Fay
11
3
16
6.33
L
Olorun
MoonWitchy
Olorun
2
11
7
0.5
W
Tiamat
MrMaster9
Tiamat
7
1
24
19
W
Chaac
Reverse8
Chaac
20
2
17
14.25
W
Bellona
Tekila4
Bellona
1
4
13
1.88
L
Gilgamesh
TheLoraXD
Gilgamesh
3
7
6
0.86
W
Cthulhu
cocoerrata
Cthulhu
2
2
20
6
L
He Bo
devb
He Bo
5
6
5
1.25
L
0
12
5
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,544
Damage
53,473
64,837
Taken
96,730
50,652
Mitigated
67,700
19,023
Healing
13,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Jennastalyst
Morgan Le Fay
14,118
1,908
0
1,954
14,984
5,202
0
4,739
10,033
28,104
0
W
Morgan Le Fay
Kropenhawer
Morgan Le Fay
19,176
3,401
68
2,761
11,774
6,106
0
4,854
6,920
29,951
0
L
Olorun
MoonWitchy
Olorun
7,529
3,679
1,159
2,775
18,911
7,557
0
6,985
11,588
27,325
0
W
Tiamat
MrMaster9
Tiamat
20,430
2,336
518
3,491
10,358
7,880
0
6,028
4,330
38,405
0
W
Chaac
Reverse8
Chaac
36,606
9,584
0
9,831
18,503
10,652
0
8,769
8,526
0
59,082
W
Bellona
Tekila4
Bellona
5,308
934
759
512
11,239
10,670
0
6,208
5,031
93
18,109
L
Gilgamesh
TheLoraXD
Gilgamesh
15,400
3,934
1,024
938
26,781
23,946
0
15,704
10,359
576
26,578
W
Cthulhu
cocoerrata
Cthulhu
8,024
1,036
375
708
12,963
15,344
0
8,268
4,695
19,008
0
L
He Bo
devb
He Bo
11,940
846
0
29
10,350
2,684
0
5,442
4,676
20,177
0
L
4,486
2,709
2,520
3,114
25,704
28,311
0
12,667
12,351
0
10,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,445
Gold Earned
49,014
164
Minions Killed
110
9
Camps Cleared
3
900,689
Distance Traveled
781,260
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,408
941
30
3
1
185,086
1
W
Morgan Le Fay
12,170
1,217
27
3
1
178,032
1
L
Olorun
10,034
1,003
33
3
1
125,004
3
W
Tiamat
11,810
1,181
44
4
2
197,053
1
W
Chaac
14,296
1,430
45
5
5
197,999
0
W
Bellona
9,943
994
35
4
0
150,390
0
L
Gilgamesh
10,567
1,057
13
1
0
170,047
0
W
Cthulhu
10,226
1,023
13
1
1
177,215
1
L
He Bo
10,080
1,008
18
2
1
133,969
0
L
Horus
8,925
893
16
2
0
167,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role