Player Matchup

Serqet
Serqet
Gold II
 
Serqet
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vulcan
Vulcan
Gold III
ATOMIC GAMER360
Vulcan
Gold III
Level 157
God Stats
49W - 42L
1,615 SR
Queue Stats
214W - 217L
1,480 MMR
Solo
Sol
Sol
Gold II
FA7C471NB0XX
Sol
Gold II
Level 151
God Stats
4W - 0L
1,698 SR
Queue Stats
101W - 98L
1,496 MMR
Party 1
Skadi
Skadi
Gold III
I HOT N BEEFY I
Skadi
Gold III
Level 125
God Stats
17W - 10L
1,643 SR
Queue Stats
566W - 569L
1,463 MMR
Solo
Achilles
Achilles
Gold I
xKHAIMERAx
Achilles
Gold I
Level 128
God Stats
18W - 34L
1,371 SR
Queue Stats
710W - 714L
1,451 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 142
1,566 SR
1,478 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 99
1,555 SR
1,476 MMR
Sylvanus
Sylvanus
Platinum V
 
Sylvanus
Platinum V
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold IV
AlwaysDonnie
Hachiman
Gold IV
Level 143
God Stats
5W - 4L
1,650 SR
Queue Stats
407W - 411L
1,451 MMR
Solo
Osiris
Osiris
Gold I
BigCoin4916
Osiris
Gold I
Level 67
God Stats
117W - 117L
1,574 SR
Queue Stats
142W - 146L
1,445 MMR
Solo
Ra
Ra
Gold I
maquinebr1995
Ra
Gold I
Level 108
God Stats
7W - 16L
1,501 SR
Queue Stats
369W - 360L
1,460 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
rottenpnut
Erlang Shen
Gold IV
Level 129
God Stats
32W - 32L
1,552 SR
Queue Stats
312W - 319L
1,524 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
5 / 0 / 3
7,190
654
3,467
5,369
2,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

10
0 / 0 / 3
6,052
550
6,250
2,850
964
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
2 / 0 / 5
6,137
558
3,196
5,191
2,097
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
0 / 2 / 0
5,561
506
4,170
4,997
1,325
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
xKHAIMERAx
Achilles
11
5 / 0 / 4
6,212
565
6,441
4,570
3,139
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
GilgameshMorgan Le FayTiamatAthenaArtio

VS

Bans
ArachneAresDanzaburouCerberusBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
0 / 1 / 2
5,011
456
1,515
6,027
3,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hachiman
AlwaysDonnie
Hachiman
9
0 / 2 / 2
5,582
507
2,177
5,516
1,169
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
10
0 / 2 / 0
5,349
486
1,794
8,524
5,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 0
6,236
567
1,805
5,229
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
rottenpnut
Erlang Shen
10
1 / 3 / 0
5,823
529
2,841
6,821
2,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
12
Kills
2
2
Deaths
12
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
5
0
3
6.5
L
Sylvanus
 
Sylvanus
0
1
2
1
W
0
0
3
1.5
L
Hachiman
AlwaysDonnie
Hachiman
0
2
2
0.5
L
Osiris
0
2
0
0
W
2
0
5
4.5
W
0
2
0
0
L
1
4
0
0.25
L
Erlang Shen
rottenpnut
Erlang Shen
1
3
0
0.33
W
Achilles
xKHAIMERAx
Achilles
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,524
Damage
10,132
22,977
Taken
32,117
10,229
Mitigated
14,128
6,348
Healing
10,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
3,467
379
0
1,487
5,369
2,704
0
498
4,817
58
44,989
L
Sylvanus
 
Sylvanus
1,515
175
708
1,937
6,027
3,256
0
1,707
4,142
10,291
0
W
6,250
2,374
0
1,282
2,850
964
0
58
2,792
33,887
0
L
Hachiman
AlwaysDonnie
Hachiman
2,177
1,098
0
964
5,516
1,169
884
156
5,360
0
27,785
L
Osiris
1,794
352
0
4,025
8,524
5,159
0
4,990
3,098
0
27,336
W
3,196
470
0
3,040
5,191
2,097
148
692
4,391
28,633
0
W
4,170
1,128
0
0
4,997
1,325
0
664
4,333
0
39,611
L
1,805
96
153
588
5,229
1,731
413
1,930
3,016
38,471
0
L
Erlang Shen
rottenpnut
Erlang Shen
2,841
1,115
226
1,948
6,821
2,813
0
1,758
4,948
0
29,564
W
Achilles
xKHAIMERAx
Achilles
6,441
1,534
0
539
4,570
3,139
0
1,246
3,258
4,792
14,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,152
Gold Earned
28,001
325
Minions Killed
286
0
Camps Cleared
0
1,143,103
Distance Traveled
1,052,451
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,190
654
102
9
0
281,130
4
L
Sylvanus
5,011
456
17
2
0
176,266
3
W
Vulcan
6,052
550
61
6
0
222,616
1
L
Hachiman
5,582
507
63
6
0
188,294
2
L
Osiris
5,349
486
61
6
0
215,022
2
W
Sol
6,137
558
59
5
0
223,578
3
W
Skadi
5,561
506
63
6
0
200,631
2
L
Ra
6,236
567
85
8
0
225,476
1
L
Erlang Shen
5,823
529
60
5
0
247,393
0
W
Achilles
6,212
565
40
4
0
215,148
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role