Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
AlteaCoconat
Vamana
Level 47
God Stats
12W - 22L
1,305 SR
Queue Stats
240W - 342L
1,337 Elo+
Party 1
Nu Wa
Nu Wa
Mizorê
Nu Wa
Level 68
God Stats
58W - 66L
1,344 SR
Queue Stats
338W - 471L
1,356 Elo+
Party 2
Izanami
Izanami
Ziegenmond
Izanami
Level 58
God Stats
15W - 19L
1,482 SR
Queue Stats
204W - 285L
1,357 Elo+
Party 2
Loki
Loki
dayayimbo
Loki
Level 49
God Stats
14W - 17L
1,560 SR
Queue Stats
283W - 400L
1,352 Elo+
Party 1
Team Averages
Level 57
1,438 SR
1,380 Elo+

VS

Team Averages
Level 80
1,558 SR
1,473 Elo+
Poseidon
Poseidon
 
Poseidon
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Bosh90
Ares
Level 68
God Stats
4W - 1L
1,741 SR
Queue Stats
188W - 184L
1,455 Elo+
Solo
Thanatos
Thanatos
Victitor_09
Thanatos
Level 56
God Stats
23W - 24L
1,440 SR
Queue Stats
163W - 211L
1,470 Elo+
Party 3
Neith
Neith
xHaemoglobin
Neith
Level 85
God Stats
11W - 8L
1,608 SR
Queue Stats
318W - 311L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
0 / 3 / 1
5,196
371
2,257
7,271
3,533
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
12
2 / 3 / 0
7,184
513
7,634
14,351
13,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
Mizorê
Nu Wa
11
2 / 5 / 0
6,690
478
6,552
6,804
2,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Ziegenmond
Izanami
10
0 / 7 / 0
6,334
452
4,194
10,387
2,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
10
0 / 6 / 3
6,357
454
2,991
10,658
3,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
7 / 0 / 3
8,430
602
7,889
5,027
1,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
 
Tsukuyomi
13
2 / 1 / 4
7,546
539
9,627
15,770
7,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
Bosh90
Ares
12
5 / 1 / 8
7,479
534
6,733
9,720
7,246
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Victitor_09
Thanatos
13
3 / 2 / 6
7,683
549
5,129
9,224
4,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
7 / 0 / 5
8,605
615
4,569
5,589
2,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
4
Kills
24
24
Deaths
4
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
3
1
0.17
W
Poseidon
 
Poseidon
7
0
3
8.5
W
Tsukuyomi
 
Tsukuyomi
2
1
4
4
L
Vamana
2
3
0
0.67
W
Ares
Bosh90
Ares
5
1
8
9
L
Nu Wa
Mizorê
Nu Wa
2
5
0
0.4
W
Thanatos
Victitor_09
Thanatos
3
2
6
3
L
Izanami
Ziegenmond
Izanami
0
7
0
0
L
Loki
0
6
3
0.25
W
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,628
Damage
33,947
49,471
Taken
45,330
24,892
Mitigated
22,609
15,990
Healing
21,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
2,257
479
0
1,648
7,271
3,533
0
3,151
3,963
0
11,778
W
Poseidon
 
Poseidon
7,889
1,016
0
973
5,027
1,450
913
1,397
3,455
52,081
0
W
Tsukuyomi
 
Tsukuyomi
9,627
2,090
0
7,403
15,770
7,545
67
403
14,453
0
37,324
L
Vamana
7,634
3,243
0
7,710
14,351
13,359
0
1,052
11,818
0
38,451
W
Ares
Bosh90
Ares
6,733
795
460
1,857
9,720
7,246
156
1,830
7,700
26,674
0
L
Nu Wa
Mizorê
Nu Wa
6,552
687
0
750
6,804
2,000
178
3,291
3,287
33,902
0
W
Thanatos
Victitor_09
Thanatos
5,129
1,550
0
8,012
9,224
4,079
98
1,296
7,734
0
47,808
L
Izanami
Ziegenmond
Izanami
4,194
3,021
0
2,835
10,387
2,904
637
3,556
6,831
0
40,349
L
Loki
2,991
933
0
3,047
10,658
3,096
0
3,100
7,405
0
33,965
W
4,569
1,721
0
2,442
5,589
2,289
0
1,045
4,430
0
60,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,761
Gold Earned
39,743
296
Minions Killed
406
0
Camps Cleared
0
1,246,055
Distance Traveled
1,329,016
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,196
371
10
1
0
270,609
3
W
Poseidon
8,430
602
105
8
0
263,207
0
W
Tsukuyomi
7,546
539
76
5
0
283,126
2
L
Vamana
7,184
513
78
6
0
255,411
3
W
Ares
7,479
534
34
2
0
275,005
0
L
Nu Wa
6,690
478
64
5
0
250,583
0
W
Thanatos
7,683
549
84
6
0
271,314
0
L
Izanami
6,334
452
74
5
0
206,529
2
L
Loki
6,357
454
70
5
0
262,923
0
W
Neith
8,605
615
107
8
0
236,364
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role