Player Matchup

Kumbhakarna
Kumbhakarna
AvupStreet
Kumbhakarna
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,281 Elo+
Solo
Kukulkan
Kukulkan
S7ARSCR33M
Kukulkan
Level 26
God Stats
25W - 32L
1,505 SR
Queue Stats
64W - 89L
1,355 Elo+
Solo
Horus
Horus
WhereDAchicken
Horus
Level 29
God Stats
5W - 2L
1,618 SR
Queue Stats
65W - 84L
1,391 Elo+
Solo
Artemis
Artemis
paipaimaimae
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
volksitrec
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,023 Elo+
Solo
Team Averages
Level 18
1,525 SR
1,310 Elo+

VS

Team Averages
Level 16
1,457 SR
1,252 Elo+
Thor
Thor
RyunosukeYu333
Thor
Level 23
God Stats
2W - 3L
1,454 SR
Queue Stats
31W - 58L
1,199 Elo+
Party 1
Sun Wukong
Sun Wukong
Sebas7u7
Sun Wukong
Level 3
God Stats
3W - 0L
1,797 SR
Queue Stats
3W - 4L
1,171 Elo+
Party 1
Baron Samedi
Baron Samedi
Xenosuar
Baron Samedi
Level 28
God Stats
13W - 11L
1,074 SR
Queue Stats
123W - 120L
1,446 Elo+
Solo
Artemis
Artemis
themebag
Artemis
Level 21
God Stats
51W - 52L
1,460 SR
Queue Stats
57W - 57L
1,386 Elo+
Solo
Ares
Ares
vacateetscire
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,060 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AvupStreet
Kumbhakarna
16
0 / 6 / 3
9,573
456
4,295
21,566
19,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
S7ARSCR33M
Kukulkan
15
2 / 9 / 5
9,800
467
11,482
13,834
7,352
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
5 / 9 / 6
10,413
496
6,914
21,413
13,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
paipaimaimae
Artemis
15
8 / 9 / 5
10,331
492
14,036
17,364
6,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Neith
18
11 / 8 / 6
12,272
584
23,041
19,411
6,723
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 5 / 5
11,262
536
7,427
15,431
10,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Sebas7u7
Sun Wukong
17
10 / 1 / 6
11,431
544
12,136
14,044
15,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Xenosuar
Baron Samedi
18
14 / 5 / 6
12,347
588
23,883
21,746
10,870
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
themebag
Artemis
17
2 / 11 / 2
10,586
504
11,594
16,365
5,910
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 5 / 18
11,521
549
13,154
22,003
24,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
76
26
Kills
39
41
Deaths
27
25
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
AvupStreet
Kumbhakarna
0
6
3
0.25
W
8
5
5
2.1
L
Kukulkan
S7ARSCR33M
Kukulkan
2
9
5
0.5
W
Sun Wukong
Sebas7u7
Sun Wukong
10
1
6
13
L
5
9
6
0.89
W
Baron Samedi
Xenosuar
Baron Samedi
14
5
6
3.4
L
Artemis
paipaimaimae
Artemis
8
9
5
1.17
W
Artemis
themebag
Artemis
2
11
2
0.27
W
5
5
18
2.8
L
Neith
11
8
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,768
Damage
68,194
93,588
Taken
89,589
53,864
Mitigated
67,297
14,672
Healing
20,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
AvupStreet
Kumbhakarna
4,295
1,106
0
1,959
21,566
19,778
514
5,827
14,881
46,037
0
W
7,427
2,126
0
2,054
15,431
10,343
0
2,791
12,640
0
61,067
L
Kukulkan
S7ARSCR33M
Kukulkan
11,482
1,343
0
530
13,834
7,352
1,358
7,035
6,799
56,611
0
W
Sun Wukong
Sebas7u7
Sun Wukong
12,136
3,147
0
1,995
14,044
15,968
2,636
3,509
10,535
0
43,846
L
6,914
3,208
1,341
4,679
21,413
13,748
340
9,311
11,963
8,498
36,127
W
Baron Samedi
Xenosuar
Baron Samedi
23,883
1,943
1,734
9,079
21,746
10,870
3,264
5,546
16,200
72,921
0
L
Artemis
paipaimaimae
Artemis
14,036
8,743
0
1,937
17,364
6,263
459
6,015
11,112
0
50,529
W
Artemis
themebag
Artemis
11,594
6,491
0
2,705
16,365
5,910
2,978
408
15,957
0
79,357
W
13,154
1,218
0
2,863
22,003
24,206
1,756
4,719
17,284
32,099
0
L
Neith
23,041
12,542
0
4,226
19,411
6,723
2,237
8,849
10,352
0
60,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,389
Gold Earned
57,147
397
Minions Killed
437
0
Camps Cleared
0
1,555,940
Distance Traveled
1,710,371
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,573
456
73
3
0
313,222
6
W
Thor
11,262
536
92
4
0
353,490
0
L
Kukulkan
9,800
467
95
5
0
320,362
0
W
Sun Wukong
11,431
544
69
3
0
375,487
0
L
Horus
10,413
496
65
3
0
348,636
0
W
Baron Samedi
12,347
588
118
6
0
315,088
0
L
Artemis
10,331
492
71
3
0
267,559
1
W
Artemis
10,586
504
128
6
0
299,517
0
W
Ares
11,521
549
30
1
0
366,789
1
L
Neith
12,272
584
93
4
0
306,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role